I like the thought behind the pricing model for entertainment the OP has developed but missing from the equation is demand and access.
I might like to see a ballgame or visit the theatre for just a few dollars but it's not going to happen because there's less access and more demand.
Digital distribution (access) is trending towards free on a per unit basis but if the demand is there then publishers are going to try to maximise profits through pricing. If they are a public company - they actually have a obligation to do so for their shareholders.
All that said - there's no reason why you ever need to pay for entertainment again. A public domain book in digital format costs nothing. Plenty of music also available for free online. Ditto film. All perfectly legal and a lifetime's worth of viewing, reading and listening pleasure awaits you for nothing.
Personally I reckon once you have convinced people that your entertainment product is worth paying anything for (even just their time) - that's the hardest part over with. After that it's just negotiation between the seller and the buyer. If there's a difference in opinion about the value - well either the seller or the buyer is in for a rude awakening unless they can reach a compromise.
Entertainment isn't just a way of passing the time and few people focus on just the utility value of things. If they did everyone would carry their stuff in free supermarket bags and never buy a Gucci one.
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