Quote:
Originally Posted by BenChen
Hmmm. It doesn't look like it does anything in the test environment. (I don't have a 505 so I cannot check to see what happens there.) But the graphics doesn't update as far as I could see. I don't see any tiles disappearing. Are they supposed to disappear from the top or the bottom of the piles?
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Actually it sets var "this.weg" to 1 (or back to 0).
In the "prepMahJong" function data of the various "images" (like: target.Italia2_Plan=[30,4,....]) this would diminish the (alternately) second value from (here: ) 4 to 3
WHILE BUILDING the stacks.
Without "Easy?" there will be 4 tiles, WITH it only 3...
I lack the insight to see why that doesn't happen in reality (and still only own a PRS-500).
BTW: does the touchable version work in the WIN-Emulator at all?