Quote:
Originally Posted by murraypaul
The issue isn't having a working UI, it is having a well designed one, and physical size is much more important than resolution for that.
A UI designed for a specific physical size will work better than a generic one scaled up or down.
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But the thing is, that iOS is relatively locked into specific resolutions, rather than sizes. For a while, iphone apps on iPad really sucked because they launched at their native resolution. The iPad is still the same ratio, but a larger ratio, so you'd get huge black bars all around. They eventually allowed for resizing, so it filled the entire display. Still was functioning at the iPhone resolution, just upscaled. Giganto buttons and the like. Not sure if they ever improved things.