View Single Post
Old 01-03-2012, 04:45 PM   #23
fjtorres
Grand Sorcerer
fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.fjtorres ought to be getting tired of karma fortunes by now.
 
Posts: 11,732
Karma: 128354696
Join Date: May 2009
Location: 26 kly from Sgr A*
Device: T100TA,PW2,PRS-T1,KT,FireHD 8.9,K2, PB360,BeBook One,Axim51v,TC1000
Quote:
Originally Posted by afa View Post
I don't think they have done too bad in gaming, actually.
From a business management point of view, the PS3 is a disaster of biblical proportions; specifically, how Kutaragi totally ignored the economic parameters senior management had laid out, went rogue without authority, and *shipped* 4 million PS3 that cost 50% more to build than it was supposed to. There's a reason he was (japanese-style) fired.

http://www.dailytech.com/Sonys+Ken+K...rticle7078.htm

He cost the company a cool billion in losses in the first year and another four since. To say nothing of blowing an entire gaming generation.

PS3 should have been a gold mine for Sony; instead, after 5 years they are barely breaking even on the hardware and still in the hole life-cycle wise. And that is after four waves of feature-reduction redesigns. A classic case of gold-plating and bad design management.

The issue isn't how much hardware they've managed to ship, but what it *cost* to get that far. And the lost market share, mindshare, and developer commitments.
fjtorres is offline   Reply With Quote