Kenschunk, in my first post here, I would have agreed with you, and the main issue with Sony's app being rejected seems to be that they made their own in-app purchasing system (with the issues I outlined before that go with it).
However, a statement made by Apple later that day about the issue brings to light the issues with content purchased for applications that we are all enraged over. This isn't in the agreement (yet), and it is basically blindsiding the users and developers.
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