By 5pm I should be at positive energy again. Yay? Then I can start looking at how to add population. I've got one or two normal gifts, and right now, a single reactor surge covers 1200 population. (Which, grr, there are no assets that create. But I suspect that in a level or two, a single reactor surge will cover the 1500 pop that is the Arm and Leg Factory default. That'll be nice... surge A&L factory x3, surge 3 reactors; a few points left over for food or military to catch up.)
I got a scaled gift. +40k All. Eep.
That'll require 720,000 energy to cover the new pop (well, 680k, once I allow for the 40k energy in the package); I'm thinking of spending a few cycles (okay, more than a few) building energy surplus to about 350k and then taking the gift, and spending a few more cycles on just energy to catch up.
Or maybe I should push to go up a level first--the energy cost would be higher, but the reactors would surge for more and catch up quicker.
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