Quote:
Originally Posted by ixtab
Give it a little time after loading, like I do in my Kindlets with the splash screens. Alternatively, try to do it in the onStart() method instead of onCreate() (untested).
I don't know why that is, but immediately trying it in onCreate() seems to fail most of the time. And of course, be sure to follow the syslog and /mnt/us/developer/AppName/work/crash.log.
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Well, I call it from onStart() (as in CollectionManagerKindlet.java, so I guess it is tested

). Adding "Thread.sleep(1000);" around it changes nothing. It doesn't crash, and I'm not sure what to look for in messages. They are pretty verbose with ;debugOn.
Is it too much to ask for sample app, that works for you?