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Old 06-06-2011, 02:02 AM   #378
BenChen
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BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.BenChen is not intimidated by interfenestral monkeys.
 
Posts: 525
Karma: 26874
Join Date: Dec 2010
Device: Kobo Glo HD
Battery drain problem

Hi Mark,

Over the weekend I experienced two cases of complete battery drain. Not good! I am assuming the cause was some change that was introduced during the last UI unification.

Mark, have you experienced any problems? Has anyone else out there who is incorporating the latest changes to the games and compiling their own PRS+ experienced battery drain?

I am currently experimenting with not using the games at all, to see if something else is causing the battery drain. I was then going to try the games and only exit by pressing the HOME button. As you can see, I am avoiding exiting by touching the appicon, since that is the only major change that was recently introduced.

Any ideas?

Sincerely,
Ben.
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