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Old 07-24-2011, 09:34 PM   #12
DiapDealer
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I tried the first one and couldn't do it. When it comes to fantasy, I'm not big on brick-by-brick "world-building" and unfortunately... Sanderson seems to love it. Along with creating complex magic systems whose explanations represent large portions of the total word-count.

I'm not going to dwell on it; but world-builders tend to want to micromanage my reading experience. It's as if they don't trust my imagination to get their vision "just right," so they feel the overwhelming need to go all minutiae on my ass. I prefer authors who "world-hint" or employ "subliminal world-suggestion". It frees up the author to get on with story-telling and trusts the reader's imagination to do a bit of its own world-building.

But to each their own. I wish I liked Sanderson. The guy's a machine when it comes to pumping out doorstop-sized books.

Last edited by DiapDealer; 07-24-2011 at 09:37 PM.
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