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Originally Posted by BuddyBoy
Actually, you've pointed out what me is always the big drawback when dealing with Apple - THEY decide what the average user wants and they code and develop ONLY to that minimalist goal.
If you're not an average user, or you are but they have a different concept of what their average users wants, your hooped. Then the whole thing becomes self-fulfilling because the system now attracts the people Apple thought were their average users, even if they weren't.
I use Apple devices, I have a MacMini for Xcode Development and a corral of iOs devices, but I'm not blind to their flaws. No one will ever accuse Steve Jobs of playing well with others. 
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There is no question but that Apple marches to its definition of what the average user wants. Turns out, though, that they are usually right

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The geek way is to be focused on specs, features and options-what can this device DO, no matter how inconvenient it is. Pretty much classic examples of geek design are the Linux Operating system and Google TV-lots of features and options, but no non geek wants to use them.
The Apple way is focused on user experience -what's simple, what's elegant, what's easiest for the average user. That frustrates geeks who want lot if options and who aren't confused by complexity, but the Apple way sure seems popular right now.