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Old 01-29-2011, 10:14 AM   #17
LoneTech
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LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.LoneTech knows the square root of minus one.
 
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The missing documentation may be the one honest point in all of this. You might recall I started tagging up some of the inkview header before; as far as I know, it may be undocumented in the first place, or possibly have only restricted documentation (it's likely from Western Graphics, whom I gather are not GIK). In the worst case, everyone at GIK are restricted by some NDA governing the documentation they have, meaning they need us to do a clean room document to get the SDK up to par. In a slightly better case, they might have been working on documentation in English already, and that's what taking time - but that's still no excuse for holding back the compiler, sources, and so on.
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