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The length of my post is getting out of hand (again, something about this forum that just makes me want to type). Let me end with this; there is a market for book licenses, but the games would have to license the concept or the world that the book takes place in. Trying to translate a book directly into gameplay is doomed to failure before the project has even begun, for the reasons stated above.
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Great post, again, very educational :-)
In other words, the question is not "why don't they do it with books". It is more: "Why on earth do they do it with movies?" :-)
Have a great day!