Quote:
Originally Posted by Marc Johnson
I don't believe I could make an entertainment pricing model. It has more to do with the quality than quantity. I don't mind paying $60 for an excellent 8-10 hour game as opposed to $60 for a mediocre 60 hour one.
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I missed the gaming, but my model fits that as well. Take World of Warcraft. By all accounts this is an excellent game. The subscriuption is about 15.00 per month. I used to play it a lot more than 30h/month, but let's take that 30h is normal. :-)
So it comes down again to 0.50 per hour.