Quote:
Originally Posted by xg4bx
i'm sure you're familiar with drm in the form of needing a persistant online connection in order to even play your game.
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Yes, that's a terrible idea. It's the reason I haven't purchased StarCraft II and won't buy Diablo 3, even though I've purchased the predecessors to those games.

I will spend my money on other entertainment.
I remember reading in the news last year when some company that had this same form of DRM had their activation servers crash and were down all weekend and several days into the week. The people that paid for the game were not able to play it. It's very anti-customer.
The smart companies will begin to look at a lack of DRM as a competitive advantage. They need to find a way to clearly market the convenience of not having a product restricted after the sale.