Quote:
Originally Posted by user_none
It's the idea that as you move through the location the appropriate parts play when you are in their location. Think of it like you go to a Museum and as you walk up to an exhibit the audio for that exhibit starts playing when you leave it stops.
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Yes, Anke, this is correct - this is the sort of thing I'm talking about. Of course there's no reason why you can't add to it further, by adding augmented reality features where you find clues, shoot criminals, etc. although that gets complicated in development.
Thanks User_none!
And Steve? SF Canada Steve?