The data returned by getImageData() is at the resolution of the canvas backing store, which is likely to not be one device pixel to each CSS pixel if the display used is a high resolution display.

In the following example, the script generates an ImageData object so that it can draw onto it.

// canvas is a reference to a <canvas> element
var context = canvas.getContext('2d');

// create a blank slate
var data = context.createImageData(canvas.width, canvas.height);

// create some plasma
FillPlasma(data, 'green'); // green plasma

// add a cloud to the plasma
AddCloud(data, data.width/2, data.height/2); // put a cloud in the middle

// paint the plasma+cloud on the canvas
context.putImageData(data, 0, 0);

// support methods
function FillPlasma(data, color) { ... }
function AddCloud(data, x, y) { ... }

Here is an example of using getImageData() and putImageData() to implement an edge detection filter.

<!DOCTYPE HTML>
<html>
 <head>
  <title>Edge detection demo</title>
  <script>
   var image = new Image();
   function init() {
     image.onload = demo;
     image.src = "image.jpeg";
   }
   function demo() {
     var canvas = document.getElementsByTagName('canvas')[0];
     var context = canvas.getContext('2d');

     // draw the image onto the canvas
     context.drawImage(image, 0, 0);

     // get the image data to manipulate
     var input = context.getImageData(0, 0, canvas.width, canvas.height);

     // get an empty slate to put the data into
     var output = context.createImageData(canvas.width, canvas.height);

     // alias some variables for convenience
     // notice that we are using input.width and input.height here
     // as they might not be the same as canvas.width and canvas.height
     // (in particular, they might be different on high-res displays)
     var w = input.width, h = input.height;
     var inputData = input.data;
     var outputData = output.data;

     // edge detection
     for (var y = 1; y < h-1; y += 1) {
       for (var x = 1; x < w-1; x += 1) {
         for (var c = 0; c < 3; c += 1) {
           var i = (y*w + x)*4 + c;
           outputData[i] = 127 + -inputData[i - w*4 - 4] -   inputData[i - w*4] - inputData[i - w*4 + 4] +
                                 -inputData[i - 4]       + 8*inputData[i]       - inputData[i + 4] +
                                 -inputData[i + w*4 - 4] -   inputData[i + w*4] - inputData[i + w*4 + 4];
         }
         outputData[(y*w + x)*4 + 3] = 255; // alpha
       }
     }

     // put the image data back after manipulation
     context.putImageData(output, 0, 0);
   }
  </script>
 </head>
 <body onload="init()">
  <canvas></canvas>
 </body>
</html>
4.8.10.1.13 Drawing model

When a shape or image is painted, user agents must follow these steps, in the order given (or act as if they do):

  1. Render the shape or image onto an infinite transparent black bitmap, creating image A, as described in the previous sections. For shapes, the current fill, stroke, and line styles must be honored, and the stroke must itself also be subjected to the current transformation matrix.

  2. When shadows are drawn, render the shadow from image A, using the current shadow styles, creating image B.

  3. When shadows are drawn, multiply the alpha component of every pixel in B by globalAlpha.

  4. When shadows are drawn, composite B within the clipping region over the current canvas bitmap using the current composition operator.

  5. Multiply the alpha component of every pixel in A by globalAlpha.

  6. Composite A within the clipping region over the current canvas bitmap using the current composition operator.

4.8.10.1.14 Examples

This section is non-normative.

Here is an example of a script that uses canvas to draw pretty glowing lines.

<canvas width="800" height="450"></canvas>
<script>

 var context = document.getElementsByTagName('canvas')[0].getContext('2d');

 var lastX = context.canvas.width * Math.random();
 var lastY = context.canvas.height * Math.random();
 var hue = 0;
 function line() {
   context.save();
   context.translate(context.canvas.width/2, context.canvas.height/2);
   context.scale(0.9, 0.9);
   context.translate(-context.canvas.width/2, -context.canvas.height/2);
   context.beginPath();
   context.lineWidth = 5 + Math.random() * 10;
   context.moveTo(lastX, lastY);
   lastX = context.canvas.width * Math.random();
   lastY = context.canvas.height * Math.random();
   context.bezierCurveTo(context.canvas.width * Math.random(),
                         context.canvas.height * Math.random(),
                         context.canvas.width * Math.random(),
                         context.canvas.height * Math.random(),
                         lastX, lastY);

   hue = hue + 10 * Math.random();
   context.strokeStyle = 'hsl(' + hue + ', 50%, 50%)';
   context.shadowColor = 'white';
   context.shadowBlur = 10;
   context.stroke();
   context.restore();
 }
 setInterval(line, 50);

 function blank() {
   context.fillStyle = 'rgba(0,0,0,0.1)';
   context.fillRect(0, 0, context.canvas.width, context.canvas.height);
 }
 setInterval(blank, 40);

</script>
4.8.10.2 Color spaces and color correction

The canvas APIs must perform color correction at only two points: when rendering images with their own gamma correction and color space information onto the canvas, to convert the image to the color space used by the canvas (e.g. using the 2D Context's drawImage() method with an HTMLImageElement object), and when rendering the actual canvas bitmap to the output device.

Thus, in the 2D context, colors used to draw shapes onto the canvas will exactly match colors obtained through the getImageData() method.

The toDataURL() method must not include color space information in the resource returned. Where the output format allows it, the color of pixels in resources created by toDataURL() must match those returned by the getImageData() method.

In user agents that support CSS, the color space used by a canvas element must match the color space used for processing any colors for that element in CSS.

The gamma correction and color space information of images must be handled in such a way that an image rendered directly using an img element would use the same colors as one painted on a canvas element that is then itself rendered. Furthermore, the rendering of images that have no color correction information (such as those returned by the toDataURL() method) must be rendered with no color correction.

Thus, in the 2D context, calling the drawImage() method to render the output of the toDataURL() method to the canvas, given the appropriate dimensions, has no visible effect.

4.8.10.3 Security with canvas elements

Information leakage can occur if scripts from one origin can access information (e.g. read pixels) from images from another origin (one that isn't the same).

To mitigate this, canvas elements are defined to have a flag indicating whether they are origin-clean. All canvas elements must start with their origin-clean set to true. The flag must be set to false if any of the following actions occur:

Whenever the toDataURL() method of a canvas element whose origin-clean flag is set to false is called, the method must raise a SECURITY_ERR exception.

Whenever the getImageData() method of the 2D context of a canvas element whose origin-clean flag is set to false is called with otherwise correct arguments, the method must raise a SECURITY_ERR exception.

Even resetting the canvas state by changing its width or height attributes doesn't reset the origin-clean flag.

4.8.11 The map element

Categories
Flow content.
When the element only contains phrasing content: phrasing content.
Contexts in which this element may be used:
Where phrasing content is expected.
Content model:
Transparent.
Content attributes:
Global attributes
name
DOM interface:
interface HTMLMapElement : HTMLElement {
           attribute DOMString name;
  readonly attribute HTMLCollection areas;
  readonly attribute HTMLCollection images;
};

The map element, in conjunction with any area element descendants, defines an image map. The element represents its children.

The name attribute gives the map a name so that it can be referenced. The attribute must be present and must have a non-empty value with no space characters. The value of the name attribute must not be a compatibility-caseless match for the value of the name attribute of another map element in the same document. If the id attribute is also specified, both attributes must have the same value.

map . areas

Returns an HTMLCollection of the area elements in the map.

map . images

Returns an HTMLCollection of the img and object elements that use the map.

The areas attribute must return an HTMLCollection rooted at the map element, whose filter matches only area elements.

The images attribute must return an HTMLCollection rooted at the Document node, whose filter matches only img and object elements that are associated with this map element according to the image map processing model.

The IDL attribute name must reflect the content attribute of the same name.

4.8.12 The area element

Categories
Flow content.
Phrasing content.
Contexts in which this element may be used:
Where phrasing content is expected, but only if there is a map element ancestor.
Content model:
Empty.
Content attributes:
Global attributes
alt
coords
shape
href
target
ping
rel
media
hreflang
type
DOM interface:
interface HTMLAreaElement : HTMLElement {
           attribute DOMString alt;
           attribute DOMString coords;
           attribute DOMString shape;
  stringifier attribute DOMString href;
           attribute DOMString target;

           attribute DOMString ping;

           attribute DOMString rel;
  readonly attribute DOMTokenList relList;
           attribute DOMString media;
           attribute DOMString hreflang;
           attribute DOMString type;

  // URL decomposition IDL attributes
           attribute DOMString protocol;
           attribute DOMString host;
           attribute DOMString hostname;
           attribute DOMString port;
           attribute DOMString pathname;
           attribute DOMString search;
           attribute DOMString hash;
};

The area element represents either a hyperlink with some text and a corresponding area on an image map, or a dead area on an image map.

If the area element has an href attribute, then the area element represents a hyperlink. In this case, the alt attribute must be present. It specifies the text of the hyperlink. Its value must be text that, when presented with the texts specified for the other hyperlinks of the image map, and with the alternative text of the image, but without the image itself, provides the user with the same kind of choice as the hyperlink would when used without its text but with its shape applied to the image. The alt attribute may be left blank if there is another area element in the same image map that points to the same resource and has a non-blank alt attribute.

If the area element has no href attribute, then the area represented by the element cannot be selected, and the alt attribute must be omitted.

In both cases, the shape and coords attributes specify the area.

The shape attribute is an enumerated attribute. The following table lists the keywords defined for this attribute. The states given in the first cell of the rows with keywords give the states to which those keywords map. Some of the keywords are non-conforming, as noted in the last column.

State Keywords Notes
Circle state circle
circ Non-conforming
Default state default
Polygon state poly
polygon Non-conforming
Rectangle state rect
rectangle Non-conforming

The attribute may be omitted. The missing value default is the rectangle state.

The coords attribute must, if specified, contain a valid list of integers. This attribute gives the coordinates for the shape described by the shape attribute. The processing for this attribute is described as part of the image map processing model.

In the circle state, area elements must have a coords attribute present, with three integers, the last of which must be non-negative. The first integer must be the distance in CSS pixels from the left edge of the image to the center of the circle, the second integer must be the distance in CSS pixels from the top edge of the image to the center of the circle, and the third integer must be the radius of the circle, again in CSS pixels.

In the default state state, area elements must not have a coords attribute. (The area is the whole image.)

In the polygon state, area elements must have a coords attribute with at least six integers, and the number of integers must be even. Each pair of integers must represent a coordinate given as the distances from the left and the top of the image in CSS pixels respectively, and all the coordinates together must represent the points of the polygon, in order.

In the rectangle state, area elements must have a coords attribute with exactly four integers, the first of which must be less than the third, and the second of which must be less than the fourth. The four points must represent, respectively, the distance from the left edge of the image to the left side of the rectangle, the distance from the top edge to the top side, the distance from the left edge to the right side, and the distance from the top edge to the bottom side, all in CSS pixels.

When user agents allow users to follow hyperlinks created using the area element, as described in the next section, the href, target and ping attributes decide how the link is followed. The rel, media, hreflang, and type attributes may be used to indicate to the user the likely nature of the target resource before the user follows the link.

The target, ping, rel, media, hreflang, and type attributes must be omitted if the href attribute is not present.

The activation behavior of area elements is to run the following steps:

  1. If the DOMActivate event in question is not trusted (i.e. a click() method call was the reason for the event being dispatched), and the area element's target attribute is such that applying the rules for choosing a browsing context given a browsing context name, using the value of the target attribute as the browsing context name, would result in there not being a chosen browsing context, then raise an INVALID_ACCESS_ERR exception and abort these steps.

  2. Otherwise, the user agent must follow the hyperlink defined by the area element, if any.

The IDL attributes alt, coords, href, target, ping, rel, media, hreflang, and type, each must reflect the respective content attributes of the same name.

The IDL attribute shape must reflect the shape content attribute, limited to only known values.

The IDL attribute relList must reflect the rel content attribute.

The area element also supports the complement of URL decomposition IDL attributes, protocol, host, port, hostname, pathname, search, and hash. These must follow the rules given for URL decomposition IDL attributes, with the input being the result of resolving the element's href attribute relative to the element, if there is such an attribute and resolving it is successful, or the empty string otherwise; and the common setter action being the same as setting the element's href attribute to the new output value.

4.8.13 Image maps

4.8.13.1 Authoring

An image map allows geometric areas on an image to be associated with hyperlinks.

An image, in the form of an img element or an object element representing an image, may be associated with an image map (in the form of a map element) by specifying a usemap attribute on the img or object element. The usemap attribute, if specified, must be a valid hash-name reference to a map element.

Consider an image that looks as follows:

A line with four shapes in it, equally spaced: a red hollow box, a green circle, a blue triangle, and a yellow four-pointed star.

If we wanted just the colored areas to be clickable, we could do it as follows:

<p>
 Please select a shape:
 <img src="shapes.png" usemap="#shapes"
      alt="Four shapes are available: a red hollow box, a green circle, a blue triangle, and a yellow four-pointed star.">
 <map name="shapes">
  <area shape=rect coords="50,50,100,100"> <!-- the hole in the red box -->
  <area shape=rect coords="25,25,125,125" href="red.html" alt="Red box.">
  <area shape=circle coords="200,75,50" href="green.html" alt="Green circle.">
  <area shape=poly coords="325,25,262,125,388,125" href="blue.html" alt="Blue triangle.">
  <area shape=poly coords="450,25,435,60,400,75,435,90,450,125,465,90,500,75,465,60"
        href="yellow.html" alt="Yellow star.">
 </map>
</p>
4.8.13.2 Processing model

If an img element or an object element representing an image has a usemap attribute specified, user agents must process it as follows:

  1. First, rules for parsing a hash-name reference to a map element must be followed. This will return either an element (the map) or null.

  2. If that returned null, then abort these steps. The image is not associated with an image map after all.

  3. Otherwise, the user agent must collect all the area elements that are descendants of the map. Let those be the areas.

Having obtained the list of area elements that form the image map (the areas), interactive user agents must process the list in one of two ways.

If the user agent intends to show the text that the img element represents, then it must use the following steps.

In user agents that do not support images, or that have images disabled, object elements cannot represent images, and thus this section never applies (the fallback content is shown instead). The following steps therefore only apply to img elements.

  1. Remove all the area elements in areas that have no href attribute.

  2. Remove all the area elements in areas that have no alt attribute, or whose alt attribute's value is the empty string, if there is another area element in areas with the same value in the href attribute and with a non-empty alt attribute.

  3. Each remaining area element in areas represents a hyperlink. Those hyperlinks should all be made available to the user in a manner associated with the text of the img.

    In this context, user agents may represent area and img elements with no specified alt attributes, or whose alt attributes are the empty string or some other non-visible text, in a user-agent-defined fashion intended to indicate the lack of suitable author-provided text.

If the user agent intends to show the image and allow interaction with the image to select hyperlinks, then the image must be associated with a set of layered shapes, taken from the area elements in areas, in reverse tree order (so the last specified area element in the map is the bottom-most shape, and the first element in the map, in tree order, is the top-most shape).

Each area element in areas must be processed as follows to obtain a shape to layer onto the image:

  1. Find the state that the element's shape attribute represents.

  2. Use the rules for parsing a list of integers to parse the element's coords attribute, if it is present, and let the result be the coords list. If the attribute is absent, let the coords list be the empty list.

  3. If the number of items in the coords list is less than the minimum number given for the area element's current state, as per the following table, then the shape is empty; abort these steps.

    State Minimum number of items
    Circle state 3
    Default state 0
    Polygon state 6
    Rectangle state 4
  4. Check for excess items in the coords list as per the entry in the following list corresponding to the shape attribute's state:

    Circle state
    Drop any items in the list beyond the third.
    Default state
    Drop all items in the list.
    Polygon state
    Drop the last item if there's an odd number of items.
    Rectangle state
    Drop any items in the list beyond the fourth.
  5. If the shape attribute represents the rectangle state, and the first number in the list is numerically less than the third number in the list, then swap those two numbers around.

  6. If the shape attribute represents the rectangle state, and the second number in the list is numerically less than the fourth number in the list, then swap those two numbers around.

  7. If the shape attribute represents the circle state, and the third number in the list is less than or equal to zero, then the shape is empty; abort these steps.

  8. Now, the shape represented by the element is the one described for the entry in the list below corresponding to the state of the shape attribute:

    Circle state

    Let x be the first number in coords, y be the second number, and r be the third number.

    The shape is a circle whose center is x CSS pixels from the left edge of the image and x CSS pixels from the top edge of the image, and whose radius is r pixels.

    Default state

    The shape is a rectangle that exactly covers the entire image.

    Polygon state

    Let xi be the (2i)th entry in coords, and yi be the (2i+1)th entry in coords (the first entry in coords being the one with index 0).

    Let the coordinates be (xi, yi), interpreted in CSS pixels measured from the top left of the image, for all integer values of i from 0 to (N/2)-1, where N is the number of items in coords.

    The shape is a polygon whose vertices are given by the coordinates, and whose interior is established using the even-odd rule. [GRAPHICS]

    Rectangle state

    Let x1 be the first number in coords, y1 be the second number, x2 be the third number, and y2 be the fourth number.

    The shape is a rectangle whose top-left corner is given by the coordinate (x1, y1) and whose bottom right corner is given by the coordinate (x2, y2), those coordinates being interpreted as CSS pixels from the top left corner of the image.

    For historical reasons, the coordinates must be interpreted relative to the displayed image, even if it stretched using CSS or the image element's width and height attributes.

Mouse clicks on an image associated with a set of layered shapes per the above algorithm must be dispatched to the top-most shape covering the point that the pointing device indicated (if any), and then, must be dispatched again (with a new Event object) to the image element itself. User agents may also allow individual area elements representing hyperlinks to be selected and activated (e.g. using a keyboard); events from this are not also propagated to the image.

Because a map element (and its area elements) can be associated with multiple img and object elements, it is possible for an area element to correspond to multiple focusable areas of the document.

Image maps are live; if the DOM is mutated, then the user agent must act as if it had rerun the algorithms for image maps.

4.8.14 MathML

The math element from the MathML namespace falls into the embedded content, phrasing content, and flow content categories for the purposes of the content models in this specification.

User agents must handle text other than inter-element whitespace found in MathML elements whose content models do not allow straight text by pretending for the purposes of MathML content models, layout, and rendering that that text is actually wrapped in an mtext element in the MathML namespace. (Such text is not, however, conforming.)

User agents must act as if any MathML element whose contents does not match the element's content model was replaced, for the purposes of MathML layout and rendering, by an merror element in the MathML namespace containing some appropriate error message.

To enable authors to use MathML tools that only accept MathML in its XML form, interactive HTML user agents are encouraged to provide a way to export any MathML fragment as an XML namespace-well-formed XML fragment.

The semantics of MathML elements are defined by the MathML specification and other relevant specifications. [MATHML]

Here is an example of the use of MathML in an HTML document:

<!DOCTYPE html>
<html>
 <head>
  <title>The quadratic formula</title>
 </head>
 <body>
  <h1>The quadratic formula</h1>
  <p>
   <math>
    <mi>x</mi>
    <mo>=</mo>
    <mfrac>
     <mrow>
      <mo form="prefix">−</mo> <mi>b</mi>
      <mo>±</mo>
      <msqrt>
       <msup> <mi>b</mi> <mn>2</mn> </msup>
       <mo>−</mo>
       <mn>4</mn> <mo>⁢</mo> <mi>a</mi> <mo>⁢</mo> <mi>c</mi>
      </msqrt>
     </mrow>
     <mrow>
      <mn>2</mn> <mo>⁢</mo> <mi>a</mi>
     </mrow>
    </mfrac>
   </math>
  </p>
 </body>
</html>

4.8.15 SVG

The svg element from the SVG namespace falls into the embedded content, phrasing content, and flow content categories for the purposes of the content models in this specification.

To enable authors to use SVG tools that only accept SVG in its XML form, interactive HTML user agents are encouraged to provide a way to export any SVG fragment as an XML namespace-well-formed XML fragment.

When the SVG foreignObject element contains elements from the HTML namespace, such elements must all be flow content. [SVG]

The content model for title elements in the SVG namespace inside HTML documents is phrasing content. (This further constrains the requirements given in the SVG specification.)

The semantics of SVG elements are defined by the SVG specification and other relevant specifications. [SVG]

The SVG specification includes requirements regarding the handling of elements in the DOM that are not in the SVG namespace, that are in SVG fragments, and that are not included in a foreignObject element. This specification does not define any processing for elements in SVG fragments that are not in the HTML namespace; they are considered neither conforming nor non-conforming from the perspective of this specification.

4.8.16 Dimension attributes

Author requirements: The width and height attributes on img, iframe, embed, object, video, and, when their type attribute is in the Image Button state, input elements may be specified to give the dimensions of the visual content of the element (the width and height respectively, relative to the nominal direction of the output medium), in CSS pixels. The attributes, if specified, must have values that are valid non-negative integers.

The specified dimensions given may differ from the dimensions specified in the resource itself, since the resource may have a resolution that differs from the CSS pixel resolution. (On screens, CSS pixels have a resolution of 96ppi, but in general the CSS pixel resolution depends on the reading distance.) If both attributes are specified, then one of the following statements must be true:

The target ratio is the ratio of the intrinsic width to the intrinsic height in the resource. The specified width and specified height are the values of the width and height attributes respectively.

The two attributes must be omitted if the resource in question does not have both an intrinsic width and an intrinsic height.

If the two attributes are both zero, it indicates that the element is not intended for the user (e.g. it might be a part of a service to count page views).

The dimension attributes are not intended to be used to stretch the image.

User agent requirements: User agents are expected to use these attributes as hints for the rendering.

The width and height IDL attributes on the iframe, embed, object, and video elements must reflect the respective content attributes of the same name.

4.9 Tabular data

4.9.1 The table element

Categories
Flow content.
Contexts in which this element may be used:
Where flow content is expected.
Content model:
In this order: optionally a caption element, followed by either zero or more colgroup elements, followed optionally by a thead element, followed optionally by a tfoot element, followed by either zero or more tbody elements or one or more tr elements, followed optionally by a tfoot element (but there can only be one tfoot element child in total).
Content attributes:
Global attributes
summary (but see prose)
DOM interface:
interface HTMLTableElement : HTMLElement {
           attribute HTMLTableCaptionElement caption;
  HTMLElement createCaption();
  void deleteCaption();
           attribute HTMLTableSectionElement tHead;
  HTMLElement createTHead();
  void deleteTHead();
           attribute HTMLTableSectionElement tFoot;
  HTMLElement createTFoot();
  void deleteTFoot();
  readonly attribute HTMLCollection tBodies;
  HTMLElement createTBody();
  readonly attribute HTMLCollection rows;
  HTMLElement insertRow(in optional long index);
  void deleteRow(in long index);
           attribute DOMString summary;
};

The table element represents data with more than one dimension, in the form of a table.

The table element takes part in the table model.

Tables must not be used as layout aids. Historically, some Web authors have misused tables in HTML as a way to control their page layout. This usage is non-conforming, because tools attempting to extract tabular data from such documents would obtain very confusing results. In particular, users of accessibility tools like screen readers are likely to find it very difficult to navigate pages with tables used for layout.

There are a variety of alternatives to using HTML tables for layout, primarily using CSS positioning and the CSS table model.

User agents that do table analysis on arbitrary content are encouraged to find heuristics to determine which tables actually contain data and which are merely being used for layout. This specification does not define a precise heuristic.

Tables have rows and columns given by their descendants. A table must not have an empty row or column, as described in the description of the table model.

For tables that consist of more than just a grid of cells with headers in the first row and headers in the first column, and for any table in general where the reader might have difficulty understanding the content, authors should include explanatory information introducing the table. This information is useful for all users, but is especially useful for users who cannot see the table, e.g. users of screen readers.

Such explanatory information should introduce the purpose of the table, outline its basic cell structure, highlight any trends or patterns, and generally teach the user how to use the table.

For instance, the following table:

Characteristics with positive and negative sides
Negative Characteristic Positive
Sad Mood Happy
Failing Grade Passing

...might benefit from a description explaining the way the table is laid out, something like "Characteristics are given in the second column, with the negative side in the left column and the positive side in the right column".

There are a variety of ways to include this information, such as:

In prose, surrounding the table
<p>In the following table, characteristics are given in the second
column, with the negative side in the left column and the positive
side in the right column.</p>
<table>
 <caption>Characteristics with positive and negative sides</caption>
 <thead>
  <tr>
   <th id="n"> Negative
   <th> Characteristic
   <th> Positive
 <tbody>
  <tr>
   <td headers="n r1"> Sad
   <th id="r1"> Mood
   <td> Happy
  <tr>
   <td headers="n r2"> Failing
   <th id="r2"> Grade
   <td> Passing
</table>
In the table's caption
<table>
 <caption>
  <strong>Characteristics with positive and negative sides.</strong>
  <p>Characteristics are given in the second column, with the
  negative side in the left column and the positive side in the right
  column.</p>
 </caption>
 <thead>
  <tr>
   <th id="n"> Negative
   <th> Characteristic
   <th> Positive
 <tbody>
  <tr>
   <td headers="n r1"> Sad
   <th id="r1"> Mood
   <td> Happy
  <tr>
   <td headers="n r2"> Failing
   <th id="r2"> Grade
   <td> Passing
</table>
In the table's caption, in a details element
<table>
 <caption>
  <strong>Characteristics with positive and negative sides.</strong>
  <details>
   <summary>Help</summary>
   <p>Characteristics are given in the second column, with the
   negative side in the left column and the positive side in the right
   column.</p>
  </details>
 </caption>
 <thead>
  <tr>
   <th id="n"> Negative
   <th> Characteristic
   <th> Positive
 <tbody>
  <tr>
   <td headers="n r1"> Sad
   <th id="r1"> Mood
   <td> Happy
  <tr>
   <td headers="n r2"> Failing
   <th id="r2"> Grade
   <td> Passing
</table>
Next to the table, in the same figure
<figure>
 <figcaption>Characteristics with positive and negative sides</figcaption>
 <p>Characteristics are given in the second column, with the
 negative side in the left column and the positive side in the right
 column.</p>
 <table>
  <thead>
   <tr>
    <th id="n"> Negative
    <th> Characteristic
    <th> Positive
  <tbody>
   <tr>
    <td headers="n r1"> Sad
    <th id="r1"> Mood
    <td> Happy
   <tr>
    <td headers="n r2"> Failing
    <th id="r2"> Grade
    <td> Passing
 </table>
</figure>
Next to the table, in a figure's figcaption
<figure>
 <figcaption>
  <strong>Characteristics with positive and negative sides</strong>
  <p>Characteristics are given in the second column, with the
  negative side in the left column and the positive side in the right
  column.</p>
 </figcaption>
 <table>
  <thead>
   <tr>
    <th id="n"> Negative
    <th> Characteristic
    <th> Positive
  <tbody>
   <tr>
    <td headers="n r1"> Sad
    <th id="r1"> Mood
    <td> Happy
   <tr>
    <td headers="n r2"> Failing
    <th id="r2"> Grade
    <td> Passing
 </table>
</figure>

Authors may also use other techniques, or combinations of the above techniques, as appropriate.

The best option, of course, rather than writing a description explaining the way the table is laid out, is to adjust the table such that no explanation is needed.

In the case of the table used in the examples above, a simple rearrangement of the table so that the headers are on the top and left sides removes the need for an explanation as well as removing the need for the use of headers attributes:

<table>
 <caption>Characteristics with positive and negative sides</caption>
 <thead>
  <tr>
   <th> Characteristic
   <th> Negative
   <th> Positive
 <tbody>
  <tr>
   <th> Mood
   <td> Sad
   <td> Happy
  <tr>
   <th> Grade
   <td> Failing
   <td> Passing
</table>

The summary attribute on table elements was suggested in earlier versions of the language as a technique for providing explanatory text for complex tables for users of screen readers. One of the techniques described above should be used instead.

In particular, authors are encouraged to consider whether their explanatory text for tables is likely to be useful to the visually impaired: if their text would not be useful, then it is best to not include a summary attribute. Similarly, if their explanatory text could help someone who is not visually impaired, e.g. someone who is seeing the table for the first time, then the text would be more useful before the table or in the caption. For example, describing the conclusions of the data in a table is useful to everyone; explaining how to read the table, if not obvious from the headers alone, is useful to everyone; describing the structure of the table, if it is easy to grasp visually, may not be useful to everyone, but it might also not be useful to users who can quickly navigate the table with an accessibility tool.

If a table element has a summary attribute, the user agent may report the contents of that attribute to the user.

table . caption [ = value ]

Returns the table's caption element.

Can be set, to replace the caption element. If the new value is not a caption element, throws a HIERARCHY_REQUEST_ERR exception.

caption = table . createCaption()

Ensures the table has a caption element, and returns it.

table . deleteCaption()

Ensures the table does not have a caption element.

table . tHead [ = value ]

Returns the table's thead element.

Can be set, to replace the thead element. If the new value is not a thead element, throws a HIERARCHY_REQUEST_ERR exception.

thead = table . createTHead()

Ensures the table has a thead element, and returns it.

table . deleteTHead()

Ensures the table does not have a thead element.

table . tFoot [ = value ]

Returns the table's tfoot element.

Can be set, to replace the tfoot element. If the new value is not a tfoot element, throws a HIERARCHY_REQUEST_ERR exception.

tfoot = table . createTFoot()

Ensures the table has a tfoot element, and returns it.

table . deleteTFoot()

Ensures the table does not have a tfoot element.

table . tBodies

Returns an HTMLCollection of the tbody elements of the table.

tbody = table . createTBody()

Creates a tbody element, inserts it into the table, and returns it.

table . rows

Returns an HTMLCollection of the tr elements of the table.

tr = table . insertRow(index)

Creates a tr element, along with a tbody if required, inserts them into the table at the position given by the argument, and returns the tr.

The position is relative to the rows in the table. The index −1 is equivalent to inserting at the end of the table.

If the given position is less than −1 or greater than the number of rows, throws an INDEX_SIZE_ERR exception.

table . deleteRow(index)

Removes the tr element with the given position in the table.

The position is relative to the rows in the table. The index −1 is equivalent to deleting the last row of the table.

If the given position is less than −1 or greater than the index of the last row, or if there are no rows, throws an INDEX_SIZE_ERR exception.

The caption IDL attribute must return, on getting, the first caption element child of the table element, if any, or null otherwise. On setting, if the new value is a caption element, the first caption element child of the table element, if any, must be removed, and the new value must be inserted as the first node of the table element. If the new value is not a caption element, then a HIERARCHY_REQUEST_ERR DOM exception must be raised instead.

The createCaption() method must return the first caption element child of the table element, if any; otherwise a new caption element must be created, inserted as the first node of the table element, and then returned.

The deleteCaption() method must remove the first caption element child of the table element, if any.

The tHead IDL attribute must return, on getting, the first thead element child of the table element, if any, or null otherwise. On setting, if the new value is a thead element, the first thead element child of the table element, if any, must be removed, and the new value must be inserted immediately before the first element in the table element that is neither a caption element nor a colgroup element, if any, or at the end of the table if there are no such elements. If the new value is not a thead element, then a HIERARCHY_REQUEST_ERR DOM exception must be raised instead.

The createTHead() method must return the first thead element child of the table element, if any; otherwise a new thead element must be created and inserted immediately before the first element in the table element that is neither a caption element nor a colgroup element, if any, or at the end of the table if there are no such elements, and then that new element must be returned.

The deleteTHead() method must remove the first thead element child of the table element, if any.

The tFoot IDL attribute must return, on getting, the first tfoot element child of the table element, if any, or null otherwise. On setting, if the new value is a tfoot element, the first tfoot element child of the table element, if any, must be removed, and the new value must be inserted immediately before the first element in the table element that is neither a caption element, a colgroup element, nor a thead element, if any, or at the end of the table if there are no such elements. If the new value is not a tfoot element, then a HIERARCHY_REQUEST_ERR DOM exception must be raised instead.

The createTFoot() method must return the first tfoot element child of the table element, if any; otherwise a new tfoot element must be created and inserted immediately before the first element in the table element that is neither a caption element, a colgroup element, nor a thead element, if any, or at the end of the table if there are no such elements, and then that new element must be returned.

The deleteTFoot() method must remove the first tfoot element child of the table element, if any.

The tBodies attribute must return an HTMLCollection rooted at the table node, whose filter matches only tbody elements that are children of the table element.

The createTBody() method must create a new tbody element, insert it immediately after the last tbody element in the table element, if any, or at the end of the table element if the table element has no tbody element children, and then must return the new tbody element.

The rows attribute must return an HTMLCollection rooted at the table node, whose filter matches only tr elements that are either children of the table element, or children of thead, tbody, or tfoot elements that are themselves children of the table element. The elements in the collection must be ordered such that those elements whose parent is a thead are included first, in tree order, followed by those elements whose parent is either a table or tbody element, again in tree order, followed finally by those elements whose parent is a tfoot element, still in tree order.

The behavior of the insertRow(index) method depends on the state of the table. When it is called, the method must act as required by the first item in the following list of conditions that describes the state of the table and the index argument:

If index is less than −1 or greater than the number of elements in rows collection:
The method must raise an INDEX_SIZE_ERR exception.
If the rows collection has zero elements in it, and the table has no tbody elements in it:
The method must create a tbody element, then create a tr element, then append the tr element to the tbody element, then append the tbody element to the table element, and finally return the tr element.
If the rows collection has zero elements in it:
The method must create a tr element, append it to the last tbody element in the table, and return the tr element.
If index is missing, equal to −1, or equal to the number of items in rows collection:
The method must create a tr element, and append it to the parent of the last tr element in the rows collection. Then, the newly created tr element must be returned.
Otherwise:
The method must create a tr element, insert it immediately before the indexth tr element in the rows collection, in the same parent, and finally must return the newly created tr element.

When the deleteRow(index) method is called, the user agent must run the following steps:

  1. If index is equal to −1, then index must be set to the number if items in the rows collection, minus one.

  2. Now, if index is less than zero, or greater than or equal to the number of elements in the rows collection, the method must instead raise an INDEX_SIZE_ERR exception, and these steps must be aborted.

  3. Otherwise, the method must remove the indexth element in the rows collection from its parent.

The summary IDL attribute must reflect the content attribute of the same name.

4.9.2 The caption element

Categories
None.
Contexts in which this element may be used:
As the first element child of a table element.
Content model:
Flow content, but with no descendant table elements.
Content attributes:
Global attributes
DOM interface:
interface HTMLTableCaptionElement : HTMLElement {};

The caption element represents the title of the table that is its parent, if it has a parent and that is a table element.

The caption element takes part in the table model.

When a table element is the only content in a figure element other than the figcaption, the caption element should be omitted in favor of the figcaption.

A caption can introduce context for a table, making it significantly easier to understand.

Consider, for instance, the following table:

1 2 3 4 5 6
1 2 3 4 5 6 7
2 3 4 5 6 7 8
3 4 5 6 7 8 9
4 5 6 7 8 9 10
5 6 7 8 9 10 11
6 7 8 9 10 11 12

In the abstract, this table is not clear. However, with a caption giving the table's number (for reference in the main prose) and explaining its use, it makes more sense:

<caption>
<p>Table 1.
<p>This table shows the total score obtained from rolling two
six-sided dice. The first row represents the value of the first die,
the first column the value of the second die. The total is given in
the cell that corresponds to the values of the two dice.
</caption>

This provides the user with more context:

Table 1.

This table shows the total score obtained from rolling two six-sided dice. The first row represents the value of the first die, the first column the value of the second die. The total is given in the cell that corresponds to the values of the two dice.

1 2 3 4 5 6
1 2 3 4 5 6 7
2 3 4 5 6 7 8
3 4 5 6 7 8 9
4 5 6 7 8 9 10
5 6 7 8 9 10 11
6 7 8 9 10 11 12

4.9.3 The colgroup element

Categories
None.
Contexts in which this element may be used:
As a child of a table element, after any caption elements and before any thead, tbody, tfoot, and tr elements.
Content model:
If the span attribute is present: Empty.
If the span attribute is absent: Zero or more col elements.
Content attributes:
Global attributes
span
DOM interface:
interface HTMLTableColElement : HTMLElement {
           attribute unsigned long span;
};

The colgroup element represents a group of one or more columns in the table that is its parent, if it has a parent and that is a table element.

If the colgroup element contains no col elements, then the element may have a span content attribute specified, whose value must be a valid non-negative integer greater than zero.

The colgroup element and its span attribute take part in the table model.

The span IDL attribute must reflect the content attribute of the same name. The value must be limited to only non-negative numbers greater than zero.

4.9.4 The col element

Categories
None.
Contexts in which this element may be used:
As a child of a colgroup element that doesn't have a span attribute.
Content model:
Empty.
Content attributes:
Global attributes
span
DOM interface:

HTMLTableColElement, same as for colgroup elements. This interface defines one member, span.

If a col element has a parent and that is a colgroup element that itself has a parent that is a table element, then the col element represents one or more columns in the column group represented by that colgroup.

The element may have a span content attribute specified, whose value must be a valid non-negative integer greater than zero.

The col element and its span attribute take part in the table model.

The span IDL attribute must reflect the content attribute of the same name. The value must be limited to only non-negative numbers greater than zero.

4.9.5 The tbody element

Categories
None.
Contexts in which this element may be used:
As a child of a table element, after any caption, colgroup, and thead elements, but only if there are no tr elements that are children of the table element.
Content model:
Zero or more tr elements
Content attributes:
Global attributes
DOM interface:
interface HTMLTableSectionElement : HTMLElement {
  readonly attribute HTMLCollection rows;
  HTMLElement insertRow(in optional long index);
  void deleteRow(in long index);
};

The HTMLTableSectionElement interface is also used for thead and tfoot elements.

The tbody element represents a block of rows that consist of a body of data for the parent table element, if the tbody element has a parent and it is a table.

The tbody element takes part in the table model.

tbody . rows

Returns an HTMLCollection of the tr elements of the table section.

tr = tbody . insertRow( [ index ] )

Creates a tr element, inserts it into the table section at the position given by the argument, and returns the tr.

The position is relative to the rows in the table section. The index −1, which is the default if the argument is omitted, is equivalent to inserting at the end of the table section.

If the given position is less than −1 or greater than the number of rows, throws an INDEX_SIZE_ERR exception.

tbody . deleteRow(index)

Removes the tr element with the given position in the table section.

The position is relative to the rows in the table section. The index −1 is equivalent to deleting the last row of the table section.

If the given position is less than −1 or greater than the index of the last row, or if there are no rows, throws an INDEX_SIZE_ERR exception.

The rows attribute must return an HTMLCollection rooted at the element, whose filter matches only tr elements that are children of the element.

The insertRow(index) method must, when invoked on an element table section, act as follows:

If index is less than −1 or greater than the number of elements in the rows collection, the method must raise an INDEX_SIZE_ERR exception.

If index is missing, equal to −1, or equal to the number of items in the rows collection, the method must create a tr element, append it to the element table section, and return the newly created tr element.

Otherwise, the method must create a tr element, insert it as a child of the table section element, immediately before the indexth tr element in the rows collection, and finally must return the newly created tr element.

The deleteRow(index) method must remove the indexth element in the rows collection from its parent. If index is less than zero or greater than or equal to the number of elements in the rows collection, the method must instead raise an INDEX_SIZE_ERR exception.

4.9.6 The thead element

Categories
None.
Contexts in which this element may be used:
As a child of a table element, after any caption, and colgroup elements and before any tbody, tfoot, and tr elements, but only if there are no other thead elements that are children of the table element.
Content model:
Zero or more tr elements
Content attributes:
Global attributes
DOM interface:
HTMLTableSectionElement, as defined for tbody elements.

The thead element represents the block of rows that consist of the column labels (headers) for the parent table element, if the thead element has a parent and it is a table.

The thead element takes part in the table model.

4.9.7 The tfoot element

Categories
None.
Contexts in which this element may be used:
As a child of a table element, after any caption, colgroup, and thead elements and before any tbody and tr elements, but only if there are no other tfoot elements that are children of the table element.
As a child of a table element, after any caption, colgroup, thead, tbody, and tr elements, but only if there are no other tfoot elements that are children of the table element.
Content model:
Zero or more tr elements
Content attributes:
Global attributes
DOM interface:
HTMLTableSectionElement, as defined for tbody elements.

The tfoot element represents the block of rows that consist of the column summaries (footers) for the parent table element, if the tfoot element has a parent and it is a table.

The tfoot element takes part in the table model.

4.9.8 The tr element

Categories
None.
Contexts in which this element may be used:
As a child of a thead element.
As a child of a tbody element.
As a child of a tfoot element.
As a child of a table element, after any caption, colgroup, and thead elements, but only if there are no tbody elements that are children of the table element.
Content model:
When the parent node is a thead element: Zero or more th elements
Otherwise: Zero or more td or th elements
Content attributes:
Global attributes
DOM interface:
interface HTMLTableRowElement : HTMLElement {
  readonly attribute long rowIndex;
  readonly attribute long sectionRowIndex;
  readonly attribute HTMLCollection cells;
  HTMLElement insertCell(in optional long index);
  void deleteCell(in long index);
};

The tr element represents a row of cells in a table.

The tr element takes part in the table model.

tr . rowIndex

Returns the position of the row in the table's rows list.

Returns −1 if the element isn't in a table.

tr . sectionRowIndex

Returns the position of the row in the table section's rows list.

Returns −1 if the element isn't in a table section.

tr . cells

Returns an HTMLCollection of the td and th elements of the row.

cell = tr . insertCell( [ index ] )

Creates a td element, inserts it into the table row at the position given by the argument, and returns the td.

The position is relative to the cells in the row. The index −1, which is the default if the argument is omitted, is equivalent to inserting at the end of the row.

If the given position is less than −1 or greater than the number of cells, throws an INDEX_SIZE_ERR exception.

tr . deleteCell(index)

Removes the td or th element with the given position in the row.

The position is relative to the cells in the row. The index −1 is equivalent to deleting the last cell of the row.

If the given position is less than −1 or greater than the index of the last cell, or if there are no cells, throws an INDEX_SIZE_ERR exception.

The rowIndex attribute must, if the element has a parent table element, or a parent tbody, thead, or tfoot element and a grandparent table element, return the index of the tr element in that table element's rows collection. If there is no such table element, then the attribute must return −1.

The sectionRowIndex attribute must, if the element has a parent table, tbody, thead, or tfoot element, return the index of the tr element in the parent element's rows collection (for tables, that's the HTMLTableElement.rows collection; for table sections, that's the HTMLTableRowElement.rows collection). If there is no such parent element, then the attribute must return −1.

The cells attribute must return an HTMLCollection rooted at the tr element, whose filter matches only td and th elements that are children of the tr element.

The insertCell(index) method must act as follows:

If index is less than −1 or greater than the number of elements in the cells collection, the method must raise an INDEX_SIZE_ERR exception.

If index is missing, equal to −1, or equal to the number of items in cells collection, the method must create a td element, append it to the tr element, and return the newly created td element.

Otherwise, the method must create a td element, insert it as a child of the tr element, immediately before the indexth td or th element in the cells collection, and finally must return the newly created td element.

The deleteCell(index) method must remove the indexth element in the cells collection from its parent. If index is less than zero or greater than or equal to the number of elements in the cells collection, the method must instead raise an INDEX_SIZE_ERR exception.

4.9.9 The td element

Categories
Sectioning root.
Contexts in which this element may be used:
As a child of a tr element.
Content model:
Flow content.
Content attributes:
Global attributes
colspan
rowspan
headers
DOM interface:
interface HTMLTableDataCellElement : HTMLTableCellElement {};

The td element represents a data cell in a table.

The td element and its colspan, rowspan, and headers attributes take part in the table model.

4.9.10 The th element

Categories
None.
Contexts in which this element may be used:
As a child of a tr element.
Content model:
Phrasing content.
Content attributes:
Global attributes
colspan
rowspan
headers
scope
DOM interface:
interface HTMLTableHeaderCellElement : HTMLTableCellElement {
           attribute DOMString scope;
};

The th element represents a header cell in a table.

The th element may have a scope content attribute specified. The scope attribute is an enumerated attribute with five states, four of which have explicit keywords:

The row keyword, which maps to the row state
The row state means the header cell applies to some of the subsequent cells in the same row(s).
The col keyword, which maps to the column state
The column state means the header cell applies to some of the subsequent cells in the same column(s).
The rowgroup keyword, which maps to the row group state
The row group state means the header cell applies to all the remaining cells in the row group. A th element's scope attribute must not be in the row group state if the element is not anchored in a row group.
The colgroup keyword, which maps to the column group state
The column group state means the header cell applies to all the remaining cells in the column group. A th element's scope attribute must not be in the column group state if the element is not anchored in a column group.
The auto state
The auto state makes the header cell apply to a set of cells selected based on context.

The scope attribute's missing value default is the auto state.

The th element and its colspan, rowspan, headers, and scope attributes take part in the table model.

The scope IDL attribute must reflect the content attribute of the same name.

The following example shows how the scope attribute's rowgroup value affects which data cells a header cell applies to.

Here is a markup fragment showing a table:

<table>
 <thead>
  <tr> <th> ID <th> Measurement <th> Average <th> Maximum
 <tbody>
  <tr> <td> <th scope=rowgroup> Cats <td> <td>
  <tr> <td> 93 <th> Legs <td> 3.5 <td> 4
  <tr> <td> 10 <th> Tails <td> 1 <td> 1
 <tbody>
  <tr> <td> <th scope=rowgroup> English speakers <td> <td>
  <tr> <td> 32 <th> Legs <td> 2.67 <td> 4
  <tr> <td> 35 <th> Tails <td> 0.33 <td> 1
</table>

This would result in the following table:

ID Measurement Average Maximum
Cats
93 Legs 3.5 4
10 Tails 1 1
English speakers
32 Legs 2.67 4
35 Tails 0.33 1

The headers in the first row all apply directly down to the rows in their column.

The headers with the explicit scope attributes apply to all the cells in their row group other than the cells in the first column.

The remaining headers apply just to the cells to the right of them.

4.9.11 Attributes common to td and th elements

The td and th elements may have a colspan content attribute specified, whose value must be a valid non-negative integer greater than zero.

The td and th elements may also have a rowspan content attribute specified, whose value must be a valid non-negative integer.

These attributes give the number of columns and rows respectively that the cell is to span. These attributes must not be used to overlap cells, as described in the description of the table model.


The td and th element may have a headers content attribute specified. The headers attribute, if specified, must contain a string consisting of an unordered set of unique space-separated tokens, each of which must have the value of an ID of a th element taking part in the same table as the td or th element (as defined by the table model).

A th element with ID id is said to be directly targeted by all td and th elements in the same table that have headers attributes whose values include as one of their tokens the ID id. A th element A is said to be targeted by a th or td element B if either A is directly targeted by B or if there exists an element C that is itself targeted by the element B and A is directly targeted by C.

A th element must not be targeted by itself.

The colspan, rowspan, and headers attributes take part in the table model.


The td and th elements implement interfaces that inherit from the HTMLTableCellElement interface:

interface HTMLTableCellElement : HTMLElement {
           attribute unsigned long colSpan;
           attribute unsigned long rowSpan;
  [PutForwards=value] readonly attribute DOMSettableTokenList headers;
  readonly attribute long cellIndex;
};
cell . cellIndex

Returns the position of the cell in the row's cells list. This does not necessarily correspond to the x-position of the cell in the table, since earlier cells might cover multiple rows or columns.

Returns 0 if the element isn't in a row.

The colSpan IDL attribute must reflect the content attribute of the same name. The value must be limited to only non-negative numbers greater than zero.

The rowSpan IDL attribute must reflect the content attribute of the same name. Its default value, which must be used if parsing the attribute as a non-negative integer returns an error, is 1.

The headers IDL attribute must reflect the content attribute of the same name.

The cellIndex IDL attribute must, if the element has a parent tr element, return the index of the cell's element in the parent element's cells collection. If there is no such parent element, then the attribute must return 0.

4.9.12 Processing model

The various table elements and their content attributes together define the table model.

A table consists of cells aligned on a two-dimensional grid of slots with coordinates (x, y). The grid is finite, and is either empty or has one or more slots. If the grid has one or more slots, then the x coordinates are always in the range 0 ≤ x < xwidth, and the y coordinates are always in the range 0 ≤ y < yheight. If one or both of xwidth and yheight are zero, then the table is empty (has no slots). Tables correspond to table elements.

A cell is a set of slots anchored at a slot (cellx, celly), and with a particular width and height such that the cell covers all the slots with coordinates (x, y) where cellx ≤ x < cellx+width and celly ≤ y < celly+height. Cells can either be data cells or header cells. Data cells correspond to td elements, and header cells correspond to th elements. Cells of both types can have zero or more associated header cells.

It is possible, in certain error cases, for two cells to occupy the same slot.

A row is a complete set of slots from x=0 to x=xwidth-1, for a particular value of y. Rows correspond to tr elements.

A column is a complete set of slots from y=0 to y=yheight-1, for a particular value of x. Columns can correspond to col elements, but in the absence of col elements are implied.

A row group is a set of rows anchored at a slot (0, groupy) with a particular height such that the row group covers all the slots with coordinates (x, y) where 0 ≤ x < xwidth and groupy ≤ y < groupy+height. Row groups correspond to tbody, thead, and tfoot elements. Not every row is necessarily in a row group.

A column group is a set of columns anchored at a slot (groupx, 0) with a particular width such that the column group covers all the slots with coordinates (x, y) where groupx ≤ x < groupx+width and 0 ≤ y < yheight. Column groups correspond to colgroup elements. Not every column is necessarily in a column group.

Row groups cannot overlap each other. Similarly, column groups cannot overlap each other.

A cell cannot cover slots that are from two or more row groups. It is, however, possible for a cell to be in multiple column groups. All the slots that form part of one cell are part of zero or one row groups and zero or more column groups.

In addition to cells, columns, rows, row groups, and column groups, tables can have a caption element associated with them. This gives the table a heading, or legend.

A table model error is an error with the data represented by table elements and their descendants. Documents must not have table model errors.

4.9.12.1 Forming a table

To determine which elements correspond to which slots in a table associated with a table element, to determine the dimensions of the table (xwidth and yheight), and to determine if there are any table model errors, user agents must use the following algorithm:

  1. Let xwidth be zero.

  2. Let yheight be zero.

  3. Let pending tfoot elements be a list of tfoot elements, initially empty.

  4. Let the table be the table represented by the table element. The xwidth and yheight variables give the table's dimensions. The table is initially empty.

  5. If the table element has no children elements, then return the table (which will be empty), and abort these steps.

  6. Associate the first caption element child of the table element with the table. If there are no such children, then it has no associated caption element.

  7. Let the current element be the first element child of the table element.

    If a step in this algorithm ever requires the current element to be advanced to the next child of the table when there is no such next child, then the user agent must jump to the step labeled end, near the end of this algorithm.

  8. While the current element is not one of the following elements, advance the current element to the next child of the table:

  9. If the current element is a colgroup, follow these substeps:

    1. Column groups: Process the current element according to the appropriate case below:

      If the current element has any col element children

      Follow these steps:

      1. Let xstart have the value of xwidth.

      2. Let the current column be the first col element child of the colgroup element.

      3. Columns: If the current column col element has a span attribute, then parse its value using the rules for parsing non-negative integers.

        If the result of parsing the value is not an error or zero, then let span be that value.

        Otherwise, if the col element has no span attribute, or if trying to parse the attribute's value resulted in an error or zero, then let span be 1.

      4. Increase xwidth by span.

      5. Let the last span columns in the table correspond to the current column col element.

      6. If current column is not the last col element child of the colgroup element, then let the current column be the next col element child of the colgroup element, and return to the step labeled columns.

      7. Let all the last columns in the table from x=xstart to x=xwidth-1 form a new column group, anchored at the slot (xstart, 0), with width xwidth-xstart, corresponding to the colgroup element.

      If the current element has no col element children
      1. If the colgroup element has a span attribute, then parse its value using the rules for parsing non-negative integers.

        If the result of parsing the value is not an error or zero, then let span be that value.

        Otherwise, if the colgroup element has no span attribute, or if trying to parse the attribute's value resulted in an error or zero, then let span be 1.

      2. Increase xwidth by span.

      3. Let the last span columns in the table form a new column group, anchored at the slot (xwidth-span, 0), with width span, corresponding to the colgroup element.

    2. Advance the current element to the next child of the table.

    3. While the current element is not one of the following elements, advance the current element to the next child of the table:

    4. If the current element is a colgroup element, jump to the step labeled column groups above.

  10. Let ycurrent be zero.

  11. Let the list of downward-growing cells be an empty list.

  12. Rows: While the current element is not one of the following elements, advance the current element to the next child of the table:

  13. If the current element is a tr, then run the algorithm for processing rows, advance the current element to the next child of the table, and return to the step labeled rows.

  14. Run the algorithm for ending a row group.

  15. If the current element is a tfoot, then add that element to the list of pending tfoot elements, advance the current element to the next child of the table, and return to the step labeled rows.

  16. The current element is either a thead or a tbody.

    Run the algorithm for processing row groups.

  17. Advance the current element to the next child of the table.

  18. Return to the step labeled rows.

  19. End: For each tfoot element in the list of pending tfoot elements, in tree order, run the algorithm for processing row groups.

  20. If there exists a row or column in the table containing only slots that do not have a cell anchored to them, then this is a table model error.

  21. Return the table.

The algorithm for processing row groups, which is invoked by the set of steps above for processing thead, tbody, and tfoot elements, is:

  1. Let ystart have the value of yheight.

  2. For each tr element that is a child of the element being processed, in tree order, run the algorithm for processing rows.

  3. If yheight > ystart, then let all the last rows in the table from y=ystart to y=yheight-1 form a new row group, anchored at the slot with coordinate (0, ystart), with height yheight-ystart, corresponding to the element being processed.

  4. Run the algorithm for ending a row group.

The algorithm for ending a row group, which is invoked by the set of steps above when starting and ending a block of rows, is:

  1. While ycurrent is less than yheight, follow these steps:

    1. Run the algorithm for growing downward-growing cells.

    2. Increase ycurrent by 1.

  2. Empty the list of downward-growing cells.

The algorithm for processing rows, which is invoked by the set of steps above for processing tr elements, is:

  1. If yheight is equal to ycurrent, then increase yheight by 1. (ycurrent is never greater than yheight.)

  2. Let xcurrent be 0.

  3. Run the algorithm for growing downward-growing cells.

  4. If the tr element being processed has no td or th element children, then increase ycurrent by 1, abort this set of steps, and return to the algorithm above.

  5. Let current cell be the first td or th element in the tr element being processed.

  6. Cells: While xcurrent is less than xwidth and the slot with coordinate (xcurrent, ycurrent) already has a cell assigned to it, increase xcurrent by 1.

  7. If xcurrent is equal to xwidth, increase xwidth by 1. (xcurrent is never greater than xwidth.)

  8. If the current cell has a colspan attribute, then parse that attribute's value, and let colspan be the result.

    If parsing that value failed, or returned zero, or if the attribute is absent, then let colspan be 1, instead.

  9. If the current cell has a rowspan attribute, then parse that attribute's value, and let rowspan be the result.

    If parsing that value failed or if the attribute is absent, then let rowspan be 1, instead.

  10. If rowspan is zero, then let cell grows downward be true, and set rowspan to 1. Otherwise, let cell grows downward be false.

  11. If xwidth < xcurrent+colspan, then let xwidth be xcurrent+colspan.

  12. If yheight < ycurrent+rowspan, then let yheight be ycurrent+rowspan.

  13. Let the slots with coordinates (x, y) such that xcurrent ≤ x < xcurrent+colspan and ycurrent ≤ y < ycurrent+rowspan be covered by a new cell c, anchored at (xcurrent, ycurrent), which has width colspan and height rowspan, corresponding to the current cell element.

    If the current cell element is a th element, let this new cell c be a header cell; otherwise, let it be a data cell.

    To establish which header cells apply to the current cell element, use the algorithm for assigning header cells described in the next section.

    If any of the slots involved already had a cell covering them, then this is a table model error. Those slots now have two cells overlapping.

  14. If cell grows downward is true, then add the tuple {c, xcurrent, colspan} to the list of downward-growing cells.

  15. Increase xcurrent by colspan.

  16. If current cell is the last td or th element in the tr element being processed, then increase ycurrent by 1, abort this set of steps, and return to the algorithm above.

  17. Let current cell be the next td or th element in the tr element being processed.

  18. Return to the step labelled cells.

When the algorithms above require the user agent to run the algorithm for growing downward-growing cells, the user agent must, for each {cell, cellx, width} tuple in the list of downward-growing cells, if any, extend the cell cell so that it also covers the slots with coordinates (x, ycurrent), where cellx ≤ x < cellx+width.

4.9.12.2 Forming relationships between data cells and header cells

Each cell can be assigned zero or more header cells. The algorithm for assigning header cells to a cell principal cell is as follows.

  1. Let header list be an empty list of cells.

  2. Let (principalx, principaly) be the coordinate of the slot to which the principal cell is anchored.

  3. If the principal cell has a headers attribute specified
    1. Take the value of the principal cell's headers attribute and split it on spaces, letting id list be the list of tokens obtained.

    2. For each token in the id list, if the first element in the Document with an ID equal to the token is a cell in the same table, and that cell is not the principal cell, then add that cell to header list.

    If principal cell does not have a headers attribute specified
    1. Let principalwidth be the width of the principal cell.

    2. Let principalheight be the height of the principal cell.

    3. For each value of y from principaly to principaly+principalheight-1, run the internal algorithm for scanning and assigning header cells, with the principal cell, the header list, the initial coordinate (principalx,y), and the increments Δx=−1 and Δy=0.

    4. For each value of x from principalx to principalx+principalwidth-1, run the internal algorithm for scanning and assigning header cells, with the principal cell, the header list, the initial coordinate (x,principaly), and the increments Δx=0 and Δy=−1.

    5. If the principal cell is anchored in a row group, then add all header cells that are row group headers and are anchored in the same row group with an x-coordinate less than or equal to principalx+principalwidth-1 and a y-coordinate less than or equal to principaly+principalheight-1 to header list.

    6. If the principal cell is anchored in a column group, then add all header cells that are column group headers and are anchored in the same column group with an x-coordinate less than or equal to principalx+principalwidth-1 and a y-coordinate less than or equal to principaly+principalheight-1 to header list.

  4. Remove all the empty cells from the header list.

  5. Remove any duplicates from the header list.

  6. Remove principal cell from the header list if it is there.

  7. Assign the headers in the header list to the principal cell.

The internal algorithm for scanning and assigning header cells, given a principal cell, a header list, an initial coordinate (initialx, initialy), and Δx and Δy increments, is as follows:

  1. Let x equal initialx.

  2. Let y equal initialy.

  3. Let opaque headers be an empty list of cells.

  4. If principal cell is a header cell

    Let in header block be true, and let headers from current header block be a list of cells containing just the principal cell.

    Otherwise

    Let in header block be false and let headers from current header block be an empty list of cells.

  5. Loop: Increment x by Δx; increment y by Δy.

    For each invocation of this algorithm, one of Δx and Δy will be −1, and the other will be 0.

  6. If either x or y is less than 0, then abort this internal algorithm.

  7. If there is no cell covering slot (x, y), or if there is more than one cell covering slot (x, y), return to the substep labeled loop.

  8. Let current cell be the cell covering slot (x, y).

  9. If current cell is a header cell
    1. Set in header block to true.

    2. Add current cell to headers from current header block.

    3. Let blocked be false.

    4. If Δx is 0

      If there are any cells in the opaque headers list anchored with the same x-coordinate as the current cell, and with the same width as current cell, then let blocked be true.

      If the current cell is not a column header, then let blocked be true.

      If Δy is 0

      If there are any cells in the opaque headers list anchored with the same y-coordinate as the current cell, and with the same height as current cell, then let blocked be true.

      If the current cell is not a row header, then let blocked be true.

    5. If blocked is false, then add the current cell to the headers list.

    If current cell is a data cell and in header block is true

    Set in header block to false. Add all the cells in headers from current header block to the opaque headers list, and empty the headers from current header block list.

  10. Return to the step labeled loop.

A header cell anchored at the slot with coordinate (x, y) with width width and height height is said to be a column header if any of the following conditions are true:

A header cell anchored at the slot with coordinate (x, y) with width width and height height is said to be a row header if any of the following conditions are true:

A header cell is said to be a column group header if its scope attribute is in the column group state.

A header cell is said to be a row group header if its scope attribute is in the row group state.

A cell is said to be an empty cell if it contains no elements and its text content, if any, consists only of White_Space characters.

4.9.13 Examples

This section is non-normative.

The following shows how might one mark up the bottom part of table 45 of the Smithsonian physical tables, Volume 71:

<table>
 <caption>Specification values: <b>Steel</b>, <b>Castings</b>,
 Ann. A.S.T.M. A27-16, Class B;* P max. 0.06; S max. 0.05.</caption>
 <thead>
  <tr>
   <th rowspan=2>Grade.</th>
   <th rowspan=2>Yield Point.</th>
   <th colspan=2>Ultimate tensile strength</th>
   <th rowspan=2>Per cent elong. 50.8mm or 2 in.</th>
   <th rowspan=2>Per cent reduct. area.</th>
  </tr>
  <tr>
   <th>kg/mm<sup>2</sup></th>
   <th>lb/in<sup>2</sup></th>
  </tr>
 </thead>
 <tbody>
  <tr>
   <td>Hard</td>
   <td>0.45 ultimate</td>
   <td>56.2</td>
   <td>80,000</td>
   <td>15</td>
   <td>20</td>
  </tr>
  <tr>
   <td>Medium</td>
   <td>0.45 ultimate</td>
   <td>49.2</td>
   <td>70,000</td>
   <td>18</td>
   <td>25</td>
  </tr>
  <tr>
   <td>Soft</td>
   <td>0.45 ultimate</td>
   <td>42.2</td>
   <td>60,000</td>
   <td>22</td>
   <td>30</td>
  </tr>
 </tbody>
</table>

This table could look like this:

Specification values: Steel, Castings, Ann. A.S.T.M. A27-16, Class B;* P max. 0.06; S max. 0.05.
Grade. Yield Point. Ultimate tensile strength Per cent elong. 50.8 mm or 2 in. Per cent reduct. area.
kg/mm2 lb/in2
Hard 0.45 ultimate 56.2 80,000 15 20
Medium 0.45 ultimate 49.2 70,000 18 25
Soft 0.45 ultimate 42.2 60,000 22 30

The following shows how one might mark up the gross margin table on page 46 of Apple, Inc's 10-K filing for fiscal year 2008:

<table>
 <thead>
  <tr>
   <th>
   <th>2008
   <th>2007
   <th>2006
 <tbody>
  <tr>
   <th>Net sales
   <td>$ 32,479
   <td>$ 24,006
   <td>$ 19,315
  <tr>
   <th>Cost of sales
   <td>  21,334
   <td>  15,852
   <td>  13,717
 <tbody>
  <tr>
   <th>Gross margin
   <td>$ 11,145
   <td>$  8,154
   <td>$  5,598
 <tfoot>
  <tr>
   <th>Gross margin percentage
   <td>34.3%
   <td>34.0%
   <td>29.0%
</table>

This table could look like this:

2008 2007 2006
Net sales $ 32,479 $ 24,006 $ 19,315
Cost of sales 21,334 15,852 13,717
Gross margin $ 11,145 $ 8,154 $ 5,598
Gross margin percentage 34.3% 34.0% 29.0%

The following shows how one might mark up the operating expenses table from lower on the same page of that document:

<table>
 <colgroup> <col>
 <colgroup> <col> <col> <col>
 <thead>
  <tr> <th> <th>2008 <th>2007 <th>2006
 <tbody>
  <tr> <th scope=rowgroup> Research and development
       <td> $ 1,109 <td> $ 782 <td> $ 712 
  <tr> <th scope=row> Percentage of net sales
       <td> 3.4% <td> 3.3% <td> 3.7% 
 <tbody>
  <tr> <th scope=rowgroup> Selling, general, and administrative
       <td> $ 3,761 <td> $ 2,963 <td> $ 2,433 
  <tr> <th scope=row> Percentage of net sales
       <td> 11.6% <td> 12.3% <td> 12.6%
</table>

This table could look like this:

2008 2007 2006
Research and development $ 1,109 $ 782 $ 712
Percentage of net sales 3.4% 3.3% 3.7%
Selling, general, and administrative $ 3,761 $ 2,963 $ 2,433
Percentage of net sales 11.6% 12.3% 12.6%

4.10 Forms

4.10.1 Introduction

This section is non-normative.

Forms allow unscripted client-server interaction: given a form, a user can provide data, submit it to the server, and have the server act on it accordingly (e.g. returning the results of a search or calculation). The elements used in forms can also be used for user interaction with no associated submission mechanism, in conjunction with scripts.

Writing a form consists of several steps, which can be performed in any order: writing the user interface, implementing the server-side processing, and configuring the user interface to communicate with the server.

4.10.1.1 Writing a form's user interface

This section is non-normative.

For the purposes of this brief introduction, we will create a pizza ordering form.

Any form starts with a form element, inside which are placed the controls. Most controls are represented by the input element, which by default provides a one-line text field. To label a control, the label element is used; the label text and the control itself go inside the label element. Each part of a form is considered a paragraph, and is typically separated from other parts using p elements. Putting this together, here is how one might ask for the customer's name:

<form>
 <p><label>Customer name: <input></label></p>
</form>

To let the user select the size of the pizza, we can use a set of radio buttons. Radio buttons also use the input element, this time with a type attribute with the value radio. To make the radio buttons work as a group, they are given a common name using the name attribute. To group a batch of controls together, such as, in this case, the radio buttons, one can use the fieldset element. The title of such a group of controls is given by the first element in the fieldset, which has to be a legend element.

<form>
 <p><label>Customer name: <input></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size> Small </label></p>
  <p><label> <input type=radio name=size> Medium </label></p>
  <p><label> <input type=radio name=size> Large </label></p>
 </fieldset>
</form>

Changes from the previous step are highlighted.

To pick toppings, we can use checkboxes. These use the input element with a type attribute with the value checkbox:

<form>
 <p><label>Customer name: <input></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size> Small </label></p>
  <p><label> <input type=radio name=size> Medium </label></p>
  <p><label> <input type=radio name=size> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox> Bacon </label></p>
  <p><label> <input type=checkbox> Extra Cheese </label></p>
  <p><label> <input type=checkbox> Onion </label></p>
  <p><label> <input type=checkbox> Mushroom </label></p>
 </fieldset>
</form>

The pizzeria for which this form is being written is always making mistakes, so it needs a way to contact the customer. For this purpose, we can use form controls specifically for telephone numbers (input elements with their type attribute set to tel) and e-mail addresses (input elements with their type attribute set to email):

<form>
 <p><label>Customer name: <input></label></p>
 <p><label>Telephone: <input type=tel></label></p>
 <p><label>E-mail address: <input type=email></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size> Small </label></p>
  <p><label> <input type=radio name=size> Medium </label></p>
  <p><label> <input type=radio name=size> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox> Bacon </label></p>
  <p><label> <input type=checkbox> Extra Cheese </label></p>
  <p><label> <input type=checkbox> Onion </label></p>
  <p><label> <input type=checkbox> Mushroom </label></p>
 </fieldset>
</form>

We can use an input element with its type attribute set to time to ask for a delivery time. Many of these form controls have attributes to control exactly what values can be specified; in this case, three attributes of particular interest are min, max, and step. These set the minimum time, the maximum time, and the interval between allowed values (in seconds). This pizzeria only delivers between 11am and 9pm, and doesn't promise anything better than 15 minute increments, which we can mark up as follows:

<form>
 <p><label>Customer name: <input></label></p>
 <p><label>Telephone: <input type=tel></label></p>
 <p><label>E-mail address: <input type=email></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size> Small </label></p>
  <p><label> <input type=radio name=size> Medium </label></p>
  <p><label> <input type=radio name=size> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox> Bacon </label></p>
  <p><label> <input type=checkbox> Extra Cheese </label></p>
  <p><label> <input type=checkbox> Onion </label></p>
  <p><label> <input type=checkbox> Mushroom </label></p>
 </fieldset>
 <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900"></label></p>
</form>

The textarea element can be used to provide a free-form text field. In this instance, we are going to use it to provide a space for the customer to give delivery instructions:

<form>
 <p><label>Customer name: <input></label></p>
 <p><label>Telephone: <input type=tel></label></p>
 <p><label>E-mail address: <input type=email></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size> Small </label></p>
  <p><label> <input type=radio name=size> Medium </label></p>
  <p><label> <input type=radio name=size> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox> Bacon </label></p>
  <p><label> <input type=checkbox> Extra Cheese </label></p>
  <p><label> <input type=checkbox> Onion </label></p>
  <p><label> <input type=checkbox> Mushroom </label></p>
 </fieldset>
 <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900"></label></p>
 <p><label>Delivery instructions: <textarea></textarea></label></p>
</form>

Finally, to make the form submittable we use the button element:

<form>
 <p><label>Customer name: <input></label></p>
 <p><label>Telephone: <input type=tel></label></p>
 <p><label>E-mail address: <input type=email></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size> Small </label></p>
  <p><label> <input type=radio name=size> Medium </label></p>
  <p><label> <input type=radio name=size> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox> Bacon </label></p>
  <p><label> <input type=checkbox> Extra Cheese </label></p>
  <p><label> <input type=checkbox> Onion </label></p>
  <p><label> <input type=checkbox> Mushroom </label></p>
 </fieldset>
 <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900"></label></p>
 <p><label>Delivery instructions: <textarea></textarea></label></p>
 <p><button>Submit order</button><p>
</form>
4.10.1.2 Implementing the server-side processing for a form

This section is non-normative.

The exact details for writing a server-side processor are out of scope for this specification. For the purposes of this introduction, we will assume that the script at https://pizza.example.com/order.cgi is configured to accept submissions using the application/x-www-form-urlencoded format, expecting the following parameters sent in an HTTP POST body:

custname
Customer's name
custtel
Customer's telephone number
custemail
Customer's e-mail address
size
The pizza size, either small, medium, or large
toppings
The topping, specified once for each selected topping, with the allowed values being bacon, cheese, onion, and mushroom
delivery
The requested delivery time
comments
The delivery instructions
4.10.1.3 Configuring a form to communicate with a server

This section is non-normative.

Form submissions are exposed to servers in a variety of ways, most commonly as HTTP GET or POST requests. To specify the exact method used, the method attribute is specified on the form element. This doesn't specify how the form data is encoded, though; to specify that, you use the enctype attribute. You also have to specify the URL of the service that will handle the submitted data, using the action attribute.

For each form control you want submitted, you then have to give a name that will be used to refer to the data in the submission. We already specified the name for the group of radio buttons; the same attribute (name) also specifies the submission name. Radio buttons can be distinguished from each other in the submission by giving them different values, using the value attribute.

Multiple controls can have the same name; for example, here we give all the checkboxes the same name, and the server distinguishes which checkbox was checked by seeing which values are submitted with that name — like the radio buttons, they are also given unique values with the value attribute.

Given the settings in the previous section, this all becomes:

<form method="post"
      enctype="application/x-www-form-urlencoded"
      action="https://pizza.example.com/order.cgi">
 <p><label>Customer name: <input name="custname"></label></p>
 <p><label>Telephone: <input type=tel name="custtel"></label></p>
 <p><label>E-mail address: <input type=email name="custemail"></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size value="small"> Small </label></p>
  <p><label> <input type=radio name=size value="medium"> Medium </label></p>
  <p><label> <input type=radio name=size value="large"> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
 </fieldset>
 <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery"></label></p>
 <p><label>Delivery instructions: <textarea name="comments"></textarea></label></p>
 <p><button>Submit order</button><p>
</form>

For example, if the customer entered "Denise Lawrence" as their name, "555-321-8642" as their telephone number, did not specify an e-mail address, asked for a medium-sized pizza, selected the Extra Cheese and Mushroom toppings, entered a delivery time of 7pm, and left the delivery instructions text field blank, the user agent would submit the following to the online Web service:

custname=Denise+Lawrence&custtel=555-321-8624&custemail=&size=medium&topping=cheese&topping=mushroom&delivery=19%3A00&comments=
4.10.1.4 Client-side form validation

This section is non-normative.

Forms can be annotated in such a way that the user agent will check the user's input before the form is submitted. The server still has to verify the input is valid (since hostile users can easily bypass the form validation), but it allows the user to avoid the wait incurred by having the server be the sole checker of the user's input.

The simplest annotation is the required attribute, which can be specified on input elements to indicate that the form is not to be submitted until a value is given. By adding this attribute to the customer name and delivery time fields, we allow the user agent to notify the user when the user submits the form without filling in those fields:

<form method="post"
      enctype="application/x-www-form-urlencoded"
      action="https://pizza.example.com/order.cgi">
 <p><label>Customer name: <input name="custname" required></label></p>
 <p><label>Telephone: <input type=tel name="custtel"></label></p>
 <p><label>E-mail address: <input type=email name="custemail"></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size value="small"> Small </label></p>
  <p><label> <input type=radio name=size value="medium"> Medium </label></p>
  <p><label> <input type=radio name=size value="large"> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
 </fieldset>
 <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery" required></label></p>
 <p><label>Delivery instructions: <textarea name="comments"></textarea></label></p>
 <p><button>Submit order</button><p>
</form>

It is also possible to limit the length of the input, using the maxlength attribute. By adding this to the textarea element, we can limit users to 1000 characters, preventing them from writing huge essays to the busy delivery drivers instead of staying focused and to the point:

<form method="post"
      enctype="application/x-www-form-urlencoded"
      action="https://pizza.example.com/order.cgi">
 <p><label>Customer name: <input name="custname" required></label></p>
 <p><label>Telephone: <input type=tel name="custtel"></label></p>
 <p><label>E-mail address: <input type=email name="custemail"></label></p>
 <fieldset>
  <legend> Pizza Size </legend>
  <p><label> <input type=radio name=size value="small"> Small </label></p>
  <p><label> <input type=radio name=size value="medium"> Medium </label></p>
  <p><label> <input type=radio name=size value="large"> Large </label></p>
 </fieldset>
 <fieldset>
  <legend> Pizza Toppings </legend>
  <p><label> <input type=checkbox name="topping" value="bacon"> Bacon </label></p>
  <p><label> <input type=checkbox name="topping" value="cheese"> Extra Cheese </label></p>
  <p><label> <input type=checkbox name="topping" value="onion"> Onion </label></p>
  <p><label> <input type=checkbox name="topping" value="mushroom"> Mushroom </label></p>
 </fieldset>
 <p><label>Preferred delivery time: <input type=time min="11:00" max="21:00" step="900" name="delivery" required></label></p>
 <p><label>Delivery instructions: <textarea name="comments" maxlength=1000></textarea></label></p>
 <p><button>Submit order</button><p>
</form>

4.10.2 Categories

Mostly for historical reasons, elements in this section fall into several overlapping (but subtly different) categories in addition to the usual ones like flow content, phrasing content, and interactive content.

A number of the elements are form-associated elements, which means they can have a form owner and, to expose this, have a form content attribute with a matching form IDL attribute.

The form-associated elements fall into several subcategories:

Listed elements

Denotes elements that are listed in the form.elements and fieldset.elements APIs.

Labelable elements

Denotes elements that can be associated with label elements.

Submittable elements

Denotes elements that can be used for constructing the form data set when a form element is submitted.

Resettable elements

Denotes elements that can be affected when a form element is reset.

In addition, some submittable elements can be, depending on their attributes, buttons. The prose below defines when an element is a button. Some buttons are specifically submit buttons.

The object element is also a form-associated element and can, with the use of a suitable plugin, partake in form submission.

4.10.3 The form element

Categories
Flow content.
Contexts in which this element may be used:
Where flow content is expected.
Content model:
Flow content, but with no form element descendants.
Content attributes:
Global attributes
accept-charset
action
autocomplete
enctype
method
name
novalidate
target
DOM interface:
[OverrideBuiltins]
interface HTMLFormElement : HTMLElement {
           attribute DOMString acceptCharset;
           attribute DOMString action;
           attribute boolean autocomplete;
           attribute DOMString enctype;
           attribute DOMString method;
           attribute DOMString name;
           attribute boolean noValidate;
           attribute DOMString target;

  readonly attribute HTMLFormControlsCollection elements;
  readonly attribute long length;
  caller getter any item(in unsigned long index);
  caller getter any namedItem(in DOMString name);

  void submit();
  void reset();
  boolean checkValidity();

  void dispatchFormInput();
  void dispatchFormChange();
};

The form element represents a collection of form-associated elements, some of which can represent editable values that can be submitted to a server for processing.

The accept-charset attribute gives the character encodings that are to be used for the submission. If specified, the value must be an ordered set of unique space-separated tokens, and each token must be an ASCII case-insensitive match for the preferred MIME name of an ASCII-compatible character encoding. [IANACHARSET]

The name attribute represents the form's name within the forms collection. The value must not be the empty string, and the value must be unique amongst the form elements in the forms collection that it is in, if any.

The autocomplete attribute is an enumerated attribute. The attribute has two states. The on keyword maps to the on state, and the off keyword maps to the off state. The attribute may also be omitted. The missing value default is the on state. The off state indicates that by default, input elements in the form will have their resulting autocompletion state set to off; the on state indicates that by default, input elements in the form will have their resulting autocompletion state set to on.

The action, enctype, method, novalidate, and target attributes are attributes for form submission.

form . elements

Returns an HTMLCollection of the form controls in the form (excluding image buttons for historical reasons).

form . length

Returns the number of form controls in the form (excluding image buttons for historical reasons).

element = form . item(index)
form[index]
form(index)

Returns the indexth element in the form (excluding image buttons for historical reasons).

element = form . namedItem(name)
form[name]
form(name)

Returns the form control in the form with the given ID or name (excluding image buttons for historical reasons).

Once an element has been referenced using a particular name, that name will continue being available as a way to reference that element in this method, even if the element's actual ID or name changes, for as long as the element remains in the Document.

If there are multiple matching items, then a NodeList object containing all those elements is returned.

Returns null if no element with that ID or name could be found.

form . submit()

Submits the form.

form . reset()

Resets the form.

form . checkValidity()

Returns true if the form's controls are all valid; otherwise, returns false.

form . dispatchFormInput()

Dispatches a forminput event at all the form controls.

form . dispatchFormChange()

Dispatches a formchange event at all the form controls.

The autocomplete and name IDL attributes must reflect the respective content attributes of the same name.

The acceptCharset IDL attribute must reflect the accept-charset content attribute.


The elements IDL attribute must return an HTMLFormControlsCollection rooted at the Document node, whose filter matches listed elements whose form owner is the form element, with the exception of input elements whose type attribute is in the Image Button state, which must, for historical reasons, be excluded from this particular collection.

The length IDL attribute must return the number of nodes represented by the elements collection.

The indices of the supported indexed properties at any instant are the indices supported by the object returned by the elements attribute at that instant.

The item(index) method must return the value returned by the method of the same name on the elements collection, when invoked with the same argument.

Each form element has a mapping of names to elements called the past names map. It is used to persist names of controls even when they change names.

The names of the supported named properties are the union of the names currently supported by the object returned by the elements attribute, and the names currently in the past names map.

The namedItem(name) method, when called, must run the following steps:

  1. If name is one of the names of the supported named properties of the object returned by the elements attribute, then run these substeps:

    1. Let candidate be the object returned by the namedItem() method on the object returned by the elements attribute when passed the name argument.

    2. If candidate is an element, then add a mapping from name to candidate in the form element's past names map, replacing the previous entry with the same name, if any.

    3. Return candidate and abort these steps.

  2. Otherwise, name is the name of one of the entries in the form element's past names map: return the object associated with name in that map.

If an element listed in the form element's past names map is removed from the Document, then its entries must be removed from the map.


The submit() method, when invoked, must submit the form element from the form element itself, with the scripted-submit flag set.

The reset() method, when invoked, must run the following steps:

  1. If the form element is marked as locked for reset, then abort these steps.

  2. Mark the form element as locked for reset.

  3. Reset the form element.

  4. Unmark the form element as locked for reset.

If the checkValidity() method is invoked, the user agent must statically validate the constraints of the form element, and return true if the constraint validation return a positive result, and false if it returned a negative result.

If the dispatchFormInput() method is invoked, the user agent must broadcast forminput events from the form element.

If the dispatchFormChange() method is invoked, the user agent must broadcast formchange events from the form element.

This example shows two search forms:

<form action="http://www.google.com/search" method="get">
 <label>Google: <input type="search" name="q"></label> <input type="submit" value="Search...">
</form>
<form action="http://www.bing.com/search" method="get">
 <label>Bing: <input type="search" name="q"></label> <input type="submit" value="Search...">
</form>

4.10.4 The fieldset element

Categories
Flow content.
Sectioning root.
Listed form-associated element.
Contexts in which this element may be used:
Where flow content is expected.
Content model:
Optionally a legend element, followed by flow content.
Content attributes:
Global attributes
disabled
form
name
DOM interface:
interface HTMLFieldSetElement : HTMLElement {
           attribute boolean disabled;
  readonly attribute HTMLFormElement form;
           attribute DOMString name;

  readonly attribute DOMString type;

  readonly attribute HTMLFormControlsCollection elements;

  readonly attribute boolean willValidate;
  readonly attribute ValidityState validity;
  readonly attribute DOMString validationMessage;
  boolean checkValidity();
  void setCustomValidity(in DOMString error);
};

The fieldset element represents a set of form controls optionally grouped under a common name.

The name of the group is given by the first legend element that is a child of the fieldset element, if any. The remainder of the descendants form the group.

The disabled attribute, when specified, causes all the form control descendants of the fieldset element, excluding those that are descendants of the fieldset element's first legend element child, if any, to be disabled.

The form attribute is used to explicitly associate the fieldset element with its form owner. The name attribute represents the element's name.

fieldset . type

Returns the string "fieldset".

fieldset . elements

Returns an HTMLCollection of the form controls in the element.

The disabled IDL attribute must reflect the content attribute of the same name.

The type IDL attribute must return the string "fieldset".

The elements IDL attribute must return an HTMLFormControlsCollection rooted at the fieldset element, whose filter matches listed elements.

The willValidate, validity, and validationMessage attributes, and the checkValidity() and setCustomValidity() methods, are part of the constraint validation API.

Constraint validation: fieldset elements are always barred from constraint validation.

The following snippet shows a fieldset with a checkbox in the legend that controls whether or not the fieldset is enabled. The contents of the fieldset consist of two required text fields and an optional year/month control.

<fieldset name="clubfields" disabled>
 <legend> <label>
  <input type=checkbox name=club onchange="form.clubfields.disabled = !checked">
  Use Club Card
 </label> </legend>
 <p><label>Name on card: <input name=clubname required></label></p>
 <p><label>Card number: <input name=clubnum required pattern="[-0-9]+"></label></p>
 <p><label>Expiry date: <input name=clubexp type=month></label></p>
</fieldset>

4.10.5 The legend element

Categories
None.
Contexts in which this element may be used:
As the first child of a fieldset element.
Content model:
Phrasing content.
Content attributes:
Global attributes
DOM interface:
interface HTMLLegendElement : HTMLElement {
  readonly attribute HTMLFormElement form;
};

The legend element represents a caption for the rest of the contents of the legend element's parent fieldset element, if any.

legend . form

Returns the element's form element, if any, or null otherwise.

The form IDL attribute's behavior depends on whether the legend element is in a fieldset element or not. If the legend has a fieldset element as its parent, then the form IDL attribute must return the same value as the form IDL attribute on that fieldset element. Otherwise, it must return null.

4.10.6 The label element

Categories
Flow content.
Phrasing content.
Interactive content.
Form-associated element.
Contexts in which this element may be used:
Where phrasing content is expected.
Content model:
Phrasing content, but with no descendant labelable form-associated elements unless it is the element's labeled control, and no descendant label elements.
Content attributes:
Global attributes
form
for
DOM interface:
interface HTMLLabelElement : HTMLElement {
  readonly attribute HTMLFormElement form;
           attribute DOMString htmlFor;
  readonly attribute HTMLElement control;
};

The label represents a caption in a user interface. The caption can be associated with a specific form control, known as the label element's labeled control, either using for attribute, or by putting the form control inside the label element itself.

Except where otherwise specified by the following rules, a label element has no labeled control.

The for attribute may be specified to indicate a form control with which the caption is to be associated. If the attribute is specified, the attribute's value must be the ID of a labelable form-associated element in the same Document as the label element. If the attribute is specified and there is an element in the Document whose ID is equal to the value of the for attribute, and the first such element is a labelable form-associated element, then that element is the label element's labeled control.

If the for attribute is not specified, but the label element has a labelable form-associated element descendant, then the first such descendant in tree order is the label element's labeled control.

The label element's exact default presentation and behavior, in particular what its activation behavior might be, if anything, should match the platform's label behavior.

For example, on platforms where clicking a checkbox label checks the checkbox, clicking the label in the following snippet could trigger the user agent to run synthetic click activation steps on the input element, as if the element itself had been triggered by the user:

<label><input type=checkbox name=lost> Lost</label>

On other platforms, the behavior might be just to focus the control, or do nothing.

label . control

Returns the form control that is associated with this element.

The form attribute is used to explicitly associate the label element with its form owner.

The htmlFor IDL attribute must reflect the for content attribute.

The control IDL attribute must return the label element's labeled control, if any, or null if there isn't one.


control . labels

Returns a NodeList of all the label elements that the form control is associated with.

Labelable form-associated elements have a NodeList object associated with them that represents the list of label elements, in tree order, whose labeled control is the element in question. The labels IDL attribute of labelable form-associated elements, on getting, must return that NodeList object.

The following example shows three form controls each with a label, two of which have small text showing the right format for users to use.

<p><label>Full name: <input name=fn> <small>Format: First Last</small></label></p>
<p><label>Age: <input name=age type=number min=0></label></p>
<p><label>Post code: <input name=pc> <small>Format: AB12 3CD</small></label></p>

4.10.7 The input element

Categories
Flow content.
Phrasing content.
If the type attribute is not in the Hidden state: Interactive content.
Listed, labelable, submittable, and resettable form-associated element.
Contexts in which this element may be used:
Where phrasing content is expected.
Content model:
Empty.
Content attributes:
Global attributes
accept
alt
autocomplete
autofocus
checked
disabled
form
formaction
formenctype
formmethod
formnovalidate
formtarget
height
list
max
maxlength
min
multiple
name
pattern
placeholder
readonly
required
size
src
step
type
value
width
DOM interface:
interface HTMLInputElement : HTMLElement {
           attribute DOMString accept;
           attribute DOMString alt;
           attribute boolean autocomplete;
           attribute boolean autofocus;
           attribute boolean defaultChecked;
           attribute boolean checked;
           attribute boolean disabled;
  readonly attribute HTMLFormElement form;
  readonly attribute FileList files;
           attribute DOMString formAction;
           attribute DOMString formEnctype;
           attribute DOMString formMethod;
           attribute boolean formNoValidate;
           attribute DOMString formTarget;
           attribute DOMString height;
           attribute boolean indeterminate;
  readonly attribute HTMLElement list;
           attribute DOMString max;
           attribute long maxLength;
           attribute DOMString min;
           attribute boolean multiple;
           attribute DOMString name;
           attribute DOMString pattern;
           attribute DOMString placeholder;
           attribute boolean readOnly;
           attribute boolean required;
           attribute unsigned long size;
           attribute DOMString src;
           attribute DOMString step;
           attribute DOMString type;
           attribute DOMString defaultValue;
           attribute DOMString value;
           attribute Date valueAsDate;
           attribute float valueAsNumber;
  readonly attribute HTMLOptionElement selectedOption;
           attribute DOMString width;

  void stepUp(in optional long n);
  void stepDown(in optional long n);

  readonly attribute boolean willValidate;
  readonly attribute ValidityState validity;
  readonly attribute DOMString validationMessage;
  boolean checkValidity();
  void setCustomValidity(in DOMString error);

  readonly attribute NodeList labels;

  void select();
           attribute unsigned long selectionStart;
           attribute unsigned long selectionEnd;
  void setSelectionRange(in unsigned long start, in unsigned long end);
};