My thoughts on this is it was a pure stunt. Usually an apps main sales are in the first few weeks of a release then it stagnates except for freemium games which make most of their profits afterwards.
This was clearly an attempt by madfinger to get at both revenue sources, the whole piracy angle is nothing but a publicity drive I mean seriously have you ever seen a store give things away because someone stole a few of them it would be insane and that doesn't explain why the IOS version also went free.
The games also not very good I gave it a try and quickly removed it even while it's free it isn't worth the space it took up on phone I found it repetitive/boring with poor controls and gameplay.
I'm convinced it was a freemium game from the start but they decided to chance their arms and try and get some extra money in the first few weeks.
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