directfb
i am trying to write an application for directfb but it seems unable to switch to 4 bpp mode, the mode required by the e-ink framebuffer to render properly.
it seems to be unable to use LUT4; instead insisting on LUT8.
does anyone know how to either switch the framebuffer to 8 bpp or coerce directfb into a 4 bpp mode?
thanks.
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