Quote:
Originally Posted by geekmaster
I have an (unfinished) image viewer app (C program) that lets you dynamically resize an image with pinch and stretch gestures. I tried supporting rotate too, but I discovered I need to fix the broken multi-touch code in the kindle (still broken in 5.1.0) needed to support rotating past a common axis.
When touching the screen, it changes to dithered mode to support "animated" resizing, then on finger release it redraws the "full grayscale" image. I have so many projects at various stages of completion that I bounce around between them at different times. This is just a hobby after all (no pay, no sponsors, and almost too many hecklers for my comfort -- the ignore button will help there).
Anyway, I have published enough code snippets here that people should be able to continue my plans in my absence, should I really decide that I must leave here to preserve my own peace and serenity.
Part of my plan for image resizing is so that you can expand small text in a comic book image for readability, and pan around between comic book frames within the page.
The important part is dynamic (real-time visual feedback) resizing and panning, so you can see a hint of what you will get when you "untouch" the screen.
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This is awesome!
I really don't know why Amazon sells the Kindle Touch without a good image viewer (plus they used it in other Kindles)!
Adding an image viewer (although hidden) without bookmarks, resize, jump to image or similar isn't smart too...
If you're willing to carry on your project, you can look in this 3d:
click.
I don't mean you need to look there to copy it, it's just because it sums up most of people's needings for a good image viewer!