Thread: Color jetBook Color for comics
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Old 05-11-2012, 03:22 PM   #27
Ken Maltby
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Quote:
Originally Posted by rkomar View Post
The source of the images would have to be some type of vector data for it to be converted to SVG, wouldn't it? In this case, the originals are all raster data (images got by scanning). Is there any advantage to using SVG to display them (if it's even possible)? Or is all this talk of SVG more about what the comics industry should be using for new productions rather than how to convert existing bundles of scans?
The few conversion efforts that I've seen using Inkscape, have not been
that promising. The real advantage for the use of vector graphics comes
in their digital computational nature. Manipulating their size and shape is
very easy and without loss of image data. This has obvious advantages for
display on devices of different size and technologies.

There are other advantages for the production of "comics" and frame by
frame animation. The individual components of an image can be manipulated
easily.

I would guess that existing scans of such artwork could be made more
manipulatable by conversion of each scan as an individual object, but they
would have none of the other benefits of an SVG image composed of a
number of objects.

http://wiki.inkscape.org/wiki/index.php/Tools

Luck;
Ken
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