Quote:
Originally Posted by mtravellerh
Please try to understand that we have only a limited number of programmers.
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Fix that. The most effective option is to open up development; allow others to work on core portions that don't need this closed model of "we're working on it, sometime, promise!" - because that's wearing thin.
Please understand that as a developer, the
main advantage of Pocketbook is its relative openness - but I see you struggling because there's
not enough of it. You could have published what there was of keyboard support, and have fans finish it up. Stability tends to fall in this category too. The same can't be said of the DRM portions, because they're counterproductive at their core.
Another, traditional, approach is bringing in more staff. That would be a serious problem at a stage where you're already swamped with your own promises and don't have any time to spend on orientation. You've overreached, and I hope you can compensate - because if you don't, we'll be left with even less than the current (sad) progress.