11-17-2012, 01:07 PM | #571 |
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And does apple have a patent on "method or apparatus for centering text on a screen"? |
11-17-2012, 01:49 PM | #572 | |
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While I agree with you that many cues were taken from the iPhone 3G it is ludicrous to suggest that they 'copied it in its entirety'. If you were to follow my posts for the last couple of years you will see that I have been persuaded that the Galaxy S does infringe in certain areas on the design patent - I was originally a staunch defender - however on one aspect my opinion has not changed: if you have both an iPhone 3G and a Galaxy S side by side it is impossible to mistake one for the other. More than that, my closest friend had an iPhone 3G for a year or so while I had my Galaxy S. We never accidentally picked up each other's phone. To claim that there are no evident differences other than the logo and the squareness of the button weakens your argument through hyperbole. Graham |
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11-17-2012, 01:52 PM | #573 |
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And if you want to get technical, the 3/4 (depending on model) buttons are often just capacitive, so not actually buttons. Some just have things on screen.
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11-17-2012, 05:38 PM | #574 | |
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(Click for original size) 38. Basic Function — Calendar The date on the Calendar Icon doesn't change, causing confusion for the users
iPhone: Day of the week/date displayed on the Calendar icon is updated daily based on the current date S1: Day of the week/date displayed on the Calendar icon is fixed on December 7 Directions for improvement: The date displayed on the Calendar icon should match the current date on the phone |
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11-17-2012, 05:56 PM | #575 |
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Can you explain for us how any of these examples you provided affected sales of iphones? |
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11-17-2012, 06:02 PM | #576 | |
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(Click for original size) 22. Multimedia — Music Player Because the screen transition speed is fast when Media play key is pressed, it doesn't feel luxurious
iPhone: When a key is tapped, displays a slowly spreading and disappearing effect, giving a feel of leisure and luxuriousness S1: It simply changes the color Directions for improvement: Give a luxurious feel by providing a slow transition effect when icon click status changes |
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11-17-2012, 06:04 PM | #577 |
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What is actually in that document are 127 areas identified for improving functionality, making things easier to read, cleaning up a cluttered screen, or correcting actual UI errors -- most of which did not include any specifics as to how to achieve those things. For example, looking at just the first 10 items, at least 9 of them were of this nature. Perhaps only item #4 concerning the Hold button can be construed as a direct order to copy a UI element (though it has functionality as well). As for the item you called out -- #7 -- as afv011 pointed out, it is a common sense functional improvement which is not significant to the look and feel of iOS. So, without having gone through each one, it appears the great majority of the things in that document were not direct recommendations to outright "copy" iOS. As such, my opinion that you mischaracterized the nature of the document still stands. --Pat |
11-17-2012, 06:26 PM | #578 |
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11-17-2012, 06:37 PM | #579 | |
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(Click for original size) 121. Visual Interaction Effect — Voice Recording No feedback on sound level when recording voice
iPhone: Because users speak into a microphone when actually recording something, it gives users a familiar recognition that easily shows what function is being used and what action needs to be taken Provides feedback on the sound level detected from microphone S1: A recorder is not a bad background, but users are not familiar with the recorder and microphone is what is actually touched during recordings, so falls short on intuitiveness in comparison No feedback on the sound level of what is being recorded Directions for improvement: Select a background that gives an emotional and intuitive feel to the user when using the function Add feedback that indicates the volume of what is being said at the time |
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11-17-2012, 06:41 PM | #580 |
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Do 'cut and paste' skills really compensate for a lack of a coherent argument?
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11-17-2012, 06:47 PM | #581 |
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Common sense, eh? Why didn't Samsung designers implement this "common sense" UI feature in their software? Why, if it was so commonsensical, did they need to reference Apple's design cues to adopt the same feature? Why did they ignore common sense when they chose to put the loading indicator in the top-right corner of the screen?
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11-17-2012, 06:58 PM | #582 | |
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Are you throwing in with the "Samsung didn't recommend that their engineers copy Apple" crowd? Go on Bilbo, stand for something instead of sniping from the wings for once. |
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11-17-2012, 07:03 PM | #583 | |
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All you do is copy/paste pages from a document with no arguments from you; as bilbo says, you seem to have run out of steam. The truth is that apple lost no sales at all to Samsung, people chose Samsung not because "it blatanly copied the iphone", but simply because they liked what was on offer better than what apple had on offer. Apple has rested on their laurels and iOS hasn't really changed since 2007; it's dated, and it shows. |
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11-17-2012, 07:05 PM | #584 | |
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Just verifying. |
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11-17-2012, 07:07 PM | #585 | |
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I've seen the question asked a couple of times; Can you explain for us how any of these examples you provided affected sales of iphones? Why won't you answer that question? |
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