DRM has been such a hassle in computer games that a lot of people went and downloaded them just to get them without DRM. So what did DRM do in case of a lot of computer games? It just caused people to download them when they would have paid otherwise.
I think DRM & agency pricing are driving people to the net to get free eBooks. Why sabotage what is a successful product? The Agency screwups are doing a good job at sabotaging their product. They are driving customers to the library or the net. So what happens is buyers end up with a free copy one way or another and the publisher & author get nothing.
People want their digital content to be reasonably priced and easy to use. DRM takes away the easy to use and the agency mess is taking away reasonable prices.
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