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Originally Posted by johnwayneb
How can you claim that this is specific to my hardware? I have tested this on 3 separate machines running 2 different operating systems. They all exhibit the same problem: the rendering of svg icons is slow.
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Because it is not an issue for any one else.
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I realize you would like to display icons in a variety of resolutions. So use pngs/ico/xbm files, svg textures are clearly too expensive.
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Huh? Do you understand the difference between a vector and raster image format?
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Its unfortunate that you simply write this off as an isolated incident. I would gather that many user are experiencing this issue but not reporting it.
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You gather this using ESP?
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I do choose to ignore other telling me it works find on their machine, because that doenst help me actually solve the problem now does it.
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Let me paraphrase: "I choose to ignore other telling me it works because I am convinced I am right and everyone else is wrong and the fact that it doesn't work on my 3 machines is obviously more significant than that it works on 30 other machines."
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I am more than happy to work towards a solution, when people stop claiming its a problem on my end and admit the software is faulty.
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Good, I've committed code to the repository to switch to using raster icons as part of the experiment I did earlier, run from source code and see if that fixes it for you. At the moment I haven't decided whether I will stay with raster icons or switch back to svg, so your input will help me decide.