Quote:
Originally Posted by fjtorres
Feedback is important but it doesn't have to be tactile; for acoustic systems, feedback can be visual, for others is could be acoustic or numeric. It's a whole new paradigm for interface design so it'll take thought and time to come up with a new set of conventions.
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Maybe I'm oldfashioned, but as a musician I can tell you, that with the music instruments as they are at the moment, acoustic
and tactile feed back are absolutely essential. When learning to play a musical instrument, it takes years to develop sensorial abilities in your fingers and whatever parts of your body, which are involved in creating the sound. When creating a sound, you constantly rely on this feedback, in order to keep the sound clean and beautiful (or harsh or ugly, whatever you want or need to create). The mere position of the finger on a string (in order to define the pitch) is just a small fraction of what it means to make music. I did not even talk about wind instruments yet, where mouth and lips are involved, etc.
Basically, when playing an instrument, you are interacting with it and part of it is the resistance it gives you. Playing air guitar is a nice idea, but not much more.
Maybe there will be new concepts of creating sounds (eg. the beforementioned Teremin), but creating the sound reqired today on today's instruments, we will have to stick to the good old blood, sweat and tears of the days of yore.