# Makefile.in generated by automake 1.10 from Makefile.am.
# src/Makefile.  Generated from Makefile.in by configure.

# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005, 2006  Free Software Foundation, Inc.
# This Makefile.in is free software; the Free Software Foundation
# gives unlimited permission to copy and/or distribute it,
# with or without modifications, as long as this notice is preserved.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE.



#
# automake Makefile.am for the PrBoom source directory
#
#
# Process this file with automake to produce Makefile.in
#
#


pkgdatadir = $(datadir)/prboom
pkglibdir = $(libdir)/prboom
pkgincludedir = $(includedir)/prboom
am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd
install_sh_DATA = $(install_sh) -c -m 644
install_sh_PROGRAM = $(install_sh) -c
install_sh_SCRIPT = $(install_sh) -c
INSTALL_HEADER = $(INSTALL_DATA)
transform = $(program_transform_name)
NORMAL_INSTALL = :
PRE_INSTALL = :
POST_INSTALL = :
NORMAL_UNINSTALL = :
PRE_UNINSTALL = :
POST_UNINSTALL = :
build_triplet = i686-pc-linux-gnu
host_triplet = arm-unknown-linux-gnueabi
target_triplet = arm-unknown-linux-gnueabi
games_PROGRAMS = prboom$(EXEEXT) prboom-game-server$(EXEEXT)
subdir = src
DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
am__aclocal_m4_deps = $(top_srcdir)/autotools/ac_c_compile_flags.m4 \
	$(top_srcdir)/autotools/ac_cpu_optimisations.m4 \
	$(top_srcdir)/configure.ac
am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \
	$(ACLOCAL_M4)
mkinstalldirs = $(install_sh) -d
CONFIG_HEADER = $(top_builddir)/config.h
CONFIG_CLEAN_FILES =
am__installdirs = "$(DESTDIR)$(gamesdir)"
gamesPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
PROGRAMS = $(games_PROGRAMS)
am__prboom_SOURCES_DIST = mmus2mid.c mmus2mid.h am_map.c g_game.c \
	p_maputl.h r_plane.h am_map.h g_game.h p_mobj.c r_demo.c \
	r_segs.c hu_lib.c lprintf.c p_mobj.h r_demo.h r_segs.h \
	hu_lib.h lprintf.h p_plats.c r_sky.c d_deh.c hu_stuff.c \
	m_argv.c p_pspr.c r_sky.h d_deh.h hu_stuff.h m_argv.h p_pspr.h \
	r_state.h d_englsh.h i_joy.h m_bbox.c p_saveg.c r_things.c \
	d_event.h m_bbox.h p_saveg.h r_things.h d_items.c i_network.h \
	m_cheat.c p_setup.c s_sound.c d_items.h i_sound.h m_cheat.h \
	p_setup.h s_sound.h d_main.c i_system.h m_fixed.h p_sight.c \
	sounds.c d_main.h i_video.h m_menu.c p_spec.c sounds.h info.c \
	m_menu.h p_spec.h st_lib.c d_net.h info.h m_misc.c p_switch.c \
	st_lib.h d_player.h m_misc.h p_telept.c st_stuff.c m_random.c \
	p_tick.c st_stuff.h i_main.h d_think.h m_random.h p_tick.h \
	tables.c d_ticcmd.h m_swap.h p_user.c tables.h doomdata.h \
	p_ceilng.c p_user.h v_video.c doomdef.c p_doors.c protocol.h \
	v_video.h doomdef.h p_enemy.c r_bsp.c version.c doomstat.c \
	p_enemy.h r_bsp.h version.h doomstat.h p_floor.c r_data.c \
	w_wad.c doomtype.h p_genlin.c r_data.h w_wad.h dstrings.c \
	p_inter.c r_defs.h wi_stuff.c dstrings.h p_inter.h r_draw.c \
	wi_stuff.h f_finale.c p_lights.c r_draw.h z_bmalloc.c \
	f_finale.h p_map.c r_main.c z_bmalloc.h f_wipe.c p_map.h \
	r_main.h z_zone.c f_wipe.h p_maputl.c r_plane.c z_zone.h md5.c \
	md5.h p_checksum.h p_checksum.c r_patch.c r_patch.h r_fps.c \
	r_fps.h r_filter.c r_filter.h d_client.c gl_intern.h gl_main.c \
	gl_struct.h gl_texture.c w_memcache.c w_mmap.c
am__objects_1 = am_map.$(OBJEXT) g_game.$(OBJEXT) p_mobj.$(OBJEXT) \
	r_demo.$(OBJEXT) r_segs.$(OBJEXT) hu_lib.$(OBJEXT) \
	lprintf.$(OBJEXT) p_plats.$(OBJEXT) r_sky.$(OBJEXT) \
	d_deh.$(OBJEXT) hu_stuff.$(OBJEXT) m_argv.$(OBJEXT) \
	p_pspr.$(OBJEXT) m_bbox.$(OBJEXT) p_saveg.$(OBJEXT) \
	r_things.$(OBJEXT) d_items.$(OBJEXT) m_cheat.$(OBJEXT) \
	p_setup.$(OBJEXT) s_sound.$(OBJEXT) d_main.$(OBJEXT) \
	p_sight.$(OBJEXT) sounds.$(OBJEXT) m_menu.$(OBJEXT) \
	p_spec.$(OBJEXT) info.$(OBJEXT) st_lib.$(OBJEXT) \
	m_misc.$(OBJEXT) p_switch.$(OBJEXT) p_telept.$(OBJEXT) \
	st_stuff.$(OBJEXT) m_random.$(OBJEXT) p_tick.$(OBJEXT) \
	tables.$(OBJEXT) p_user.$(OBJEXT) p_ceilng.$(OBJEXT) \
	v_video.$(OBJEXT) doomdef.$(OBJEXT) p_doors.$(OBJEXT) \
	p_enemy.$(OBJEXT) r_bsp.$(OBJEXT) version.$(OBJEXT) \
	doomstat.$(OBJEXT) p_floor.$(OBJEXT) r_data.$(OBJEXT) \
	w_wad.$(OBJEXT) p_genlin.$(OBJEXT) dstrings.$(OBJEXT) \
	p_inter.$(OBJEXT) wi_stuff.$(OBJEXT) r_draw.$(OBJEXT) \
	f_finale.$(OBJEXT) p_lights.$(OBJEXT) z_bmalloc.$(OBJEXT) \
	p_map.$(OBJEXT) r_main.$(OBJEXT) f_wipe.$(OBJEXT) \
	z_zone.$(OBJEXT) p_maputl.$(OBJEXT) r_plane.$(OBJEXT) \
	md5.$(OBJEXT) p_checksum.$(OBJEXT) r_patch.$(OBJEXT) \
	r_fps.$(OBJEXT) r_filter.$(OBJEXT)
am__objects_2 = d_client.$(OBJEXT)
#am__objects_3 = gl_main.$(OBJEXT) gl_texture.$(OBJEXT)
#am__objects_4 = w_memcache.$(OBJEXT)
am__objects_4 = w_mmap.$(OBJEXT)
am_prboom_OBJECTS = mmus2mid.$(OBJEXT) $(am__objects_1) \
	$(am__objects_2) $(am__objects_3) $(am__objects_4)
prboom_OBJECTS = $(am_prboom_OBJECTS)
prboom_DEPENDENCIES = SDL/libsdldoom.a
am_prboom_game_server_OBJECTS = d_server.$(OBJEXT)
prboom_game_server_OBJECTS = $(am_prboom_game_server_OBJECTS)
prboom_game_server_DEPENDENCIES = POSIX/libposixdoom.a SDL/i_network.o
DEFAULT_INCLUDES = -I. -I$(top_builddir)
depcomp = $(SHELL) $(top_srcdir)/autotools/depcomp
am__depfiles_maybe = depfiles
COMPILE = $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) \
	$(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
CCLD = $(CC)
LINK = $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(AM_LDFLAGS) $(LDFLAGS) -o $@
SOURCES = $(prboom_SOURCES) $(prboom_game_server_SOURCES)
DIST_SOURCES = $(am__prboom_SOURCES_DIST) \
	$(prboom_game_server_SOURCES)
RECURSIVE_TARGETS = all-recursive check-recursive dvi-recursive \
	html-recursive info-recursive install-data-recursive \
	install-dvi-recursive install-exec-recursive \
	install-html-recursive install-info-recursive \
	install-pdf-recursive install-ps-recursive install-recursive \
	installcheck-recursive installdirs-recursive pdf-recursive \
	ps-recursive uninstall-recursive
RECURSIVE_CLEAN_TARGETS = mostlyclean-recursive clean-recursive	\
  distclean-recursive maintainer-clean-recursive
ETAGS = etags
CTAGS = ctags
DIST_SUBDIRS = $(SUBDIRS)
DISTFILES = $(DIST_COMMON) $(DIST_SOURCES) $(TEXINFOS) $(EXTRA_DIST)
ACLOCAL = ${SHELL} /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/missing --run aclocal-1.10
AMTAR = ${SHELL} /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/missing --run tar
AUTOCONF = ${SHELL} /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/missing --run autoconf
AUTOHEADER = ${SHELL} /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/missing --run autoheader
AUTOMAKE = ${SHELL} /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/missing --run automake-1.10
AWK = gawk
CC = /home/simon/GIT/brk5/output/host/usr/bin/arm-linux-gnueabi-gcc
CCDEPMODE = depmode=gcc3
CFLAGS =  -pipe -Os  -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_FILE_OFFSET_BITS=64 -Wall -Wno-unused -Wno-switch -Wextra -Wno-missing-field-initializers -Winline -Wwrite-strings -Wundef -Wbad-function-cast -Wcast-align -Wcast-qual -Wdeclaration-after-statement -ffast-math -O2 -fomit-frame-pointer -I$(top_srcdir)/src -I/home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
CPP = /home/simon/GIT/brk5/output/host/usr/bin/arm-linux-gnueabi-cpp
CPPFLAGS = -U_FORTIFY_SOURCE
CYGPATH_W = echo
DEFS = -DHAVE_CONFIG_H
DEPDIR = .deps
DOOMWADDIR = /usr/share/games/doom
ECHO_C = 
ECHO_N = -n
ECHO_T = 
EGREP = 
EXEEXT = 
GL_LIBS = 
GREP = 
INSTALL = /usr/bin/install -c
INSTALL_DATA = ${INSTALL} -m 644
INSTALL_PROGRAM = ${INSTALL}
INSTALL_SCRIPT = ${INSTALL}
INSTALL_STRIP_PROGRAM = $(install_sh) -c -s
LDFLAGS = 
LIBOBJS = 
LIBS = -lSDL_mixer -lm 
LN_S = ln -s
LTLIBOBJS = 
MAKEINFO = ${SHELL} /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/missing --run makeinfo
MATH_LIB = 
MIXER_CFLAGS = 
MIXER_LIBS = 
MKDIR_P = /bin/mkdir -p
NET_CFLAGS = 
NET_LIBS = -lSDL_net
OBJEXT = o
PACKAGE = prboom
PACKAGE_BUGREPORT = 
PACKAGE_NAME = prboom
PACKAGE_STRING = prboom 2.5.0
PACKAGE_TARNAME = prboom
PACKAGE_VERSION = 2.5.0
PATH_SEPARATOR = :
RANLIB = /home/simon/GIT/brk5/output/host/usr/bin/arm-linux-gnueabi-ranlib
SDL_CFLAGS = -I/home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
SDL_CONFIG = /home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/bin/sdl-config
SDL_LIBS = -L/home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/lib -lSDL -lpthread
SET_MAKE = 
SHELL = /bin/sh
STRIP = /home/simon/GIT/brk5/output/host/usr/bin/arm-linux-gnueabi-strip
VERSION = 2.5.0
abs_builddir = /home/simon/GIT/brk5/output/build/prboom-2.5.0/src
abs_srcdir = /home/simon/GIT/brk5/output/build/prboom-2.5.0/src
abs_top_builddir = /home/simon/GIT/brk5/output/build/prboom-2.5.0
abs_top_srcdir = /home/simon/GIT/brk5/output/build/prboom-2.5.0
ac_ct_CC = 
am__include = include
am__leading_dot = .
am__quote = 
am__tar = ${AMTAR} chof - "$$tardir"
am__untar = ${AMTAR} xf -
bindir = ${exec_prefix}/bin
build = i686-pc-linux-gnu
build_alias = i686-pc-linux-gnu
build_cpu = i686
build_os = linux-gnu
build_vendor = pc
builddir = .
datadir = ${datarootdir}
datarootdir = ${prefix}/share
docdir = ${datarootdir}/doc/${PACKAGE_TARNAME}
dvidir = ${docdir}
exec_prefix = /usr
host = arm-unknown-linux-gnueabi
host_alias = arm-unknown-linux-gnueabi
host_cpu = arm
host_os = linux-gnueabi
host_vendor = unknown
htmldir = ${docdir}
includedir = ${prefix}/include
infodir = ${datarootdir}/info
install_sh = $(SHELL) /home/simon/GIT/brk5/output/build/prboom-2.5.0/autotools/install-sh
libdir = ${exec_prefix}/lib
libexecdir = ${exec_prefix}/libexec
localedir = ${datarootdir}/locale
localstatedir = ${prefix}/var
mandir = ${datarootdir}/man
mkdir_p = /bin/mkdir -p
oldincludedir = /home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/include
pdfdir = ${docdir}
prefix = /usr
program_transform_name = s&^&&
psdir = ${docdir}
sbindir = ${exec_prefix}/sbin
sharedstatedir = ${prefix}/com
srcdir = .
sysconfdir = /etc
target = arm-unknown-linux-gnueabi
target_alias = arm-unknown-linux-gnueabi
target_cpu = arm
target_os = linux-gnueabi
target_vendor = unknown
top_builddir = ..
top_srcdir = ..
SUBDIRS = SDL POSIX MAC
gamesdir = $(prefix)/games
prboom_game_server_SOURCES = d_server.c protocol.h
prboom_game_server_LDADD = POSIX/libposixdoom.a SDL/i_network.o -lSDL_net -L/home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/lib -lSDL -lpthread
COMMON_SRC = \
 am_map.c       g_game.c           p_maputl.h       r_plane.h   \
 am_map.h       g_game.h           p_mobj.c         r_demo.c    r_segs.c    \
 hu_lib.c       lprintf.c          p_mobj.h         r_demo.h    r_segs.h    \
 hu_lib.h       lprintf.h          p_plats.c        r_sky.c	\
 d_deh.c        hu_stuff.c         m_argv.c         p_pspr.c    r_sky.h	    \
 d_deh.h        hu_stuff.h         m_argv.h         p_pspr.h    r_state.h   \
 d_englsh.h     i_joy.h            m_bbox.c         p_saveg.c   r_things.c  \
 d_event.h                         m_bbox.h         p_saveg.h   r_things.h  \
 d_items.c      i_network.h        m_cheat.c        p_setup.c   s_sound.c   \
 d_items.h      i_sound.h          m_cheat.h        p_setup.h   s_sound.h   \
 d_main.c       i_system.h         m_fixed.h        p_sight.c   sounds.c    \
 d_main.h       i_video.h          m_menu.c         p_spec.c    sounds.h    \
                info.c             m_menu.h         p_spec.h    st_lib.c    \
 d_net.h        info.h             m_misc.c         p_switch.c  st_lib.h    \
 d_player.h                        m_misc.h         p_telept.c  st_stuff.c  \
 m_random.c     p_tick.c           st_stuff.h       i_main.h    \
 d_think.h      m_random.h         p_tick.h         tables.c    \
 d_ticcmd.h     m_swap.h           p_user.c         tables.h     \
 doomdata.h     p_ceilng.c         p_user.h         v_video.c   \
 doomdef.c      p_doors.c          protocol.h       v_video.h   \
 doomdef.h      p_enemy.c          r_bsp.c          version.c   \
 doomstat.c     p_enemy.h          r_bsp.h          version.h   \
 doomstat.h     p_floor.c          r_data.c         w_wad.c	\
 doomtype.h     p_genlin.c         r_data.h         w_wad.h	\
 dstrings.c     p_inter.c          r_defs.h         wi_stuff.c  \
 dstrings.h     p_inter.h          r_draw.c         wi_stuff.h  \
 f_finale.c     p_lights.c         r_draw.h         z_bmalloc.c \
 f_finale.h     p_map.c            r_main.c         z_bmalloc.h \
 f_wipe.c       p_map.h            r_main.h         z_zone.c    \
 f_wipe.h       p_maputl.c         r_plane.c        z_zone.h	\
 md5.c          md5.h              p_checksum.h     p_checksum.c \
 r_patch.c      r_patch.h          r_fps.c          r_fps.h \
 r_filter.c     r_filter.h

NET_CLIENT_SRC = d_client.c
USE_GL_SRC = 
#USE_GL_SRC = gl_intern.h  gl_main.c  gl_struct.h  gl_texture.c
#WAD_SRC = w_memcache.c
WAD_SRC = w_mmap.c
prboom_SOURCES = mmus2mid.c mmus2mid.h $(COMMON_SRC) $(NET_CLIENT_SRC) $(USE_GL_SRC) $(WAD_SRC)
prboom_LDADD = SDL/libsdldoom.a  -lSDL_net -L/home/simon/GIT/brk5/output/host/usr/arm-unknown-linux-gnueabi/sysroot/usr/lib -lSDL -lpthread  
EXTRA_DIST = \
 r_drawcolumn.inl r_drawflush.inl r_drawspan.inl r_drawcolpipeline.inl

all: all-recursive

.SUFFIXES:
.SUFFIXES: .c .o .obj
$(srcdir)/Makefile.in:  $(srcdir)/Makefile.am  $(am__configure_deps)
	@for dep in $?; do \
	  case '$(am__configure_deps)' in \
	    *$$dep*) \
	      cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
		&& exit 0; \
	      exit 1;; \
	  esac; \
	done; \
	echo ' cd $(top_srcdir) && $(AUTOMAKE) --foreign  src/Makefile'; \
	cd $(top_srcdir) && \
	  $(AUTOMAKE) --foreign  src/Makefile
.PRECIOUS: Makefile
Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
	@case '$?' in \
	  *config.status*) \
	    cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \
	  *) \
	    echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \
	    cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe);; \
	esac;

$(top_builddir)/config.status: $(top_srcdir)/configure $(CONFIG_STATUS_DEPENDENCIES)
	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh

$(top_srcdir)/configure:  $(am__configure_deps)
	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
$(ACLOCAL_M4):  $(am__aclocal_m4_deps)
	cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh
install-gamesPROGRAMS: $(games_PROGRAMS)
	@$(NORMAL_INSTALL)
	test -z "$(gamesdir)" || $(MKDIR_P) "$(DESTDIR)$(gamesdir)"
	@list='$(games_PROGRAMS)'; for p in $$list; do \
	  p1=`echo $$p|sed 's/$(EXEEXT)$$//'`; \
	  if test -f $$p \
	  ; then \
	    f=`echo "$$p1" | sed 's,^.*/,,;$(transform);s/$$/$(EXEEXT)/'`; \
	   echo " $(INSTALL_PROGRAM_ENV) $(gamesPROGRAMS_INSTALL) '$$p' '$(DESTDIR)$(gamesdir)/$$f'"; \
	   $(INSTALL_PROGRAM_ENV) $(gamesPROGRAMS_INSTALL) "$$p" "$(DESTDIR)$(gamesdir)/$$f" || exit 1; \
	  else :; fi; \
	done

uninstall-gamesPROGRAMS:
	@$(NORMAL_UNINSTALL)
	@list='$(games_PROGRAMS)'; for p in $$list; do \
	  f=`echo "$$p" | sed 's,^.*/,,;s/$(EXEEXT)$$//;$(transform);s/$$/$(EXEEXT)/'`; \
	  echo " rm -f '$(DESTDIR)$(gamesdir)/$$f'"; \
	  rm -f "$(DESTDIR)$(gamesdir)/$$f"; \
	done

clean-gamesPROGRAMS:
	-test -z "$(games_PROGRAMS)" || rm -f $(games_PROGRAMS)
prboom$(EXEEXT): $(prboom_OBJECTS) $(prboom_DEPENDENCIES) 
	@rm -f prboom$(EXEEXT)
	$(LINK) $(prboom_OBJECTS) $(prboom_LDADD) $(LIBS)
prboom-game-server$(EXEEXT): $(prboom_game_server_OBJECTS) $(prboom_game_server_DEPENDENCIES) 
	@rm -f prboom-game-server$(EXEEXT)
	$(LINK) $(prboom_game_server_OBJECTS) $(prboom_game_server_LDADD) $(LIBS)

mostlyclean-compile:
	-rm -f *.$(OBJEXT)

distclean-compile:
	-rm -f *.tab.c

include ./$(DEPDIR)/am_map.Po
include ./$(DEPDIR)/d_client.Po
include ./$(DEPDIR)/d_deh.Po
include ./$(DEPDIR)/d_items.Po
include ./$(DEPDIR)/d_main.Po
include ./$(DEPDIR)/d_server.Po
include ./$(DEPDIR)/doomdef.Po
include ./$(DEPDIR)/doomstat.Po
include ./$(DEPDIR)/dstrings.Po
include ./$(DEPDIR)/f_finale.Po
include ./$(DEPDIR)/f_wipe.Po
include ./$(DEPDIR)/g_game.Po
include ./$(DEPDIR)/gl_main.Po
include ./$(DEPDIR)/gl_texture.Po
include ./$(DEPDIR)/hu_lib.Po
include ./$(DEPDIR)/hu_stuff.Po
include ./$(DEPDIR)/info.Po
include ./$(DEPDIR)/lprintf.Po
include ./$(DEPDIR)/m_argv.Po
include ./$(DEPDIR)/m_bbox.Po
include ./$(DEPDIR)/m_cheat.Po
include ./$(DEPDIR)/m_menu.Po
include ./$(DEPDIR)/m_misc.Po
include ./$(DEPDIR)/m_random.Po
include ./$(DEPDIR)/md5.Po
include ./$(DEPDIR)/mmus2mid.Po
include ./$(DEPDIR)/p_ceilng.Po
include ./$(DEPDIR)/p_checksum.Po
include ./$(DEPDIR)/p_doors.Po
include ./$(DEPDIR)/p_enemy.Po
include ./$(DEPDIR)/p_floor.Po
include ./$(DEPDIR)/p_genlin.Po
include ./$(DEPDIR)/p_inter.Po
include ./$(DEPDIR)/p_lights.Po
include ./$(DEPDIR)/p_map.Po
include ./$(DEPDIR)/p_maputl.Po
include ./$(DEPDIR)/p_mobj.Po
include ./$(DEPDIR)/p_plats.Po
include ./$(DEPDIR)/p_pspr.Po
include ./$(DEPDIR)/p_saveg.Po
include ./$(DEPDIR)/p_setup.Po
include ./$(DEPDIR)/p_sight.Po
include ./$(DEPDIR)/p_spec.Po
include ./$(DEPDIR)/p_switch.Po
include ./$(DEPDIR)/p_telept.Po
include ./$(DEPDIR)/p_tick.Po
include ./$(DEPDIR)/p_user.Po
include ./$(DEPDIR)/r_bsp.Po
include ./$(DEPDIR)/r_data.Po
include ./$(DEPDIR)/r_demo.Po
include ./$(DEPDIR)/r_draw.Po
include ./$(DEPDIR)/r_filter.Po
include ./$(DEPDIR)/r_fps.Po
include ./$(DEPDIR)/r_main.Po
include ./$(DEPDIR)/r_patch.Po
include ./$(DEPDIR)/r_plane.Po
include ./$(DEPDIR)/r_segs.Po
include ./$(DEPDIR)/r_sky.Po
include ./$(DEPDIR)/r_things.Po
include ./$(DEPDIR)/s_sound.Po
include ./$(DEPDIR)/sounds.Po
include ./$(DEPDIR)/st_lib.Po
include ./$(DEPDIR)/st_stuff.Po
include ./$(DEPDIR)/tables.Po
include ./$(DEPDIR)/v_video.Po
include ./$(DEPDIR)/version.Po
include ./$(DEPDIR)/w_memcache.Po
include ./$(DEPDIR)/w_mmap.Po
include ./$(DEPDIR)/w_wad.Po
include ./$(DEPDIR)/wi_stuff.Po
include ./$(DEPDIR)/z_bmalloc.Po
include ./$(DEPDIR)/z_zone.Po

.c.o:
	$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
	mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
#	source='$<' object='$@' libtool=no \
#	DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
#	$(COMPILE) -c $<

.c.obj:
	$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ `$(CYGPATH_W) '$<'`
	mv -f $(DEPDIR)/$*.Tpo $(DEPDIR)/$*.Po
#	source='$<' object='$@' libtool=no \
#	DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
#	$(COMPILE) -c `$(CYGPATH_W) '$<'`

# This directory's subdirectories are mostly independent; you can cd
# into them and run `make' without going through this Makefile.
# To change the values of `make' variables: instead of editing Makefiles,
# (1) if the variable is set in `config.status', edit `config.status'
#     (which will cause the Makefiles to be regenerated when you run `make');
# (2) otherwise, pass the desired values on the `make' command line.
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	    *=* | --[!k]*);; \
	    *k*) failcom='fail=yes';; \
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	dot_seen=no; \
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	list='$(SUBDIRS)'; for subdir in $$list; do \
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	    dot_seen=yes; \
	    local_target="$$target-am"; \
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	    local_target="$$target"; \
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	  (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
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$(RECURSIVE_CLEAN_TARGETS):
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	target=`echo $@ | sed s/-recursive//`; \
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	    local_target="$$target-am"; \
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	  (cd $$subdir && $(MAKE) $(AM_MAKEFLAGS) $$local_target) \
	  || eval $$failcom; \
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tags-recursive:
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ctags-recursive:
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tags: TAGS

TAGS: tags-recursive $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) \
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ctags: CTAGS
CTAGS: ctags-recursive $(HEADERS) $(SOURCES)  $(TAGS_DEPENDENCIES) \
		$(TAGS_FILES) $(LISP)
	tags=; \
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	  done | \
	  $(AWK) '    { files[$$0] = 1; } \
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	test -z "$(CTAGS_ARGS)$$tags$$unique" \
	  || $(CTAGS) $(CTAGSFLAGS) $(AM_CTAGSFLAGS) $(CTAGS_ARGS) \
	     $$tags $$unique

GTAGS:
	here=`$(am__cd) $(top_builddir) && pwd` \
	  && cd $(top_srcdir) \
	  && gtags -i $(GTAGS_ARGS) $$here

distclean-tags:
	-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags

distdir: $(DISTFILES)
	@srcdirstrip=`echo "$(srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
	topsrcdirstrip=`echo "$(top_srcdir)" | sed 's/[].[^$$\\*]/\\\\&/g'`; \
	list='$(DISTFILES)'; \
	  dist_files=`for file in $$list; do echo $$file; done | \
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	case $$dist_files in \
	  */*) $(MKDIR_P) `echo "$$dist_files" | \
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	      cp -pR $(srcdir)/$$file $(distdir)$$dir || exit 1; \
	    fi; \
	    cp -pR $$d/$$file $(distdir)$$dir || exit 1; \
	  else \
	    test -f $(distdir)/$$file \
	    || cp -p $$d/$$file $(distdir)/$$file \
	    || exit 1; \
	  fi; \
	done
	list='$(DIST_SUBDIRS)'; for subdir in $$list; do \
	  if test "$$subdir" = .; then :; else \
	    test -d "$(distdir)/$$subdir" \
	    || $(MKDIR_P) "$(distdir)/$$subdir" \
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	    distdir=`$(am__cd) $(distdir) && pwd`; \
	    top_distdir=`$(am__cd) $(top_distdir) && pwd`; \
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	      $(MAKE) $(AM_MAKEFLAGS) \
	        top_distdir="$$top_distdir" \
	        distdir="$$distdir/$$subdir" \
		am__remove_distdir=: \
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check-am: all-am
check: check-recursive
all-am: Makefile $(PROGRAMS)
installdirs: installdirs-recursive
installdirs-am:
	for dir in "$(DESTDIR)$(gamesdir)"; do \
	  test -z "$$dir" || $(MKDIR_P) "$$dir"; \
	done
install: install-recursive
install-exec: install-exec-recursive
install-data: install-data-recursive
uninstall: uninstall-recursive

install-am: all-am
	@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am

installcheck: installcheck-recursive
install-strip:
	$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
	  install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
	  `test -z '$(STRIP)' || \
	    echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
mostlyclean-generic:

clean-generic:

distclean-generic:
	-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)

maintainer-clean-generic:
	@echo "This command is intended for maintainers to use"
	@echo "it deletes files that may require special tools to rebuild."
clean: clean-recursive

clean-am: clean-gamesPROGRAMS clean-generic mostlyclean-am

distclean: distclean-recursive
	-rm -rf ./$(DEPDIR)
	-rm -f Makefile
distclean-am: clean-am distclean-compile distclean-generic \
	distclean-tags

dvi: dvi-recursive

dvi-am:

html: html-recursive

info: info-recursive

info-am:

install-data-am: install-gamesPROGRAMS

install-dvi: install-dvi-recursive

install-exec-am:

install-html: install-html-recursive

install-info: install-info-recursive

install-man:

install-pdf: install-pdf-recursive

install-ps: install-ps-recursive

installcheck-am:

maintainer-clean: maintainer-clean-recursive
	-rm -rf ./$(DEPDIR)
	-rm -f Makefile
maintainer-clean-am: distclean-am maintainer-clean-generic

mostlyclean: mostlyclean-recursive

mostlyclean-am: mostlyclean-compile mostlyclean-generic

pdf: pdf-recursive

pdf-am:

ps: ps-recursive

ps-am:

uninstall-am: uninstall-gamesPROGRAMS

.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \
	install-strip

.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \
	all all-am check check-am clean clean-gamesPROGRAMS \
	clean-generic ctags ctags-recursive distclean \
	distclean-compile distclean-generic distclean-tags distdir dvi \
	dvi-am html html-am info info-am install install-am \
	install-data install-data-am install-dvi install-dvi-am \
	install-exec install-exec-am install-gamesPROGRAMS \
	install-html install-html-am install-info install-info-am \
	install-man install-pdf install-pdf-am install-ps \
	install-ps-am install-strip installcheck installcheck-am \
	installdirs installdirs-am maintainer-clean \
	maintainer-clean-generic mostlyclean mostlyclean-compile \
	mostlyclean-generic pdf pdf-am ps ps-am tags tags-recursive \
	uninstall uninstall-am uninstall-gamesPROGRAMS

# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
