Quote:
Originally Posted by sabredog
I have to agree with that.
My wife and I are participating in our Son in Law's D&D campaign and the expensive hardcover gaming manuals are kept aside (I have all versions except e4.0 in hardcover) and easier to handle PDF's on netbooks and iPads are used for rules lookup et al are sued during the gaming sessions.
Apparently it has been this way for several years now and keeps the hardcovers from disintegrating and becoming ruined. At around AU$60-80 per book, it certainly can be understood why they might want to do that. I purchased a paperback version of the rules for sessions on eBay but the veterans of the group indicated that those are rare as rocking horse poo.
It is a damn shame that WoG reverted to head in sand tactics in regards to PDF documents of the rule books. They could have sold those for a quarter of the hardover cost and a lot of gamers would have been happy.
Simply confirms my view that publishers (in this case) simply have no idea whatsoever how to handle supply and distibution in this modern world.
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I strongly suspect that it would not be economically feasible to sell eBook for a quarter the price of the printed book. Printing is a relatively small component of the price of a book; the main cost for a book such as this will be in the layout and editing, and that's there for an eBook just as much as for a hardback.
This is a company which has tried eBook sales and concluded that, for their market sector, piracy is too much of a problem. They do appear to be talking with the benefit of practical experience. One should blame the people who have pirated their books for this, not the company.