I almost voted "no change," for the same reasons that Steve Jordan listed, but I decided on balance that I think there will be less piracy overall when people can get legal copies of ebooks in the first place. I'm buying new books in ebook format now when possible, rather than paper. If I can't get a book in ebook format, but want a copy for re-reading purposes, I think buying a paper copy (even a used copy) and downloading a scan is acceptable. I'm less fussy about tracking down a paper copy if the work is completely out of print. Eventually my entire re-read library (which is extensive, I re-read a lot) will be converted to digital format by one or the other of these means, and I'll be buying the rest of my content in ebook format-- I'd rather do that from a legitimate outlet that makes it easy for me to find what I'm looking for, is unlikely to give me malware, etc. I'm sure there are people who enjoy trawling the darknet, but I'm not one of them. I think most people would rather get their content via legitimate means.
HarryT, someone who not only shares but re-sells someone else's work is a criminal by my standards and should be prosecuted. But most of the time, software "sharing" has no excuse similar to format-shifting with books.
Here's a possible exception: I recently purchased (used, of course) a copy of Lost Treasures of InfoCom, a collection of interactive fiction. The version I ended up getting is for the old MacOS, which I don't run, and came on single-sided 3.5" floppy disks. I know I can get the files for these games online. I could go through the trouble of extracting the data files from the floppies and the archaic Mac disk format, or I can just download clean data files that will work with Gargoyle, an interactive fiction interpreter. These games are out of print. I think there's no moral problem with retrieving the files, now that I have legal copies. It would be both illegal and immoral, however, for someone (other than Activision) to start selling copies of these files.
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