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Web designers! We have a FAQ, a forum, and a help mailing list for you!
© Copyright 2004-2010 Apple Computer, Inc., Mozilla Foundation, and Opera Software ASA.
You are granted a license to use, reproduce and create derivative works of this document.
This specification defines a big part of the Web platform, in lots of detail. Its place in the Web platform specification stack relative to other specifications can be best summed up as follows:

This is a work in progress! This document is changing on a daily if not hourly basis in response to comments and as a general part of its development process. Comments are very welcome, please send them to whatwg@whatwg.org. Thank you.
The current focus is in responding to the outstanding feedback. (There is a chart showing current progress.)
Implementors should be aware that this specification is not stable. Implementors who are not taking part in the discussions are likely to find the specification changing out from under them in incompatible ways. Vendors interested in implementing this specification before it eventually reaches the call for implementations should join the WHATWG mailing list and take part in the discussions.
Parts of this specification are also published as separate standalone specifications by the WHATWG, the IETF, and the W3C HTML WG. For details, please see the WHATWG FAQ entry on the subject.
p elementhr elementbr elementpre elementblockquote elementol elementul elementli elementdl elementdt elementdd elementfigure elementfigcaption elementdiv elementa elementem elementstrong elementsmall elementcite elementq elementdfn elementabbr elementtime elementcode elementvar elementsamp elementkbd elementsub and sup elementsi elementb elementmark elementruby elementrt elementrp elementbdo elementspan elementimg element
iframe elementembed elementobject elementparam elementvideo elementaudio elementsource elementcanvas element
canvas elementsmap elementarea elementtable elementcaption elementcolgroup elementcol elementtbody elementthead elementtfoot elementtr elementtd elementth elementtd and th elementsform elementfieldset elementlegend elementlabel elementinput element
type attribute
input element attributes
autocomplete attributelist attributereadonly attributesize attributerequired attributemultiple attributemaxlength attributepattern attributemin and max attributesstep attributeplaceholder attributeinput element APIsbutton elementselect elementdatalist elementoptgroup elementoption elementtextarea elementkeygen elementoutput elementprogress elementmeter elementdetails elementsummary elementcommand elementmenu element
a element to define a commandbutton element to define a commandinput element to define a commandoption element to define a commandcommand element to define
a commandaccesskey attribute on a label element to define a commandaccesskey attribute on a legend element to define a commandaccesskey attribute to define a command on other elementsdevice element
alternate"archives"author"bookmark"external"help"icon"license"nofollow"noreferrer"pingback"prefetch"search"stylesheet"sidebar"tag"Window object
hidden attributeaccesskey attributecontenteditable attribute
WebSocket interfacebutton elementdetails elementinput element as a text entry widgetinput element as domain-specific widgetsinput element as a range controlinput element as a color wellinput element as a check box and radio button widgetsinput element as a file upload controlinput element as a buttonmarquee elementmeter elementprogress elementselect elementtextarea elementkeygen elementtime elementThis section is non-normative.
No, although it does contain everything that is part of HTML5. If you want only HTML5, please see the HTML5 specification.
This specification contains everything that the WHATWG is actively working on. For more details, please see the the relevant FAQ entry.
This section is non-normative.
The World Wide Web's markup language has always been HTML. HTML was primarily designed as a language for semantically describing scientific documents, although its general design and adaptations over the years have enabled it to be used to describe a number of other types of documents.
The main area that has not been adequately addressed by HTML is a vague subject referred to as Web Applications. This specification attempts to rectify this, while at the same time updating the HTML specifications to address issues raised in the past few years.
This section is non-normative.
This specification is intended for authors of documents and scripts that use the features defined in this specification, implementors of tools that operate on pages that use the features defined in this specification, and individuals wishing to establish the correctness of documents or implementations with respect to the requirements of this specification.
This document is probably not suited to readers who do not already have at least a passing familiarity with Web technologies, as in places it sacrifices clarity for precision, and brevity for completeness. More approachable tutorials and authoring guides can provide a gentler introduction to the topic.
In particular, familiarity with the basics of DOM Core and DOM Events is necessary for a complete understanding of some of the more technical parts of this specification. An understanding of Web IDL, HTTP, XML, Unicode, character encodings, JavaScript, and CSS will also be helpful in places but is not essential.
This section is non-normative.
This specification is limited to providing a semantic-level markup language and associated semantic-level scripting APIs for authoring accessible pages on the Web ranging from static documents to dynamic applications.
The scope of this specification does not include providing mechanisms for media-specific customization of presentation (although default rendering rules for Web browsers are included at the end of this specification, and several mechanisms for hooking into CSS are provided as part of the language).
The scope of this specification is not to describe an entire operating system. In particular, hardware configuration software, image manipulation tools, and applications that users would be expected to use with high-end workstations on a daily basis are out of scope. In terms of applications, this specification is targeted specifically at applications that would be expected to be used by users on an occasional basis, or regularly but from disparate locations, with low CPU requirements. For instance online purchasing systems, searching systems, games (especially multiplayer online games), public telephone books or address books, communications software (e-mail clients, instant messaging clients, discussion software), document editing software, etc.
This section is non-normative.
For its first five years (1990-1995), HTML went through a number of revisions and experienced a number of extensions, primarily hosted first at CERN, and then at the IETF.
With the creation of the W3C, HTML's development changed venue again. A first abortive attempt at extending HTML in 1995 known as HTML 3.0 then made way to a more pragmatic approach known as HTML 3.2, which was completed in 1997. HTML4 followed, reaching completion in 1998.
At this time, the W3C membership decided to stop evolving HTML and instead begin work on an XML-based equivalent, called XHTML. This effort started with a reformulation of HTML4 in XML, known as XHTML 1.0, which added no new features except the new serialization, and which was completed in 2000. After XHTML 1.0, the W3C's focus turned to making it easier for other working groups to extend XHTML, under the banner of XHTML Modularization. In parallel with this, the W3C also worked on a new language that was not compatible with the earlier HTML and XHTML languages, calling it XHTML2.
Around the time that HTML's evolution was stopped in 1998, parts of the API for HTML developed by browser vendors were specified and published under the name DOM Level 1 (in 1998) and DOM Level 2 Core and DOM Level 2 HTML (starting in 2000 and culminating in 2003). These efforts then petered out, with some DOM Level 3 specifications published in 2004 but the working group being closed before all the Level 3 drafts were completed.
In 2003, the publication of XForms, a technology which was positioned as the next generation of Web forms, sparked a renewed interest in evolving HTML itself, rather than finding replacements for it. This interest was borne from the realization that XML's deployment as a Web technology was limited to entirely new technologies (like RSS and later Atom), rather than as a replacement for existing deployed technologies (like HTML).
A proof of concept to show that it was possible to extend HTML4's forms to provide many of the features that XForms 1.0 introduced, without requiring browsers to implement rendering engines that were incompatible with existing HTML Web pages, was the first result of this renewed interest. At this early stage, while the draft was already publicly available, and input was already being solicited from all sources, the specification was only under Opera Software's copyright.
The idea that HTML's evolution should be reopened was tested at a W3C workshop in 2004, where some of the principles that underlie the HTML5 work (described below), as well as the aforementioned early draft proposal covering just forms-related features, were presented to the W3C jointly by Mozilla and Opera. The proposal was rejected on the grounds that the proposal conflicted with the previously chosen direction for the Web's evolution; the W3C staff and membership voted to continue developing XML-based replacements instead.
Shortly thereafter, Apple, Mozilla, and Opera jointly announced their intent to continue working on the effort under the umbrella of a new venue called the WHATWG. A public mailing list was created, and the draft was moved to the WHATWG site. The copyright was subsequently amended to be jointly owned by all three vendors, and to allow reuse of the specification.
The WHATWG was based on several core principles, in particular that technologies need to be backwards compatible, that specifications and implementations need to match even if this means changing the specification rather than the implementations, and that specifications need to be detailed enough that implementations can achieve complete interoperability without reverse-engineering each other.
The latter requirement in particular required that the scope of the HTML5 specification include what had previously been specified in three separate documents: HTML4, XHTML1, and DOM2 HTML. It also meant including significantly more detail than had previously been considered the norm.
In 2006, the W3C indicated an interest to participate in the development of HTML5 after all, and in 2007 formed a working group chartered to work with the WHATWG on the development of the HTML5 specification. Apple, Mozilla, and Opera allowed the W3C to publish the specification under the W3C copyright, while keeping a version with the less restrictive license on the WHATWG site.
Since then, both groups have been working together.
A separate document has been published by the W3C HTML working group to document the differences between this specification and the language described in the HTML4 specification. [HTMLDIFF]
This section is non-normative.
It must be admitted that many aspects of HTML appear at first glance to be nonsensical and inconsistent.
HTML, its supporting DOM APIs, as well as many of its supporting technologies, have been developed over a period of several decades by a wide array of people with different priorities who, in many cases, did not know of each other's existence.
Features have thus arisen from many sources, and have not always been designed in especially consistent ways. Furthermore, because of the unique characteristics of the Web, implementation bugs have often become de-facto, and now de-jure, standards, as content is often unintentionally written in ways that rely on them before they can be fixed.
Despite all this, efforts have been made to adhere to certain design goals. These are described in the next few subsections.
This section is non-normative.
To avoid exposing Web authors to the complexities of multithreading, the HTML and DOM APIs are designed such that no script can ever detect the simultaneous execution of other scripts. Even with workers, the intent is that the behavior of implementations can be thought of as completely serializing the execution of all scripts in all browsing contexts.
The navigator.yieldForStorageUpdates()
method, in this model, is equivalent to allowing other scripts to
run while the calling script is blocked.
This section is non-normative.
This specification interacts with and relies on a wide variety of other specifications. In certain circumstances, unfortunately, conflicting needs have led to this specification violating the requirements of these other specifications. Whenever this has occurred, the transgressions have each been noted as a "willful violation", and the reason for the violation has been noted.
This section is non-normative.
This specification defines an abstract language for describing documents and applications, and some APIs for interacting with in-memory representations of resources that use this language.
The in-memory representation is known as "DOM HTML", or "the DOM" for short. This specification defines version 5 of DOM HTML, known as "DOM5 HTML".
There are various concrete syntaxes that can be used to transmit resources that use this abstract language, two of which are defined in this specification.
The first such concrete syntax is the HTML syntax. This is the
format suggested for most authors. It is compatible with most legacy
Web browsers. If a document is transmitted with an HTML MIME
type, such as text/html, then it will be
processed as an HTML document by Web browsers.
This specification defines the latest HTML syntax, known simply as
"HTML".
The second concrete syntax is the XHTML syntax, which is an
application of XML. When a document is transmitted with an XML
MIME type, such as application/xhtml+xml, then
it is treated as an XML document by Web browsers, to be parsed by an
XML processor. Authors are reminded that the processing for XML and
HTML differs; in particular, even minor syntax errors will prevent a
document labeled as XML from being rendered fully, whereas they
would be ignored in the HTML syntax.
This specification defines the latest XHTML syntax, known simply as
"XHTML".
The DOM, the HTML syntax, and XML cannot all represent the same
content. For example, namespaces cannot be represented using the
HTML syntax, but they are supported in the DOM and in XML.
Similarly, documents that use the noscript feature can
be represented using the HTML syntax, but cannot be represented with
the DOM or in XML. Comments that contain the string "-->" can be represented in the DOM but not in the
HTML syntax or in XML.
This section is non-normative.
This specification is divided into the following major sections:
There are also some appendices, defining rendering rules for Web browsers and listing obsolete features and IANA considerations.
This specification should be read like all other specifications. First, it should be read cover-to-cover, multiple times. Then, it should be read backwards at least once. Then it should be read by picking random sections from the contents list and following all the cross-references.
This is a definition, requirement, or explanation.
This is a note.
This is an example.
This is an open issue.
This is a warning.
interface Example {
// this is an IDL definition
};
method( [ optionalArgument ] )This is a note to authors describing the usage of an interface.
/* this is a CSS fragment */
The defining instance of a term is marked up like this. Uses of that term are marked up like this or like this.
The defining instance of an element, attribute, or API is marked
up like this. References to
that element, attribute, or API are marked up like this.
Other code fragments are marked up like
this.
Variables are marked up like this.
This is an implementation requirement.
This section is non-normative.
A basic HTML document looks like this:
<!DOCTYPE html> <html> <head> <title>Sample page</title> </head> <body> <h1>Sample page</h1> <p>This is a <a href="demo.html">simple</a> sample.</p> <!-- this is a comment --> </body> </html>
HTML documents consist of a tree of elements and text. Each
element is denoted in the source by a start tag, such as "<body>", and an end
tag, such as "</body>". (Certain
start tags and end tags can in certain cases be omitted and are implied by other
tags.)
Tags have to be nested such that elements are all completely within each other, without overlapping:
<p>This is <em>very <strong>wrong</em>!</strong></p>
<p>This <em>is <strong>correct</strong>.</em></p>
This specification defines a set of elements that can be used in HTML, along with rules about the ways in which the elements can be nested.
Elements can have attributes, which control how the elements
work. In the example below, there is a hyperlink,
formed using the a element and its href attribute:
<a href="demo.html">simple</a>
Attributes are placed
inside the start tag, and consist of a name and a value, separated by an "=" character. The attribute value can remain unquoted if it doesn't contain spaces or any of
" ' ` = <
or >. Otherwise, it has to be quoted using
either single or double quotes. The value, along with the "=" character, can be omitted altogether if the value
is the empty string.
<!-- empty attributes --> <input name=address disabled> <input name=address disabled=""> <!-- attributes with a value --> <input name=address maxlength=200> <input name=address maxlength='200'> <input name=address maxlength="200">
HTML user agents (e.g. Web browsers) then parse this markup, turning it into a DOM (Document Object Model) tree. A DOM tree is an in-memory representation of a document.
DOM trees contain several kinds of nodes, in particular a DOCTYPE node, elements, text nodes, and comment nodes.
The markup snippet at the top of this section would be turned into the following DOM tree:
The root element of this tree is the
html element, which is the element always found at the
root of HTML documents. It contains two elements, head
and body, as well as a text node between them.
There are many more text nodes in the DOM tree than one would initially expect, because the source contains a number of spaces (represented here by "␣") and line breaks ("⏎") that all end up as text nodes in the DOM.
The head element contains a title
element, which itself contains a text node with the text "Sample
page". Similarly, the body element contains an
h1 element, a p element, and a
comment.
This DOM tree can be manipulated from scripts in the
page. Scripts (typically in JavaScript) are small programs that can
be embedded using the script element or using
event handler content attributes. For example, here is
a form with a script that sets the value of the form's
output element to say "Hello World":
<form name="main"> Result: <output name="result"></output> <script> document.forms.main.elements.result.value = 'Hello World'; </script> </form>
Each element in the DOM tree is represented by an object, and
these objects have APIs so that they can be manipulated. For
instance, a link (e.g. the a element in the tree above)
can have its "href"
attribute changed in several ways:
var a = document.links[0]; // obtain the first link in the document
a.href = 'sample.html'; // change the destination URL of the link
a.protocol = 'https'; // change just the scheme part of the URL
a.setAttribute('href', 'http://example.com/'); // change the content attribute directly
Since DOM trees are used as the way to represent HTML documents when they are processed and presented by implementations (especially interactive implementations like Web browsers), this specification is mostly phrased in terms of DOM trees, instead of the markup described above.
HTML documents represent a media-independent description of interactive content. HTML documents might be rendered to a screen, or through a speech synthesizer, or on a braille display. To influence exactly how such rendering takes place, authors can use a styling language such as CSS.
In the following example, the page has been made yellow-on-blue using CSS.
<!DOCTYPE html>
<html>
<head>
<title>Sample styled page</title>
<style>
body { background: navy; color: yellow; }
</style>
</head>
<body>
<h1>Sample styled page</h1>
<p>This page is just a demo.</p>
</body>
</html>
For more details on how to use HTML, authors are encouraged to consult tutorials and guides. Some of the examples included in this specification might also be of use, but the novice author is cautioned that this specification, by necessity, defines the language with a level of detail that might be difficult to understand at first.
This section is non-normative.
Unlike previous versions of the HTML specification, this specification defines in some detail the required processing for invalid documents as well as valid documents.
However, even though the processing of invalid content is in most cases well-defined, conformance requirements for documents are still important: in practice, interoperability (the situation in which all implementations process particular content in a reliable and identical or equivalent way) is not the only goal of document conformance requirements. This section details some of the more common reasons for still distinguishing between a conforming document and one with errors.
This section is non-normative.
The majority of presentational features from previous versions of HTML are no longer allowed. Presentational markup in general has been found to have a number of problems:
While it is possible to use presentational markup in a way that provides users of assistive technologies (ATs) with an acceptable experience (e.g. using ARIA), doing so is significantly more difficult than doing so when using semantically-appropriate markup. Furthermore, even using such techniques doesn't help make pages accessible for non-AT non-graphical users, such as users of text-mode browsers.
Using media-independent markup, on the other hand, provides an easy way for documents to be authored in such a way that they work for more users (e.g. text browsers).
It is significantly easier to maintain a site written in such a
way that the markup is style-independent. For example, changing
the color of a site that uses <font color="">
throughout requires changes across the entire site, whereas a
similar change to a site based on CSS can be done by changing a
single file.
Presentational markup tends to be much more redundant, and thus results in larger document sizes.
For those reasons, presentational markup has been removed from HTML in this version. This change should not come as a surprise; HTML4 deprecated presentational markup many years ago and provided a mode (HTML4 Transitional) to help authors move away from presentational markup; later, XHTML 1.1 went further and obsoleted those features altogether.
The only remaining presentational markup features in HTML are the
style attribute and the
style element. Use of the style attribute is somewhat discouraged in
production environments, but it can be useful for rapid prototyping
(where its rules can be directly moved into a separate style sheet
later) and for providing specific styles in unusual cases where a
separate style sheet would be inconvenient. Similarly, the
style element can be useful in syndication or for
page-specific styles, but in general an external style sheet is
likely to be more convenient when the styles apply to multiple
pages.
It is also worth noting that four elements that were previously
presentational have been redefined in this specification to be
media-independent: b, i, hr,
and small.
This section is non-normative.
The syntax of HTML is constrained to avoid a wide variety of problems.
Certain invalid syntax constructs, when parsed, result in DOM trees that are highly unintuitive.
To allow user agents to be used in constrolled environments without having to implement the more bizarre and convoluted error handling rules, user agents are permitted to fail whenever encountering a parse error.
Some error-handling behavior, such as the behavior for the
<table><hr>... example mentioned
above, are incompatible with streaming user agents. To avoid
interoperability problems with such user agents, any syntax
resulting in such behavior is considered invalid.
When a user agent based on XML is connected to an HTML parser, it is possible that certain invariants that XML enforces, such as comments never containing two consecutive hyphens, will be violated by an HTML file. Handling this can require that the parser coerce the HTML DOM into an XML-compatible infoset. Most syntax constructs that require such handling are considered invalid.
Certain syntax constructs can result in disproportionally poor performance. To discourage the use of such constructs, they are typically made non-conforming.
For example, the following markup results in poor performance when hitting the highlighted end tag, since all the open elements are examined first to see if they match the close tag:
<p><em><span><span><span>...<span><span><span></em>
There are syntax constructs that, for historical reasons, are relatively fragile. To help reduce the number of users who accidentally run into such problems, they are made non-conforming.
For example, the parsing of certain named character references in attributes happens even with the closing semicolon being omitted. It is safe to include an ampersand followed by letters that do not form a named character reference, but if the letters are changed to a string that does form a named character reference, they will be interpreted as that character instead.
In this fragment, the attribute's value is "?hello=1&world=2":
<a href="?hello=1&world=2">Demo</a>
In the following fragment, however, the attribute's value is
actually "?original=1©=2",
not the intended "?original=1©=2":
<a href="?original=1©=2">Compare</a>
To avoid this problem, all named character references are required to end with a semicolon, and any ampersands followed by letters are required to be escaped.
Thus, the correct way to express the above cases is as follows:
<a href="?hello=1&world=2">Demo</a>
<a href="?original=1&copy=2">Compare</a>
Certain syntax constructs are known to cause especially subtle or serious problems in legacy user agents, and are therefore marked as non-conforming to help authors avoid them.
For example, this is why the U+0060 GRAVE ACCENT character (`) is not allowed in unquoted attributes. In certain legacy user agents, it is sometimes treated as a quote character.
Another example of this is the DOCTYPE, which is required to trigger no-quirks mode, because the behavior of legacy user agents in quirks mode is often largely undocumented.
Certain restrictions exist purely to avoid known security problems.
For example, the restriction on using UTF-7 exists purely to avoid authors falling prey to a known cross-site-scripting attack using UTF-7.
Some errors merely flag cases where the author's intent is most unclear. Correcting these errors early makes later maintenance easier.
When a user makes a simple typo, it is helpful if the error can be caught early, as this can save the author a lot of debugging time. This specification therefore usually considers it an error to use element names, attribute names, and so forth, that do not match the names defined in this specification.
For example, if the author typed <capton>
instead of <caption>, this would be flagged as an
error and the author could correct the typo immediately.
In order to allow us to extend the language syntax in the future, certain otherwise harmless features are disallowed.
For example, "attributes" in end tags are ignored currently, but they are invalid, in case a future change to the language makes use of that syntax feature without conflicting with already-deployed (and valid!) content.
Some authors find it helpful to be in the practice of always quoting all attributes and always including all optional tags, preferring the consistency derived from such custom over the minor benefits of terseness afforded by making use of the flexibility of the HTML syntax. To aid such authors, conformance checkers can provide modes of operation wherein such conventions are enforced.
This section is non-normative.
Beyond the syntax of the language, this specification also places restrictions on how elements and attributes can be specified. These restrictions are present for similar reasons:
To avoid misuse of elements with defined meanings, content models are defined that restrict how elements can be nested when such nestings would be of dubious value.
For example, this specification disallows
nesting a section element inside a kbd
element, since it is highly unlikely for an author to indicate
that an entire section should be keyed in.
Similarly, to draw the author's attention to mistakes in the use of elements, clear contradictions in the semantics expressed are also considered conformance errors.
In the fragments below, for example, the semantics are nonsensical: a row cannot simultaneously be a cell, nor can a radio button be a progress bar.
<tr role="cell">
<input type=radio role=progressbar>
Sometimes, something is disallowed because allowing it would likely cause author confusion.
For example, setting the disabled attribute to the value
"false" is disallowed, because despite the
appearance of meaning that the element is enabled, it in fact
means that the element is disabled (what matters for
implementations it the presence of the attribute, not its
value).
Some conformance errors simplify the language that authors need to learn.
For example, the area element's
shape attribute, despite
accepting both circ and circle values in
practice as synonyms, disallows the use of the circ value, so as to
simplify tutorials and other learning aids. There would be no
benefit to allowing both, but it would cause extra confusion when
teaching the language.
Some errors are intended to help prevent script problems that would be hard to debug.
This is why, for instance, it is non-conforming
to have two id attributes with the
same value. Duplicate IDs lead to the wrong element being
selected, with sometimes disastrous effects whose cause is hard to
determine.
Some constructs are disallowed because historically they have been the cause of a lot of wasted authoring time.
For example, a script element's
src attribute causes the
element's contents to be ignored. However, this isn't obvious,
especially if the element's contents appear to be executable
script — which can lead to authors spending a lot of time
trying to debug the inlien script without realising that it is not
executing. To reduce this problem, this specifications makes it
non-conforming to have executable script in a script
element when the src
attribute is present. This means that authors who are validating
their documents are less likely to waste time with this kind of
mistake.
Some authors like to write files that can be interpreted as both XML and HTML with similar results. Though this practice is discouraged in general due to the myriad of subtle complications involved (especially when involving scripting, styling, or any kind of automated serialization), this specification has a few restrictions intended to at least somewhat mitigate the difficulties. This makes it easier for authors to use this as a transitionary step when migrating between HTML and XHTML.
For example, there are somewhat complicated
rules surrounding the lang and
xml:lang attributes intended
to keep the two synchronized.
Another example would be the restrictions on
the values of xmlns attributes in the HTML
serialization, which are intended to ensure that elements in
conforming documents end up in the same namespaces whether
processed as HTML or XML.
As with the restrictions on the syntax intended to allow for new syntax in future revisions of the language, some restrictions on the content models of elements and values of attributes are intended to allow for future expansion of the HTML vocabulary.
For example, limiting the values of the target attribute that start
with an U+005F LOW LINE character (_) to only specific predefined
values allows new predefined values to be introduced at a future
time without conflicting with author-defined values.
Certain restrictions are intended to support the restrictions made by other specifications.
For example, requiring that attributes that take media queries use only valid media queries reinforces the importance of following the conformance rules of that specification.
This section is non-normative.
The following documents might be of interest to readers of this specification.
This Architectural Specification provides authors of specifications, software developers, and content developers with a common reference for interoperable text manipulation on the World Wide Web, building on the Universal Character Set, defined jointly by the Unicode Standard and ISO/IEC 10646. Topics addressed include use of the terms 'character', 'encoding' and 'string', a reference processing model, choice and identification of character encodings, character escaping, and string indexing.
Because Unicode contains such a large number of characters and incorporates the varied writing systems of the world, incorrect usage can expose programs or systems to possible security attacks. This is especially important as more and more products are internationalized. This document describes some of the security considerations that programmers, system analysts, standards developers, and users should take into account, and provides specific recommendations to reduce the risk of problems.
Web Content Accessibility Guidelines (WCAG) 2.0 covers a wide range of recommendations for making Web content more accessible. Following these guidelines will make content accessible to a wider range of people with disabilities, including blindness and low vision, deafness and hearing loss, learning disabilities, cognitive limitations, limited movement, speech disabilities, photosensitivity and combinations of these. Following these guidelines will also often make your Web content more usable to users in general.
This specification provides guidelines for designing Web content authoring tools that are more accessible for people with disabilities. An authoring tool that conforms to these guidelines will promote accessibility by providing an accessible user interface to authors with disabilities as well as by enabling, supporting, and promoting the production of accessible Web content by all authors.
This document provides guidelines for designing user agents that lower barriers to Web accessibility for people with disabilities. User agents include browsers and other types of software that retrieve and render Web content. A user agent that conforms to these guidelines will promote accessibility through its own user interface and through other internal facilities, including its ability to communicate with other technologies (especially assistive technologies). Furthermore, all users, not just users with disabilities, should find conforming user agents to be more usable.
This specification refers to both HTML and XML attributes and IDL attributes, often in the same context. When it is not clear which is being referred to, they are referred to as content attributes for HTML and XML attributes, and IDL attributes for those defined on IDL interfaces. Similarly, the term "properties" is used for both JavaScript object properties and CSS properties. When these are ambiguous they are qualified as object properties and CSS properties respectively.
Generally, when the specification states that a feature applies to the HTML syntax or the XHTML syntax, it also includes the other. When a feature specifically only applies to one of the two languages, it is called out by explicitly stating that it does not apply to the other format, as in "for HTML, ... (this does not apply to XHTML)".
This specification uses the term document to refer to any use of HTML, ranging from short static documents to long essays or reports with rich multimedia, as well as to fully-fledged interactive applications.
For simplicity, terms such as shown, displayed, and visible might sometimes be used when referring to the way a document is rendered to the user. These terms are not meant to imply a visual medium; they must be considered to apply to other media in equivalent ways.
When an algorithm B says to return to another algorithm A, it implies that A called B. Upon returning to A, the implementation must continue from where it left off in calling B.
The specification uses the term supported when referring to whether a user agent has an implementation capable of decoding the semantics of an external resource. A format or type is said to be supported if the implementation can process an external resource of that format or type without critical aspects of the resource being ignored. Whether a specific resource is supported can depend on what features of the resource's format are in use.
For example, a PNG image would be considered to be in a supported format if its pixel data could be decoded and rendered, even if, unbeknownst to the implementation, the image also contained animation data.
A MPEG4 video file would not be considered to be in a supported format if the compression format used was not supported, even if the implementation could determine the dimensions of the movie from the file's metadata.
The term MIME type is used to refer to what is sometimes called an Internet media type in protocol literature. The term media type in this specification is used to refer to the type of media intended for presentation, as used by the CSS specifications. [RFC2046] [MQ]
A string is a valid MIME type if it matches the media-type rule defined in section 3.7 "Media Types"
of RFC 2616. In particular, a valid MIME type may
include MIME type parameters. [HTTP]
A string is a valid MIME type with no parameters if it
matches the media-type rule defined in section
3.7 "Media Types" of RFC 2616, but does not contain any U+003B
SEMICOLON characters (;). In other words, if it consists only of a
type and subtype, with no MIME Type parameters. [HTTP]
The term HTML MIME type is used to refer to the MIME types text/html and
text/html-sandboxed.
A resource's critical subresources are those that the
resource needs to have available to be correctly processed. Which
resources are considered critical or not is defined by the
specification that defines the resource's format. For CSS resources,
only @import rules introduce critical
subresources; other resources, e.g. fonts or backgrounds, are
not.
To ease migration from HTML to XHTML, UAs
conforming to this specification will place elements in HTML in the
http://www.w3.org/1999/xhtml namespace, at least for
the purposes of the DOM and CSS. The term "HTML
elements", when used in this specification, refers to any
element in that namespace, and thus refers to both HTML and XHTML
elements.
Except where otherwise stated, all elements defined or mentioned
in this specification are in the
http://www.w3.org/1999/xhtml namespace, and all
attributes defined or mentioned in this specification have no
namespace.
Attribute names are said to be XML-compatible if they
match the Name production defined in XML, they contain no
U+003A COLON characters (:), and their first three characters are
not an ASCII case-insensitive match for the string
"xml". [XML]
The term XML MIME type is used to refer to the MIME types text/xml,
application/xml, and any MIME
type whose subtype ends with the four characters "+xml". [RFC3023]
The term root element, when not explicitly qualified as referring to the document's root element, means the furthest ancestor element node of whatever node is being discussed, or the node itself if it has no ancestors. When the node is a part of the document, then the node's root element is indeed the document's root element; however, if the node is not currently part of the document tree, the root element will be an orphaned node.
When an element's root element is the root element
of a Document, it is said to be in a
Document. An element is said to have been inserted into a
document when its root element changes and is now
the document's root element. Analogously, an element is
said to have been removed from a document when its root
element changes from being the document's root
element to being another element.
A node's home subtree is the subtree rooted at that
node's root element. When a node is in a
Document, its home subtree is that
Document's tree.
The Document of a Node (such as an
element) is the Document that the Node's
ownerDocument IDL attribute returns. When a
Node is in a Document then
that Document is always the Node's
Document, and the Node's ownerDocument IDL attribute thus always returns that
Document.
The term tree order means a pre-order, depth-first
traversal of DOM nodes involved (through the parentNode/childNodes relationship).
When it is stated that some element or attribute is ignored, or treated as some other value, or handled as if it was something else, this refers only to the processing of the node after it is in the DOM. A user agent must not mutate the DOM in such situations.
The term text node refers to any Text
node, including CDATASection nodes; specifically, any
Node with node type TEXT_NODE (3)
or CDATA_SECTION_NODE (4). [DOMCORE]
A content attribute is said to change value only if its new value is different than its previous value; setting an attribute to a value it already has does not change it.
The construction "a Foo object", where
Foo is actually an interface, is sometimes used instead
of the more accurate "an object implementing the interface
Foo".
An IDL attribute is said to be getting when its value is being retrieved (e.g. by author script), and is said to be setting when a new value is assigned to it.
If a DOM object is said to be live, then the attributes and methods on that object must operate on the actual underlying data, not a snapshot of the data.
The terms fire and dispatch are used interchangeably in the context of events, as in the DOM Events specifications. The term trusted event is used as defined by the DOM Events specification. [DOMEVENTS]
The term plugin is used to mean any content handler
that supports displaying content as part of the user agent's
rendering of a Document object, but that neither acts
as a child browsing context of the
Document nor introduces any Node objects
to the Document's DOM.
Typically such content handlers are provided by third parties, though a user agent can designate content handlers to be plugins.
One example of a plugin would be a PDF viewer that is instantiated in a browsing context when the user navigates to a PDF file. This would count as a plugin regardless of whether the party that implemented the PDF viewer component was the same as that which implemented the user agent itself. However, a PDF viewer application that launches separate from the user agent (as opposed to using the same interface) is not a plugin by this definition.
This specification does not define a mechanism for interacting with plugins, as it is expected to be user-agent- and platform-specific. Some UAs might opt to support a plugin mechanism such as the Netscape Plugin API; others might use remote content converters or have built-in support for certain types. [NPAPI]
Browsers should take extreme care when interacting with external content intended for plugins. When third-party software is run with the same privileges as the user agent itself, vulnerabilities in the third-party software become as dangerous as those in the user agent.
The preferred MIME name of a character encoding is the name or alias labeled as "preferred MIME name" in the IANA Character Sets registry, if there is one, or the encoding's name, if none of the aliases are so labeled. [IANACHARSET]
An ASCII-compatible character encoding is a single-byte or variable-length encoding in which the bytes 0x09, 0x0A, 0x0C, 0x0D, 0x20 - 0x22, 0x26, 0x27, 0x2C - 0x3F, 0x41 - 0x5A, and 0x61 - 0x7A, ignoring bytes that are the second and later bytes of multibyte sequences, all correspond to single-byte sequences that map to the same Unicode characters as those bytes in ANSI_X3.4-1968 (US-ASCII). [RFC1345]
This includes such encodings as Shift_JIS, HZ-GB-2312, and variants of ISO-2022, even though it is possible in these encodings for bytes like 0x70 to be part of longer sequences that are unrelated to their interpretation as ASCII. It excludes such encodings as UTF-7, UTF-16, GSM03.38, and EBCDIC variants.
The term Unicode character is used to mean a Unicode scalar value (i.e. any Unicode code point that is not a surrogate code point). [UNICODE]
All diagrams, examples, and notes in this specification are non-normative, as are all sections explicitly marked non-normative. Everything else in this specification is normative.
The key words "MUST", "MUST NOT", "REQUIRED", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in the normative parts of this document are to be interpreted as described in RFC2119. For readability, these words do not appear in all uppercase letters in this specification. [RFC2119]
Requirements phrased in the imperative as part of algorithms (such as "strip any leading space characters" or "return false and abort these steps") are to be interpreted with the meaning of the key word ("must", "should", "may", etc) used in introducing the algorithm.
This specification describes the conformance criteria for user agents (relevant to implementors) and documents (relevant to authors and authoring tool implementors).
There is no implied relationship between document conformance requirements and implementation conformance requirements. User agents are not free to handle non-conformant documents as they please; the processing model described in this specification applies to implementations regardless of the conformity of the input documents.
User agents fall into several (overlapping) categories with different conformance requirements.
Web browsers that support the XHTML syntax must process elements and attributes from the HTML namespace found in XML documents as described in this specification, so that users can interact with them, unless the semantics of those elements have been overridden by other specifications.
A conforming XHTML processor would, upon
finding an XHTML script element in an XML document,
execute the script contained in that element. However, if the
element is found within a transformation expressed in XSLT
(assuming the user agent also supports XSLT), then the processor
would instead treat the script element as an opaque
element that forms part of the transform.
Web browsers that support the HTML syntax must process documents labeled with an HTML MIME type as described in this specification, so that users can interact with them.
User agents that support scripting must also be conforming implementations of the IDL fragments in this specification, as described in the Web IDL specification. [WEBIDL]
Unless explicitly stated, specifications that
override the semantics of HTML elements do not override the
requirements on DOM objects representing those elements. For
example, the script element in the example above
would still implement the HTMLScriptElement
interface.
User agents that process HTML and XHTML documents purely to render non-interactive versions of them must comply to the same conformance criteria as Web browsers, except that they are exempt from requirements regarding user interaction.
Typical examples of non-interactive presentation user agents are printers (static UAs) and overhead displays (dynamic UAs). It is expected that most static non-interactive presentation user agents will also opt to lack scripting support.
A non-interactive but dynamic presentation UA would still execute scripts, allowing forms to be dynamically submitted, and so forth. However, since the concept of "focus" is irrelevant when the user cannot interact with the document, the UA would not need to support any of the focus-related DOM APIs.
Implementations that do not support scripting (or which have their scripting features disabled entirely) are exempt from supporting the events and DOM interfaces mentioned in this specification. For the parts of this specification that are defined in terms of an events model or in terms of the DOM, such user agents must still act as if events and the DOM were supported.
Scripting can form an integral part of an application. Web browsers that do not support scripting, or that have scripting disabled, might be unable to fully convey the author's intent.
Conformance checkers must verify that a document conforms to
the applicable conformance criteria described in this
specification. Automated conformance checkers are exempt from
detecting errors that require interpretation of the author's
intent (for example, while a document is non-conforming if the
content of a blockquote element is not a quote,
conformance checkers running without the input of human judgement
do not have to check that blockquote elements only
contain quoted material).
Conformance checkers must check that the input document conforms when parsed without a browsing context (meaning that no scripts are run, and that the parser's scripting flag is disabled), and should also check that the input document conforms when parsed with a browsing context in which scripts execute, and that the scripts never cause non-conforming states to occur other than transiently during script execution itself. (This is only a "SHOULD" and not a "MUST" requirement because it has been proven to be impossible. [COMPUTABLE])
The term "HTML validator" can be used to refer to a conformance checker that itself conforms to the applicable requirements of this specification.
XML DTDs cannot express all the conformance requirements of this specification. Therefore, a validating XML processor and a DTD cannot constitute a conformance checker. Also, since neither of the two authoring formats defined in this specification are applications of SGML, a validating SGML system cannot constitute a conformance checker either.
To put it another way, there are three types of conformance criteria:
A conformance checker must check for the first two. A simple DTD-based validator only checks for the first class of errors and is therefore not a conforming conformance checker according to this specification.
Applications and tools that process HTML and XHTML documents for reasons other than to either render the documents or check them for conformance should act in accordance with the semantics of the documents that they process.
A tool that generates document outlines but increases the nesting level for each paragraph and does not increase the nesting level for each section would not be conforming.
Authoring tools and markup generators must generate conforming documents. Conformance criteria that apply to authors also apply to authoring tools, where appropriate.
Authoring tools are exempt from the strict requirements of using elements only for their specified purpose, but only to the extent that authoring tools are not yet able to determine author intent. However, authoring tools must not automatically misuse elements or encourage their users to do so.
For example, it is not conforming to use an
address element for arbitrary contact information;
that element can only be used for marking up contact information
for the author of the document or section. However, since an
authoring tool is likely unable to determine the difference, an
authoring tool is exempt from that requirement. This does not
mean, though, that authoring tools can use address
elements for any block of italics text (for instance); it just
means that the authoring tool doesn't have to verify that when the
user uses a tool for inserting contact information for a section,
that the user really is doing that and not inserting something
else instead.
In terms of conformance checking, an editor has to output documents that conform to the same extent that a conformance checker will verify.
When an authoring tool is used to edit a non-conforming document, it may preserve the conformance errors in sections of the document that were not edited during the editing session (i.e. an editing tool is allowed to round-trip erroneous content). However, an authoring tool must not claim that the output is conformant if errors have been so preserved.
Authoring tools are expected to come in two broad varieties: tools that work from structure or semantic data, and tools that work on a What-You-See-Is-What-You-Get media-specific editing basis (WYSIWYG).
The former is the preferred mechanism for tools that author HTML, since the structure in the source information can be used to make informed choices regarding which HTML elements and attributes are most appropriate.
However, WYSIWYG tools are legitimate. WYSIWYG tools should use
elements they know are appropriate, and should not use elements
that they do not know to be appropriate. This might in certain
extreme cases mean limiting the use of flow elements to just a few
elements, like div, b, i,
and span and making liberal use of the style attribute.
All authoring tools, whether WYSIWYG or not, should make a best effort attempt at enabling users to create well-structured, semantically rich, media-independent content.
Some conformance requirements are phrased as requirements on elements, attributes, methods or objects. Such requirements fall into two categories: those describing content model restrictions, and those describing implementation behavior. Those in the former category are requirements on documents and authoring tools. Those in the second category are requirements on user agents. Similarly, some conformance requirements are phrased as requirements on authors; such requirements are to be interpreted as conformance requirements on the documents that authors produce. (In other words, this specification does not distinguish between conformance criteria on authors and conformance criteria on documents.)
Conformance requirements phrased as algorithms or specific steps may be implemented in any manner, so long as the end result is equivalent. (In particular, the algorithms defined in this specification are intended to be easy to follow, and not intended to be performant.)
User agents may impose implementation-specific limits on otherwise unconstrained inputs, e.g. to prevent denial of service attacks, to guard against running out of memory, or to work around platform-specific limitations.
For compatibility with existing content and prior specifications, this specification describes two authoring formats: one based on XML (referred to as the XHTML syntax), and one using a custom format inspired by SGML (referred to as the HTML syntax). Implementations may support only one of these two formats, although supporting both is encouraged.
The language in this specification assumes that the user agent expands all entity references, and therefore does not include entity reference nodes in the DOM. If user agents do include entity reference nodes in the DOM, then user agents must handle them as if they were fully expanded when implementing this specification. For example, if a requirement talks about an element's child text nodes, then any text nodes that are children of an entity reference that is a child of that element would be used as well. Entity references to unknown entities must be treated as if they contained just an empty text node for the purposes of the algorithms defined in this specification.
This specification relies on several other underlying specifications.
Implementations that support the XHTML syntax must support some version of XML, as well as its corresponding namespaces specification, because that syntax uses an XML serialization with namespaces. [XML] [XMLNS]
The Document Object Model (DOM) is a representation — a model — of a document and its content. The DOM is not just an API; the conformance criteria of HTML implementations are defined, in this specification, in terms of operations on the DOM. [DOMCORE]
Implementations must support some version of DOM Core and DOM Events, because this specification is defined in terms of the DOM, and some of the features are defined as extensions to the DOM Core interfaces. [DOMCORE] [DOMEVENTS]
In particular, the following features are defined in the DOM Core specification: [DOMCORE]
Attr interfaceCDATASection interfaceComment interfaceDOMImplementation interfaceDocument interfaceDocumentFragment interfaceDocumentType interfaceDOMException interfaceElement interfaceNode interfaceNodeList interfaceProcessingInstruction interfaceText interfacecreateDocument() methodgetElementById() methodinsertBefore() methodchildNodes attribute localName attribute parentNode attribute tagName attribute textContent attribute The following features are defined in the DOM Events specification: [DOMEVENTS]
Event interfaceEventTarget interfaceUIEvent interfaceclick eventDOMActivate eventtarget attributeThe IDL fragments in this specification must be interpreted as required for conforming IDL fragments, as described in the Web IDL specification. [WEBIDL]
Except where otherwise specified, if an IDL
attribute that is a floating point number type (float) is assigned an Infinity or Not-a-Number
(NaN) value, a NOT_SUPPORTED_ERR exception must be
raised.
Except where otherwise specified, if a method with an argument
that is a floating point number type (float)
is passed an Infinity or Not-a-Number (NaN) value, a
NOT_SUPPORTED_ERR exception must be raised.
Some parts of the language described by this specification only support JavaScript as the underlying scripting language. [ECMA262]
The term "JavaScript" is used to refer to ECMA262,
rather than the official term ECMAScript, since the term
JavaScript is more widely known. Similarly, the MIME
type used to refer to JavaScript in this specification is
text/javascript, since that is the most
commonly used type, despite it
being an officially obsoleted type according to RFC
4329. [RFC4329]
Implementations must support some version of the Media Queries language. [MQ]
Implementations must support the semantics of URLs defined in the URI and IRI specifications, as well as the semantics of IDNA domain names defined in the Internationalizing Domain Names in Applications (IDNA) specification. [RFC3986] [RFC3987] [RFC3490]
This specification does not require support of any particular network protocol, style sheet language, scripting language, or any of the DOM specifications beyond those described above. However, the language described by this specification is biased towards CSS as the styling language, JavaScript as the scripting language, and HTTP as the network protocol, and several features assume that those languages and protocols are in use.
This specification might have certain additional requirements on character encodings, image formats, audio formats, and video formats in the respective sections.
Vendor-specific proprietary extensions to this specification are strongly discouraged. Documents must not use such extensions, as doing so reduces interoperability and fragments the user base, allowing only users of specific user agents to access the content in question.
If vendor-specific markup extensions are needed, they should be done using XML, with elements or attributes from custom namespaces. If such DOM extensions are needed, the members should be prefixed by vendor-specific strings to prevent clashes with future versions of this specification. Extensions must be defined so that the use of extensions neither contradicts nor causes the non-conformance of functionality defined in the specification.
For example, while strongly discouraged from doing so, an
implementation "Foo Browser" could add a new IDL attribute "fooTypeTime" to a control's DOM interface that
returned the time it took the user to select the current value of a
control (say). On the other hand, defining a new control that
appears in a form's elements
array would be in violation of the above requirement, as it would
violate the definition of elements given in this
specification.
When support for a feature is disabled (e.g. as an emergency measure to mitigate a security problem, or to aid in development, or for performance reasons), user agents must act as if they had no support for the feature whatsoever, and as if the feature was not mentioned in this specification. For example, if a particular feature is accessed via an attribute in a Web IDL interface, the attribute itself would be omitted from the objects that implement that interface — leaving the attribute on the object but making it return null or throw an exception is insufficient.
When vendor-neutral extensions to this specification are needed, either this specification can be updated accordingly, or an extension specification can be written that overrides the requirements in this specification. When someone applying this specification to their activities decides that they will recognize the requirements of such an extension specification, it becomes an applicable specification for the purposes of conformance requirements in this specification.
User agents must treat elements and attributes that they do not understand as semantically neutral; leaving them in the DOM (for DOM processors), and styling them according to CSS (for CSS processors), but not inferring any meaning from them.
Comparing two strings in a case-sensitive manner means comparing them exactly, code point for code point.
Comparing two strings in an ASCII case-insensitive manner means comparing them exactly, code point for code point, except that the characters in the range U+0041 to U+005A (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z) and the corresponding characters in the range U+0061 to U+007A (i.e. LATIN SMALL LETTER A to LATIN SMALL LETTER Z) are considered to also match.
Comparing two strings in a compatibility caseless manner means using the Unicode compatibility caseless match operation to compare the two strings. [UNICODE]
Converting a string to ASCII uppercase means replacing all characters in the range U+0061 to U+007A (i.e. LATIN SMALL LETTER A to LATIN SMALL LETTER Z) with the corresponding characters in the range U+0041 to U+005A (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z).
Converting a string to ASCII lowercase means replacing all characters in the range U+0041 to U+005A (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z) with the corresponding characters in the range U+0061 to U+007A (i.e. LATIN SMALL LETTER A to LATIN SMALL LETTER Z).
A string pattern is a prefix match for a string s when pattern is not longer than s and truncating s to pattern's length leaves the two strings as matches of each other.
There are various places in HTML that accept particular data types, such as dates or numbers. This section describes what the conformance criteria for content in those formats is, and how to parse them.
Implementors are strongly urged to carefully examine any third-party libraries they might consider using to implement the parsing of syntaxes described below. For example, date libraries are likely to implement error handling behavior that differs from what is required in this specification, since error-handling behavior is often not defined in specifications that describe date syntaxes similar to those used in this specification, and thus implementations tend to vary greatly in how they handle errors.
The space characters, for the purposes of this specification, are U+0020 SPACE, U+0009 CHARACTER TABULATION (tab), U+000A LINE FEED (LF), U+000C FORM FEED (FF), and U+000D CARRIAGE RETURN (CR).
The White_Space characters are
those that have the Unicode property "White_Space" in the Unicode
PropList.txt data file. [UNICODE]
This should not be confused with the "White_Space"
value (abbreviated "WS") of the "Bidi_Class" property in the Unicode.txt data file.
The alphanumeric ASCII characters are those in the ranges U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), U+0041 LATIN CAPITAL LETTER A to U+005A LATIN CAPITAL LETTER Z, U+0061 LATIN SMALL LETTER A to U+007A LATIN SMALL LETTER Z.
Some of the micro-parsers described below follow the pattern of having an input variable that holds the string being parsed, and having a position variable pointing at the next character to parse in input.
For parsers based on this pattern, a step that requires the user agent to collect a sequence of characters means that the following algorithm must be run, with characters being the set of characters that can be collected:
Let input and position be the same variables as those of the same name in the algorithm that invoked these steps.
Let result be the empty string.
While position doesn't point past the end of input and the character at position is one of the characters, append that character to the end of result and advance position to the next character in input.
Return result.
The step skip whitespace means that the user agent must collect a sequence of characters that are space characters. The step skip White_Space characters means that the user agent must collect a sequence of characters that are White_Space characters. In both cases, the collected characters are not used. [UNICODE]
When a user agent is to strip line breaks from a string, the user agent must remove any U+000A LINE FEED (LF) and U+000D CARRIAGE RETURN (CR) characters from that string.
The code-point length of a string is the number of Unicode code points in that string.
A number of attributes are boolean attributes. The presence of a boolean attribute on an element represents the true value, and the absence of the attribute represents the false value.
If the attribute is present, its value must either be the empty string or a value that is an ASCII case-insensitive match for the attribute's canonical name, with no leading or trailing whitespace.
The values "true" and "false" are not allowed on boolean attributes. To represent a false value, the attribute has to be omitted altogether.
Some attributes are defined as taking one of a finite set of keywords. Such attributes are called enumerated attributes. The keywords are each defined to map to a particular state (several keywords might map to the same state, in which case some of the keywords are synonyms of each other; additionally, some of the keywords can be said to be non-conforming, and are only in the specification for historical reasons). In addition, two default states can be given. The first is the invalid value default, the second is the missing value default.
If an enumerated attribute is specified, the attribute's value must be an ASCII case-insensitive match for one of the given keywords that are not said to be non-conforming, with no leading or trailing whitespace.
When the attribute is specified, if its value is an ASCII case-insensitive match for one of the given keywords then that keyword's state is the state that the attribute represents. If the attribute value matches none of the given keywords, but the attribute has an invalid value default, then the attribute represents that state. Otherwise, if the attribute value matches none of the keywords but there is a missing value default state defined, then that is the state represented by the attribute. Otherwise, there is no default, and invalid values must be ignored.
When the attribute is not specified, if there is a missing value default state defined, then that is the state represented by the (missing) attribute. Otherwise, the absence of the attribute means that there is no state represented.
The empty string can be a valid keyword.
A string is a valid non-negative integer if it consists of one or more characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9).
A valid non-negative integer represents the number that is represented in base ten by that string of digits.
The rules for parsing non-negative integers are as given in the following algorithm. When invoked, the steps must be followed in the order given, aborting at the first step that returns a value. This algorithm will return either zero, a positive integer, or an error. Leading spaces are ignored. Trailing spaces and any trailing garbage characters are ignored.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
If position is past the end of input, return an error.
If the character indicated by position
is a U+002B PLUS SIGN character (+), advance position to the next character. (The "+" is ignored, but it is not conforming.)
If position is past the end of input, return an error.
If the character indicated by position is not one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then return an error.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), and interpret the resulting sequence as a base-ten integer. Let value be that integer.
Return value.
A string is a valid integer if it consists of one or more characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), optionally prefixed with a U+002D HYPHEN-MINUS character (-).
A valid integer without a U+002D HYPHEN-MINUS (-) prefix represents the number that is represented in base ten by that string of digits. A valid integer with a U+002D HYPHEN-MINUS (-) prefix represents the number represented in base ten by the string of digits that follows the U+002D HYPHEN-MINUS, subtracted from zero.
The rules for parsing integers are similar to the rules for non-negative integers, and are as given in the following algorithm. When invoked, the steps must be followed in the order given, aborting at the first step that returns a value. This algorithm will return either an integer or an error. Leading spaces are ignored. Trailing spaces and trailing garbage characters are ignored.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
Let sign have the value "positive".
If position is past the end of input, return an error.
If the character indicated by position (the first character) is a U+002D HYPHEN-MINUS character (-):
Otherwise, if the character indicated by position (the first character) is a U+002B PLUS SIGN character (+):
+" is ignored, but it is
not conforming.)If the character indicated by position is not one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then return an error.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), and interpret the resulting sequence as a base-ten integer. Let value be that integer.
If sign is "positive", return value, otherwise return the result of subtracting value from zero.
A string is a valid floating point number if it consists of:
A valid floating point number represents the number obtained by multiplying the significand by ten raised to the power of the exponent, where the significand is the first number, interpreted as base ten (including the decimal point and the number after the decimal point, if any, and interpreting the significand as a negative number if the whole string starts with a U+002D HYPHEN-MINUS character (-) and the number is not zero), and where the exponent is the number after the E, if any (interpreted as a negative number if there is a U+002D HYPHEN-MINUS character (-) between the E and the number and the number is not zero, or else ignoring a U+002B PLUS SIGN character (+) between the E and the number if there is one). If there is no E, then the exponent is treated as zero.
The Infinity and Not-a-Number (NaN) values are not valid floating point numbers.
The best representation of the number n as a floating point number is the string obtained from applying the JavaScript operator ToString to n. The JavaScript operator ToString is not uniquely determined. When there are multiple possible strings that could be obtained from the JavaScript operator ToString for a particular value, the user agent must always return the same string for that value (though it may differ from the value used by other user agents).
The rules for parsing floating point number values are as given in the following algorithm. This algorithm must be aborted at the first step that returns something. This algorithm will return either a number or an error. Leading spaces are ignored. Trailing spaces and garbage characters are ignored.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
Let value have the value 1.
Let divisor have the value 1.
Let exponent have the value 1.
If position is past the end of input, return an error.
If the character indicated by position is a U+002D HYPHEN-MINUS character (-):
If the character indicated by position is not one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then return an error.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), and interpret the resulting sequence as a base-ten integer. Multiply value by that integer.
If the character indicated by position is a U+002E FULL STOP (.), run these substeps:
Advance position to the next character.
If position is past the end of input, or if the character indicated by position is not one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then jump to the step labeled conversion.
Fraction loop: Multiply divisor by ten.
Advance position to the next character.
If position is past the end of input, then jump to the step labeled conversion.
If the character indicated by position is one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), jump back to the step labeled fraction loop in these substeps.
If the character indicated by position is a U+0065 LATIN SMALL LETTER E character (e) or a U+0045 LATIN CAPITAL LETTER E character (E), run these substeps:
Advance position to the next character.
If position is past the end of input, then jump to the step labeled conversion.
If the character indicated by position is a U+002D HYPHEN-MINUS character (-):
If position is past the end of input, then jump to the step labeled conversion.
Otherwise, if the character indicated by position is a U+002B PLUS SIGN character (+):
If position is past the end of input, then jump to the step labeled conversion.
If the character indicated by position is not one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then jump to the step labeled conversion.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), and interpret the resulting sequence as a base-ten integer. Multiply exponent by that integer.
Multiply value by ten raised to the exponentth power.
Conversion: Let S be the set of finite IEEE 754 single-precision floating point values except −0, but with two special values added: 2128 and −2128.
Let rounded-value be the number in S that is closest to value, selecting the number with an even significand if there are two equally close values. (The two special values 2128 and −2128 are considered to have even significands for this purpose.)
If rounded-value is 2128 or −2128, return an error.
Return rounded-value.
The rules for parsing dimension values are as given in the following algorithm. When invoked, the steps must be followed in the order given, aborting at the first step that returns a value. This algorithm will return either a number greater than or equal to 1.0, or an error; if a number is returned, then it is further categorized as either a percentage or a length.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
If position is past the end of input, return an error.
If the character indicated by position is a U+002B PLUS SIGN character (+), advance position to the next character.
Collect a sequence of characters that are U+0030 DIGIT ZERO (0) characters, and discard them.
If position is past the end of input, return an error.
If the character indicated by position is not one of U+0031 DIGIT ONE (1) to U+0039 DIGIT NINE (9), then return an error.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), and interpret the resulting sequence as a base-ten integer. Let value be that number.
If position is past the end of input, return value as a length.
If the character indicated by position is a U+002E FULL STOP character (.):
Advance position to the next character.
If position is past the end of input, or if the character indicated by position is not one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then return value as a length.
Let divisor have the value 1.
Fraction loop: Multiply divisor by ten.
Advance position to the next character.
If position is past the end of input, then return value as a length.
If the character indicated by position is one of U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), return to the step labeled fraction loop in these substeps.
If position is past the end of input, return value as a length.
If the character indicated by position is a U+0025 PERCENT SIGN character (%), return value as a percentage.
Return value as a length.
A valid list of integers is a number of valid integers separated by U+002C COMMA characters, with no other characters (e.g. no space characters). In addition, there might be restrictions on the number of integers that can be given, or on the range of values allowed.
The rules for parsing a list of integers are as follows:
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
Let numbers be an initially empty list of integers. This list will be the result of this algorithm.
If there is a character in the string input at position position, and it is either a U+0020 SPACE, U+002C COMMA, or U+003B SEMICOLON character, then advance position to the next character in input, or to beyond the end of the string if there are no more characters.
If position points to beyond the end of input, return numbers and abort.
If the character in the string input at position position is a U+0020 SPACE, U+002C COMMA, or U+003B SEMICOLON character, then return to step 4.
Let negated be false.
Let value be 0.
Let started be false. This variable is set to true when the parser sees a number or a U+002D HYPHEN-MINUS character (-).
Let got number be false. This variable is set to true when the parser sees a number.
Let finished be false. This variable is set to true to switch parser into a mode where it ignores characters until the next separator.
Let bogus be false.
Parser: If the character in the string input at position position is:
Follow these substeps:
Follow these substeps:
Follow these substeps:
1,2,x,4".Follow these substeps:
Follow these substeps:
Advance position to the next character in input, or to beyond the end of the string if there are no more characters.
If position points to a character (and not to beyond the end of input), jump to the big Parser step above.
If negated is true, then negate value.
If got number is true, then append value to the numbers list.
Return the numbers list and abort.
The rules for parsing a list of dimensions are as follows. These rules return a list of zero or more pairs consisting of a number and a unit, the unit being one of percentage, relative, and absolute.
Let raw input be the string being parsed.
If the last character in raw input is a U+002C COMMA character (,), then remove that character from raw input.
Split the string raw input on commas. Let raw tokens be the resulting list of tokens.
Let result be an empty list of number/unit pairs.
For each token in raw tokens, run the following substeps:
Let input be the token.
Let position be a pointer into input, initially pointing at the start of the string.
Let value be the number 0.
Let unit be absolute.
If position is past the end of input, set unit to relative and jump to the last substep.
If the character at position is a character in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), interpret the resulting sequence as an integer in base ten, and increment value by that integer.
If the character at position is a U+002E FULL STOP character (.), run these substeps:
Collect a sequence of characters consisting of space characters and characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9). Let s be the resulting sequence.
Remove all space characters in s.
If s is not the empty string, run these subsubsteps:
Let length be the number of characters in s (after the spaces were removed).
Let fraction be the result of interpreting s as a base-ten integer, and then dividing that number by 10length.
Increment value by fraction.
If the character at position is a U+0025 PERCENT SIGN character (%), then set unit to percentage.
Otherwise, if the character at position is a U+002A ASTERISK character (*), then set unit to relative.
Add an entry to result consisting of the number given by value and the unit given by unit.
Return the list result.
In the algorithms below, the number of days in month month of year year is: 31 if month is 1, 3, 5, 7, 8, 10, or 12; 30 if month is 4, 6, 9, or 11; 29 if month is 2 and year is a number divisible by 400, or if year is a number divisible by 4 but not by 100; and 28 otherwise. This takes into account leap years in the Gregorian calendar. [GREGORIAN]
The digits in the date and time syntaxes defined in this section must be characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), used to express numbers in base ten.
While the formats described here are intended to be subsets of the corresponding ISO8601 formats, this specification defines parsing rules in much more detail than ISO8601. Implementors are therefore encouraged to carefully examine any date parsing libraries before using them to implement the parsing rules described below; ISO8601 libraries might not parse dates and times in exactly the same manner. [ISO8601]
A month consists of a specific proleptic Gregorian date with no time-zone information and no date information beyond a year and a month. [GREGORIAN]
A string is a valid month string representing a year year and month month if it consists of the following components in the given order:
The rules to parse a month string are as follows. This will return either a year and month, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that point and returns nothing.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
Parse a month component to obtain year and month. If this returns nothing, then fail.
If position is not beyond the end of input, then fail.
Return year and month.
The rules to parse a month component, given an input string and a position, are as follows. This will return either a year and a month, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that point and returns nothing.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9). If the collected sequence is not at least four characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. Let that number be the year.
If year is not a number greater than zero, then fail.
If position is beyond the end of input or if the character at position is not a U+002D HYPHEN-MINUS character, then fail. Otherwise, move position forwards one character.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9). If the collected sequence is not exactly two characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. Let that number be the month.
If month is not a number in the range 1 ≤ month ≤ 12, then fail.
Return year and month.
A date consists of a specific proleptic Gregorian date with no time-zone information, consisting of a year, a month, and a day. [GREGORIAN]
A string is a valid date string representing a year year, month month, and day day if it consists of the following components in the given order:
The rules to parse a date string are as follows. This will return either a date, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that point and returns nothing.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
Parse a date component to obtain year, month, and day. If this returns nothing, then fail.
If position is not beyond the end of input, then fail.
Let date be the date with year year, month month, and day day.
Return date.
The rules to parse a date component, given an input string and a position, are as follows. This will return either a year, a month, and a day, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that point and returns nothing.
Parse a month component to obtain year and month. If this returns nothing, then fail.
Let maxday be the number of days in month month of year year.
If position is beyond the end of input or if the character at position is not a U+002D HYPHEN-MINUS character, then fail. Otherwise, move position forwards one character.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9). If the collected sequence is not exactly two characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. Let that number be the day.
If day is not a number in the range 1 ≤ day ≤ maxday, then fail.
Return year, month, and day.
A time consists of a specific time with no time-zone information, consisting of an hour, a minute, a second, and a fraction of a second.
A string is a valid time string representing an hour hour, a minute minute, and a second second if it consists of the following components in the given order:
The second component cannot be 60 or 61; leap seconds cannot be represented.
The rules to parse a time string are as follows. This will return either a time, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that point and returns nothing.
Let input be the string being parsed.
Let position be a pointer into input, initially pointing at the start of the string.
Parse a time component to obtain hour, minute, and second. If this returns nothing, then fail.
If position is not beyond the end of input, then fail.
Let time be the time with hour hour, minute minute, and second second.
Return time.
The rules to parse a time component, given an input string and a position, are as follows. This will return either an hour, a minute, and a second, or nothing. If at any point the algorithm says that it "fails", this means that it is aborted at that point and returns nothing.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9). If the collected sequence is not exactly two characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. Let that number be the hour.
If position is beyond the end of input or if the character at position is not a U+003A COLON character, then fail. Otherwise, move position forwards one character.
Collect a sequence of characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9). If the collected sequence is not exactly two characters long, then fail. Otherwise, interpret the resulting sequence as a base-ten integer. Let that number be the minute.
Let second be a string with the value "0".
If position is not beyond the end of input and the character at position is a U+003A COLON, then run these substeps:
Advance position to the next character in input.
If position is beyond the end of input, or at the last character in input, or if the next two characters in input starting at position are not two characters both in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9), then fail.
Collect a sequence of characters that are either characters in the range U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9) or U+002E FULL STOP characters. If the collected sequence has more than one U+002E FULL STOP characters, or if the last character in the sequence is a U+002E FULL STOP character, then fail. Otherwise, let the collected string be second instead of its previous value.
Interpret second as a base-ten number (possibly with a fractional part). Let second be that number instead of the string version.
If second is not a number in the range 0 ≤ second < 60, then fail.
Return hour, minute, and second.