Quote:
Originally Posted by geekmaster
Checkout the "tangle" script a few posts back. I did it for you, as an example of how you can have fast small filled objects to populate occupied grid elements for your gliders (and other "life" constructs). I did triangles just to get an example out there so you can see just how fast it is, but you should modify the midpoint circle algorithm used in "spoxbrane" instead.
|
I did. Thanks for your scripts and inspiration. In fact, I did modify the midpoint circle to a filled circle, but with the slow pixel merging code. (Only drawing the first and last byte in a line with half byte precision and fill the rest with dd.) Worked great but I wanted to try it pixel wise.
Now I'm nearly convinced that I can't come up with any shell script that updates the full 600x800 in a few seconds.