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Old 01-18-2012, 05:16 PM   #123
efindel
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A few random notes....

I'd have to go back and re-watch to see if they actually did it, but I remember J. Michael Straczynski saying on message boards long ago that their plan for handling the "no sound in space" part of space combat on B5 was to have the musical score coordinate with the battle. So, for example, instead of hearing an explosion when a ship blew up, the music would crescendo at that point.

Also on the subject of space combat, David Weber's Honor Harrington series does a great job with it. Ships turn to use their main engines to speed up and slow down, warheads are smart and guided... and their payloads are arrays of bomb-pumped lasers, getting around the "there's no medium to transmit a shock wave from an explosion" problem. Also, ECM (electronic countermeasures) to keep an enemy ship and its missiles from properly seeing you are a big part of his space combat.
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