View Single Post
Old 07-27-2012, 04:12 PM   #32
NuPogodi
Connoisseur
NuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the endNuPogodi knows the complete value of PI to the end
 
Posts: 58
Karma: 31942
Join Date: Feb 2012
Device: Kindle 3, Tolino Shine, Kobo Glo
I've also recently written and tiny-c-compiled several small utilities to convert framebuffer to conventional graphic formats - bmp, pgm, tiff and png (based on the LodePNG version 20120623 by Lode Vandevenne). These were succesfully tested on my K3 (4bpp), but unfortunately, I have no 8bpp raw images to play with... If someone could provide raw-8bpp-files made on K4 & K5, I would be very appreciated.
Just for testing purposes - screen2png, that contains [i] c-code & compiled binary to make png-shots and store them in the /mnt/us/pictures/screenshots/ (so that Alt-Z allows you to see the made screenshots via the built-in picture viewer) and [ii] scripts to launch it from launchpad (Shift-Q-Q = instant shot, Shift-Q-W = shot after 10 seconds) & kite.

[UPD] Here is the c-sources and compiled binaries to convert the framebuffer content to uncompressed bmp, pgm & tiff and, then, to compress them with the system call of bzip2. I expect that screen2pgm should properly work on 8bpp-devices.

Last edited by NuPogodi; 07-27-2012 at 05:22 PM.
NuPogodi is offline   Reply With Quote