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Many of the architectures and mechanisms of the Cocoa environment make effective use of design patterns: abstract designs that solve recurring problems in a particular context. This chapter describes the major implementations of design patterns in Cocoa, focusing in particular on Model-View-Controller and object modeling. Its main purpose is to give you a greater awareness of design patterns in Cocoa and encourage you to take advantage of these patterns in your own software projects.
What Is a Design Pattern?
How Cocoa Adapts Design Patterns
The Model-View-Controller Design Pattern
Object Modeling
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© 2006 Apple Computer, Inc. All Rights Reserved. (Last updated: 2006-12-20)
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