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Originally Posted by t3d
my idea was to optionally expose these variable on a "per recipe" basis, next to scheduling preferences.
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That's better than global, but of course we have this control now.
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Of course it is easy, both for me and you, as we do create and fix recipes for calibre, but it is almost like rocket for people not used to programming. And even for experienced people, it would be just a lot easier to be able to tune recipe with a list of checkboxes, than either
a) have recipe duplicated, altered by hand and stored in "custom" section
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If we're going to expose variables, I wouldn't expose these by default. They interact with one another and aren't useful in many recipes. I'd let the recipe author decide what to expose. I've wanted to expose how many comics to retrieve in comics recipes. Changing those variables would have no effect on many recipes.
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or
b) locate the zipped recipe bundle, unpack it, fix the recipe, and compress it back
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This won't work. Calibre pulls the current recipe from online and only uses the local copy when it can't get the online version.