Quote:
Originally Posted by geekmaster
But this is a hobby, so Theory of Operation is done only if the thing being taught depends on it (or on request, as in this case). 
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Yep, It's just nice to be able to pick up someone - who clearly knows more than you- 's code and be able to illicit some substance from it via
some notes.
At the end of the day I would rather you spent more time making awesome things and less time writing notes because from a purely selfish level I would - by proxy and your generous nature - gain access to more awesome things more quickly.
That said, even I was scratching my head why you were bottom trimming the bits and range wrapping the numbers (was it distortion effect? is it an oversight?), in essence breaking the numeric link between range and outputted range makes it tough for someone making the transition from thinking in analogue to digital.
I myself am guilty of such range wrapping (as you may have noted) in the tones demo to get quick and dirty access to "awesome". Just thought I would point out that the link between
total available numeric range and the ability to flaunt that constraint to make it do
awesome maybe needed pointing out in this instance.
bitwise truncation and range wrapped distortion are not exactly entry-level audio-theory subjects (well, they are actually, but you know what I mean)
Thanks for making it nice and clear. In other news: I have indeed got my
plughw etc interfaces back. Happy days.