I wonder what would be the market for playing old text-only games on a e-reader?
That said, most early interactive fiction is much too boring and full of non-sense mazes and complex puzzles to make you feel your money was well spent. I very much prefer what the amateur interactive fiction community has been producing for the past 20 years, many of them available to be played through a web browser through virtual machine interpreters written in javascript
:
http://parchment.toolness.com/
It runs in my android, but don't know about e-readers with browsers. It certainly needs a speedy javascript implementation.
you can play almost anything by Andrew Plotkin, Emily Short, Graham Nelson, Adam Cadre and Jon Ingold without fear. Solid authors.
a good spot to know more:
http://ifdb.tads.org/