Quote:
Originally Posted by bgalbrecht
If you drop food or energy just enough to be slightly negative, you can go several cycles with a 1% bliss drop and no population increase. The big problem with ignoring the game is that you're likely to get whacks that clobber energy or food without also clobbering population, which destabilizes everything.
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Well, that's why I'm gradually building up 6-digit surpluses on everything besides Pop (and Bliss, but I can always surge a couple of high-level assets to make up for that; a few extra shots of 80,000 Bliss should be more than enough for my 3084 people, even if they've grown 10-fold by then). And statistically, there should be some Bloodsport and Plague and Crow whacks among the lot if I let things go long enough.
Anyway, current stats say I should be able to get to L14 in about 2 days:
Baen Bucks: 3,187,634
Baen Bliss: 17,291
Population: 3,084
Food: 445,525
Energy: 493,813
Military: 442,334
Surge Pts Left this Cycle: 65/65
Total Bucks per Cycle: 3,526,967
from Assets: 3,486,875
from Pop.: 40,092
Political Adj to Asset Bucks: +25%
Bliss - Base Need: 4,955
Low-Bliss Cost: 0
Energy - Base Need: 472,225