Quote:
Originally Posted by geekmaster
EDIT: The choice of programming language is rarely the problem. You just need to "think differently" and find a better algorithm.
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Yeah, but with arrays vs. starting a (series of) new process(es) for every pixel access, this might be one of the rare cases. Maybe I do a pure sh version with smaller grid, if I'm lucky enough to find a good solution. Definitely keeping my eyes open.
Quote:
Originally Posted by geekmaster
Do you see how fast those pixels are being updated in 4-bit (600 pixel wide) mode? I am looking forward to seeing them updated using Conway's Life algorithm! 
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For today only the linear array style. Thus no wrap around on top/bottom.
It initializes the array with the thresholded framebuffer content.