10-23-2013, 05:33 AM | #76 |
High Priestess
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The Mac Pro is a total rip off, one reason I actually started considering migrating to Windows. I would suggest either an iMac or a Macbook Pro instead. Though of course I don't know what you intend to do with it.
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10-23-2013, 05:55 AM | #77 | |
pokrývač kridiel
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Quote:
By pricing the iPad mini Retina at $399, as a luxury product, Apple have done nothing to reverse the trend -- instead, they have reinforced it. It may work out fine for them, or it may not. We'll see. |
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10-23-2013, 05:59 AM | #78 | ||
eBook Enthusiast
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10-23-2013, 05:59 AM | #79 | |
monkey on the fringe
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Apple has another 5C blunder in the making. |
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10-23-2013, 06:04 AM | #80 | |
Grand Sorcerer
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And yes Harry I do have another PC to play with first for upgrading to iTunes 11, just need the time to devote to it. |
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10-23-2013, 06:05 AM | #81 | |
pokrývač kridiel
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If the great masses of users abandon your brand, so will most 3rd-party developers, eventually. Or, they will focus their energy on the dominating platform. (Have you ever compared the quality of MS Office on Windows and Mac?) That's what happened to Windows versus Mac OS. (And to this day, I find Windows 7 to be superior over Mac OS, even in its Mavericks iteration.) Android may do to iOS what Windows did to Mac OS (which was, push it to the brink of bankruptcy). |
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10-23-2013, 06:37 AM | #82 | |
Member
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I'm looking at getting a mini 2, whilst I continue my hunt for the perfect e-ink reader. Last edited by Stingy; 10-23-2013 at 06:39 AM. |
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10-23-2013, 10:05 AM | #83 | ||
hopeless n00b
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Last edited by ilovejedd; 10-23-2013 at 10:09 AM. |
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10-23-2013, 10:15 AM | #84 | |
monkey on the fringe
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10-23-2013, 10:25 AM | #85 | |
Zennist
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Today there are apps that are available on Android that are unavailable on iOS and vice versa. For example, Calibre Companion, a most excellent app in every way, is only available on Android. Reports on which platform developers can make more on vary depending on how the argument is framed. But you can find articles in favor of Android. Here is one that says for developers on staff, senior Android developers make more money than senior iOS developers. Obviously, there is likely market forces behind those pay scales, indicating Android is the more lucrative platform. http://www.eweek.com/developer/senio...evelopers.html --Pat |
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10-23-2013, 10:51 AM | #86 | ||
hopeless n00b
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10-23-2013, 11:07 AM | #87 | |
Zennist
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And it's not true that more apps are currently being developed for iOS than Android. The opposite is true. Which is why the number of apps in the Play store continues to grow faster than those in Apple's store. --Pat |
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10-23-2013, 11:15 AM | #88 |
hopeless n00b
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Perhaps the higher pay is also a matter of skill set? Given the variety of Android devices, I imagine it's harder to develop for Android than it is for iOS.
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10-23-2013, 11:31 AM | #89 | |
Zennist
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As for the difficulty of developing for the different platforms due to the variety of devices, I'm going to guess again and say they are both essentially the same today. Because now iOS has introduced various sizes to the equation that their developers have to account for. Meanwhile, I believe Google has clamped down on its Android OS and how various vendors are implementing it, minimizing variability -- and hence complexity for developers -- for essential overlay functions. --Pat |
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10-23-2013, 12:04 PM | #90 |
Captain Penguin
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Indeed, overcharging (with profits exceeding 50%) is certainly the surest way to continue to inflate those coffers. As long as people are willing to put up with this pricing scheme, why not? Milk the cow for all it's worth.
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