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Old 05-05-2012, 08:38 PM   #382
theenframed
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Posts: 41
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Join Date: Nov 2011
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Quote:
Originally Posted by Elfwreck View Post
Most of the Whacks cost a percentage of your Bliss in Military to pay off. (Most of them cost 1% of your Bliss.) There's apparently no advantage to running with high Bliss--just make sure you have enough extra somewhere (gifts or assets) to get a quick charge of it if you run so low you'll start losing population.

Not enough food = cost in Bliss; way too little food = famine die-offs.
Not enough energy = cost in Bliss; no other specific penalty.
Not enough Bliss = die-offs.

So: if you keep your people hungry & in the dark, they will continue to populate the planet (imagine that!) as long as they're not starving and miserable. Let them get miserable, and you get mass suicides.

So keep a backup supply of booze, demagogues and sports arenas to get them happy if you've kept them in the dark for too long.
Thanks for the explanation! Most of the assets absorbed by the city cores were bliss-related. I will buy a new supply next cycle.
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