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Old 07-07-2008, 03:31 PM   #29
pshrynk
Beepbeep n beebeep, yeah!
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Posts: 11,726
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Join Date: Apr 2008
Location: La Crosse, Wisconsin, aka America's IceBox
Device: iThingie, KmkII, I miss Zelda!
Quote:
Originally Posted by zelda_pinwheel View Post
hee ! i need to roll a saving throw against shiny as well.

thanks for explaining (again. my, you're especially cryptic today !)
When I GM a GURPS Space game, I actually make my players take a "resistance to shiny" advantage if they don't want to end up using all their credits on the latest junque.
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