Guys,
On 300 calling games/apps one after another randomly leads to (non-fatal, i.e. connecting to USB still recovers) freeze.
It could be either some not yet understood async process, or some sort of out of memory/resources.
I'll optimize images (size of most could be reduces 2 or more times) and see if it helps (optimizing javascript during the build process could also help, currently I run it using Beta hook), in the future versions please use images from the PRS+ repository.
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