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Old 01-24-2012, 11:19 AM   #39
HarryT
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Posts: 85,557
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Join Date: Nov 2006
Location: UK
Device: Kindle Oasis 2, iPad Pro 10.5", iPhone 6
Quote:
Originally Posted by Katsunami View Post
You could use Flash from Adobe to create a rich multimedia app. It will even run on iOS as an app, using the AIR framework. Another way would be to support Microsoft's Silverlight. The best way would be to create an app that can run HTML5, CCS3 and Javascript code, all zipped into a single file. That's the direction the web is moving into.

Oh, wait... Isn't that last option just like EPUB3?

I don't know if Safari already supports HTML5 and CSS3, but I would find it strange if it doesn't have at least preliminary support already. They could re-use part of the Safari engine for the EPUB3 app. They'd be setting a good example, and thereby supporting the standard and committee of which they are a member. They could even tout the fact that they are the first to have a fully compliant EPUB3 reader.

But they just *had* to go and create a new format that is partly EPUB(3) and partly not, and attach some crazy EULA to it.
There are no fully compliant ePub 2 readers yet. I understand what you're saying, but a fully compliant ePub 3 reader would have been a huge amount of additional effort. Of course, the work that's gone into producing iBooks 2 could be leveraged at a later date to make it ePub 3 compliant, but the standard is at such an early stage of its life currently, that nobody is going to be producing ePub 3 readers (or content) for a long time yet.
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