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Old 05-25-2012, 10:00 AM   #22
geekmaster
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Posts: 6,433
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Join Date: Nov 2011
Location: Multiverse 6627A
Device: K1 to PW3
Quote:
Originally Posted by MaPePeR View Post
Ok, than i misunderstood that. i thought the 16-shades of grey where already achieved by dithering.
Thanks for making that clear for me.

have a nice weekend.
In my eink animation demos, I only use pure black and white (which is MUCH faster than if there is ANY gray on the screen in the update area). I dither 65 shades of gray down to black and white (an 8x8 dither matrix has 65 dither patterns, including empty -- not 64).

In the newtrix demo, I also dither 256 shades of gray down to 16, as required by the eink hardware. On the K3 and earlier, each framebuffer byte holds two 4-bit pixels. On the K4 and newer, each framebuffer byte holds two COPIES of a 4-bit pixel. You can see how I handle this in the newtrix demo.

Last edited by geekmaster; 05-25-2012 at 10:04 AM.
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