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Old 07-02-2012, 03:20 AM   #835
bgalbrecht
Wizard
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The strategies aren't really all that much different from the beta. As I see it, the main differences are that you have to complete projects in order to level up for every project, and that a population increase requires a corresponding 7.5x increase in energy and food, instead of 7.5x energy and 1x food in the beta. Some of the assets are new, but you still need to decide whether you are going to take it slow, create large surplusses in food and energy through surges and gifts, and let your population increase by 2% each turn, or use gifts and population/core surges to increase your population and struggle to keep food & energy from going negative. And watch those whacks!
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