Quote:
Originally Posted by cybmole
illogical Mr Spock. having the program display a splash screen means it has More work to do at start-up . not less. I disable splash screens wherever I can. ( I don't need the placebo illusion that stuff is happening just because the splash appears).
[and I rip pointless logo screens out of PC games because I don't need to hear some idiot saying "Nvidia" in a pretentious whisper, but that's drifting off-topic ]
But I am intrigued by the authors statement that on his 2yr old desktop he gets calibre load times of <1 secs because GUI & stuff is pre-loaded by his desktop environment. is there no way to convince windows 7 that it should preload the same stuff via it's prefetch system ?
PS I think this thread is great fun, more more than a simple "my library is bigger than yours" or a "real men buy real books" thread
PPS, as the guy who started the thread, all I really wanted to know was whether load lime was proportional to number of books in library. I believe that got answered a few pages back :-)
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Granted, many people don't need a splash screen but there are people who do (like me) and requested that a splash screen be added. If you don't want it, it can be easily disabled in Preferences. Keep in mind, calibre is designed to meat the needs of a large cross section of people.
As to how much time calibre's splash screen adds to its load time, I seriously doubt it can be easily measured, if at all. Splash screens with audio or animation are a different story, of course, and I find them obnoxious. With my ADD, any kind of a wait seems interminable unless I receive some indication something is happening. Add to that the fact my hand/eye coordination is getting worse as I age, a screen of some sort indicating that the program is indeed doing something becomes a necessity.