08-31-2012, 10:14 AM | #76 |
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Where can one get legal copies of Playstation games to play on such an emulator?
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08-31-2012, 10:18 AM | #77 | |
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Quote:
If you read the MAME forums, you will see that a LOT of games are "abandonware" (created by long-defunct companies), and downloading them is generally considered as "fair use" as well. Here is one of many such sites for game ROM downloading: http://www.theoldcomputer.com/roms/i...-PSX-PS1/Games Be sure to download ROMs responsibly (such as games that you already own). Do not download games that have existing owners of their intellectual property, without permission from the IP owner. Last edited by geekmaster; 08-31-2012 at 10:32 AM. |
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08-31-2012, 10:18 AM | #78 |
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08-31-2012, 10:22 AM | #79 |
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Let me rephrase the question: can one buy the games without owning a Playstation console? If the games are in a cartridge, you (I'm guessing?) need special hardware to read the data from the cartridge? Never having owned a Playstation (I have an XBox 360 which uses DVDs) I don't know how these things work.
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08-31-2012, 10:30 AM | #80 |
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I have no idea about the more specific question.
Only that there have been legal decisions in this country about firmware on cartridges, their use and ownership. The technical details of how to implement the rights that the courts have said an owner has is beyond my range of knowledge. Note: The reader's country may have different laws/regulations than the USA does. |
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08-31-2012, 10:32 AM | #81 |
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OK, thanks. Just idle curiosity. No big deal.
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08-31-2012, 10:43 AM | #82 | ||
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Here is a webpage that discusses the legal issues and shows a simple circuit that you can build to read a game cartridge: http://www.emulationzone.org/ece494/paper.htm Quote:
http://en.wikipedia.org/wiki/Abandonware And it looks like abandonware has been added as an exemption to the DMCA (along with another exemption that allows breaking "locks" on ebooks so that they can be used by the blind): http://www.gamespot.com/news/abandon...-legal-6162308 Last edited by geekmaster; 08-31-2012 at 11:22 AM. |
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08-31-2012, 01:46 PM | #83 | |
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Anyway PS1 is so old that you can download all the games you want without fear (if you won't try to sell them ofcourse, goodluck with that). Also if you really want to be "legal", just delete the roms after 1 day. |
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08-31-2012, 02:05 PM | #84 |
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08-31-2012, 02:06 PM | #85 | |
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Of course, the recording industry would LOVE to outlaw selling used media, so that they do not have to compete with already sold copies of their own product. But if we allowed that, then other industries would like to eliminate competetion with the secondary (used product) market by getting laws passed to ban private individuals from selling the stuff they bought. This is what "subscription" services are all about, which basically lease stuff to us instead of selling it to us. For example, Microsoft has wanted to release a SUBSCRIPTION version of their computer operating system to us for a long time now, where they can try to force us to purchase a new license periodically from them, just so we can continue to use the product that we "bought" from them. IMHO, it is the media companies that are trying to be blood-thirsty pirates, trying to steal money out of our pockets by trying to "legally" steal away our "fair use" rights and make us buy stuff again on new media formats that we already own on older media. It would be interesting to see if Sony agrees with your opinion about what is okay to do with their old games. The idea that it is okay to steal something for a day as long as you return it (or destroy all copies of it) within one day is "interesting". I would love to hear what your judge has to say about that excuse if you apply it to something that you "borrowed" from a store. Last edited by geekmaster; 08-31-2012 at 02:16 PM. |
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09-06-2012, 09:53 AM | #86 |
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Who tried to run it in xterm Kindle Touch? I have tried, I have an error.
ERROR: only 4BPP is supported for now |
09-06-2012, 10:20 AM | #87 | |
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Quote:
and the Kindle 3 does less shades - 4 bit, so err... 16 shades of greyey murk. Hope that clears it up for you |
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09-06-2012, 10:47 AM | #88 |
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twobob
Thanks for the information. |
09-06-2012, 11:35 AM | #89 |
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It would not be that hard to convert. 8-bit framebuffers use identical copies of the top and bottom 4-bit value in each byte.
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09-06-2012, 12:16 PM | #90 |
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I did think much the same thing, also on the faster devices there is probably value in simply pushing the whole lot through a resizing function anyways to get the full screen.
The overhead in the processor would be huge compared to the K3 anyway, it would probably run like a dream. But until I get a new device this work is not on the cards from my end. I dont 100% remember but I believe the source contains a few decent notes and is bundled in the top zip. @Lydovig maybe just give it the eye over and see how tough you think it might be. probably not that hard when you have the tools setup. HTH (and a device to test on.) |
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