Quote:
Originally Posted by geekmaster
Your condensed code may work for me if I had a "proper" wave file...
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I've been toying with what "proper" is. seems like maybe it runs at 8k speed.
CoolEditPro Allows for the sample rate to be changed without resampling the sample so I was playing around with rates basically.
I kept ending up with twice the length of audio I expected so double the rate is about right I think. That said I have been playing around today and once you get the buffers running right I fully expect as little as 3% cpu from the process, depending on the housekeeping. perhaps less. I don't think my half time trick will be needed, I'll roll it out if it is.
Your video code ran like a demon today - with audio - kaffienne blinking away - the framework running - two ssh shells and a top running. Still perfect picture / sound no glitches. so the device can more than handle it, in less then ideal conditions.
I personally think. once the drop logic is stiched to the audio, it's going to be mind staggeringly awesome. the mini pcm looks the right route. simple construct, easily melded. your 100% right imho.
To that end I too shall be having a play with that instead for a while

hehehe copycat.