Seems like there are quite a few games that we can get ported across once the Video, Keyboard, TS and FB/Xorg difficulties are ironed out
Happy days
http://lgames.sourceforge.net/
they should pretty much all go through buildroot now I've figured out some of the bigger hurdles on that side.
The graphics SDL call rewrites are trivial just dull, but totally refactorable into far more sensible command line arguments and in the interim easily scalable "by minds eye".
Perhaps there is fun in the future after all. a 8bpp 4bpp shim module might be in order for the 3 soon enough too - or just GM's code assuming that is as flexible as ever