Quote:
Originally Posted by Hellmark
What I think is funny about all this, is with Android, there is more support for UI scaling, so a new resolution isn't a big deal. Devs expect to have multiple resolutions, and even ratios, and all their tools readily support that. You would have thought Apple would have done that, simply to allow them to upgrade in the future without issues.
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The issue isn't having a working UI, it is having a well designed one, and physical size is much more important than resolution for that.
A UI designed for a specific physical size will work better than a generic one scaled up or down.