Quote:
Originally Posted by dworth
IIRC the battles in the Night's Dawn Trilogy by Peter F. Hamilton work this way. Ships loosing off hundreds of tiny drone missiles each tasked to different roles (ship killer, drone killer, ECM and so on) the winner's ship killing drones finally getting through and killing their opponent.
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Yup... that sounds like the way to do it to me.
(Considering how much SF involves space warfare, it's no wonder that we've spent so much time debating the one subject.)
Another silly idea: Humanoid robots with outside-accessible off switches (Data, C3PO, etc). Shouldn't they, at least, be difficult to find or activate? Who needs a robot that can be easily turned off, by accident or on purpose, in a tight situation? The whole "this thing is deadly, but if you can hit it
just here, that will shut it off" trope is insanely stoopid.